Player Matchup

Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Luuji
Nemesis
Level 145
God Stats
1W - 0L
1,396 SR
Queue Stats
21W - 10L
1,682 Elo+
Party 1
Izanami
Izanami
NovaMagik4660
Izanami
Level 15
God Stats
3W - 3L
1,625 SR
Queue Stats
3W - 3L
1,390 Elo+
Party 1
Zhong Kui
Zhong Kui
adam6464
Zhong Kui
Level 153
God Stats
5W - 0L
1,950 SR
Queue Stats
22W - 17L
1,556 Elo+
Party 1
Yemoja
Yemoja
lood3024
Yemoja
Level 13
God Stats
1W - 0L
1,806 SR
Queue Stats
3W - 3L
1,390 Elo+
Party 1
Team Averages
Level 95
1,656 SR
1,504 Elo+

VS

Team Averages
Level 74
1,546 SR
1,472 Elo+
Neith
Neith
BoneyElite luis
Neith
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 71L
1,492 Elo+
Party 2
Baba Yaga
Baba Yaga
C1eanM3m3r
Baba Yaga
Level 83
God Stats
0W - 1L
1,362 SR
Queue Stats
123W - 126L
1,450 Elo+
Party 3
Maui
Maui
SaintMalcolm
Maui
Level 128
God Stats
2W - 1L
1,807 SR
Queue Stats
69W - 66L
1,504 Elo+
Solo
Sol
Sol
Shuthek
Sol
Level 29
God Stats
2W - 4L
1,585 SR
Queue Stats
63W - 69L
1,496 Elo+
Party 2
Odin
Odin
ZASHMOKER
Odin
Level 16
God Stats
0W - 1L
1,478 SR
Queue Stats
7W - 9L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
2 / 2 / 2
8,709
544
6,312
12,308
4,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Luuji
Nemesis
16
5 / 1 / 4
10,002
625
10,572
13,188
5,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
13
0 / 1 / 2
7,513
470
2,257
3,679
1,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
adam6464
Zhong Kui
16
7 / 2 / 1
10,359
647
10,924
16,155
12,577
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
lood3024
Yemoja
13
1 / 1 / 2
8,525
533
3,479
11,630
7,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
8,908
557
8,990
11,224
4,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baba Yaga
C1eanM3m3r
Baba Yaga
12
1 / 4 / 1
7,922
495
6,185
8,583
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 0 / 0
5,125
320
131
685
282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
15
2 / 3 / 0
8,833
552
8,714
11,581
4,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
12
1 / 5 / 2
7,681
480
4,493
14,360
6,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
15
Kills
7
7
Deaths
15
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
2
2
1.5
L
3
3
2
1.33
L
Baba Yaga
C1eanM3m3r
Baba Yaga
1
4
1
0.38
W
Nemesis
Luuji
Nemesis
5
1
4
7
W
Izanami
0
1
2
1
L
0
0
0
0
L
Sol
2
3
0
0.67
L
Odin
1
5
2
0.4
W
Zhong Kui
adam6464
Zhong Kui
7
2
1
3.75
W
Yemoja
lood3024
Yemoja
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,544
Damage
28,513
56,960
Taken
46,433
31,173
Mitigated
20,536
21,144
Healing
13,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,312
2,123
0
2,703
12,308
4,516
0
0
12,308
0
55,171
L
8,990
2,260
0
2,701
11,224
4,832
1,600
1,411
9,813
0
75,840
L
Baba Yaga
C1eanM3m3r
Baba Yaga
6,185
918
0
1,235
8,583
4,077
302
6,141
2,442
46,513
0
W
Nemesis
Luuji
Nemesis
10,572
5,445
0
3,350
13,188
5,418
330
2,477
10,297
0
83,467
W
Izanami
2,257
1,710
0
160
3,679
1,373
768
1,904
1,775
0
40,917
L
131
52
0
165
685
282
0
190
495
1,171
0
L
Sol
8,714
3,567
0
5,481
11,581
4,632
972
2,918
8,663
73,707
0
L
Odin
4,493
1,289
0
3,796
14,360
6,713
0
3,416
10,944
0
42,326
W
Zhong Kui
adam6464
Zhong Kui
10,924
1,340
0
9,267
16,155
12,577
3,749
6,369
9,786
78,666
0
W
Yemoja
lood3024
Yemoja
3,479
619
2,312
3,352
11,630
7,289
298
4,954
6,676
38,711
6,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,108
Gold Earned
38,469
469
Minions Killed
405
0
Camps Cleared
0
1,514,339
Distance Traveled
1,058,270
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,709
544
82
5
0
329,000
6
L
Neith
8,908
557
131
8
0
263,987
3
L
Baba Yaga
7,922
495
81
5
0
249,935
1
W
Nemesis
10,002
625
114
7
0
353,749
3
W
Izanami
7,513
470
89
6
0
298,118
0
L
Maui
5,125
320
5
0
0
29,416
0
L
Sol
8,833
552
116
7
0
269,105
0
L
Odin
7,681
480
72
5
0
245,827
2
W
Zhong Kui
10,359
647
128
8
0
239,129
1
W
Yemoja
8,525
533
56
4
0
294,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role