Player Matchup

The Morrigan
The Morrigan
Brunisho
The Morrigan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,473 Elo+
Solo
Horus
Horus
DrewpyPeen
Horus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,536 Elo+
Party 2
Amaterasu
Amaterasu
MUG1WARA420
Amaterasu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 33L
1,391 Elo+
Solo
Nox
Nox
supremeº
Nox
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 63L
1,537 Elo+
Party 2
Nike
Nike
xTheNekroticBx
Nike
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,425 Elo+
Solo
Team Averages
Level 42
1,500 SR
1,473 Elo+

VS

Team Averages
Level 59
1,488 SR
1,465 Elo+
Mercury
Mercury
Cfray
Mercury
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 104L
1,415 Elo+
Party 1
Atlas
Atlas
ChrisSlatz
Atlas
Level 16
God Stats
0W - 1L
1,543 SR
Queue Stats
72W - 64L
1,446 Elo+
Party 3
Chang'e
Chang'e
Eddie1127
Chang'e
Level 152
God Stats
0W - 1L
1,395 SR
Queue Stats
25W - 20L
1,547 Elo+
Party 3
Maui
Maui
GreenSupport
Maui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,415 Elo+
Solo
Chaac
Chaac
murrphh
Chaac
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Brunisho
The Morrigan
20
5 / 6 / 20
13,836
728
28,708
15,581
7,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Horus
20
6 / 8 / 19
13,264
698
13,688
30,677
31,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
MUG1WARA420
Amaterasu
20
8 / 7 / 17
14,273
751
12,452
33,814
38,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
16 / 4 / 10
14,284
752
31,114
19,837
10,768
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 7 / 24
13,145
692
17,511
29,365
33,827
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cfray
Mercury
15
2 / 14 / 11
10,868
572
11,007
21,952
8,256
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atlas
20
11 / 5 / 10
16,041
844
33,405
26,265
24,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Eddie1127
Chang'e
20
9 / 6 / 11
14,283
752
24,294
26,759
14,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 3 / 15
11,040
581
7,462
18,662
15,888
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
murrphh
Chaac
19
6 / 9 / 18
13,000
684
21,748
28,837
17,042
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
95
37
Kills
30
32
Deaths
37
90
Assists
65
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Brunisho
The Morrigan
5
6
20
2.5
L
Mercury
Cfray
Mercury
2
14
11
0.54
L
Atlas
11
5
10
3.2
W
Horus
6
8
19
1.94
L
Chang'e
Eddie1127
Chang'e
9
6
11
2.42
L
2
3
15
3.17
W
Amaterasu
MUG1WARA420
Amaterasu
8
7
17
2.36
L
Chaac
murrphh
Chaac
6
9
18
1.67
W
16
4
10
5.25
W
2
7
24
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,473
Damage
97,916
129,274
Taken
122,475
122,719
Mitigated
80,112
45,896
Healing
46,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Brunisho
The Morrigan
28,708
5,543
1,939
2,775
15,581
7,681
2,071
7,797
7,574
54,909
6,030
L
Mercury
Cfray
Mercury
11,007
5,520
1,702
764
21,952
8,256
567
10,280
11,672
0
19,892
L
Atlas
33,405
8,885
727
5,252
26,265
24,285
1,287
13,230
13,035
74,948
0
W
Horus
13,688
7,903
5,842
8,105
30,677
31,584
825
11,394
18,801
0
27,023
L
Chang'e
Eddie1127
Chang'e
24,294
2,176
10,667
11,829
26,759
14,641
1,759
11,859
14,900
57,104
0
L
7,462
1,593
1,644
6,459
18,662
15,888
291
8,260
10,402
12,109
0
W
Amaterasu
MUG1WARA420
Amaterasu
12,452
5,403
6,834
8,983
33,814
38,859
2,304
18,455
14,617
0
24,550
L
Chaac
murrphh
Chaac
21,748
1,865
373
6,760
28,837
17,042
0
14,530
14,307
0
38,629
W
31,114
3,452
2,375
4,948
19,837
10,768
1,247
10,716
8,795
50,459
0
W
17,511
1,980
2,208
1,887
29,365
33,827
1,411
14,629
14,326
0
42,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,802
Gold Earned
65,232
184
Minions Killed
213
0
Camps Cleared
0
1,621,837
Distance Traveled
1,450,024
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,836
728
49
3
0
299,588
1
L
Mercury
10,868
572
16
1
0
293,026
1
L
Atlas
16,041
844
79
4
0
327,127
1
W
Horus
13,264
698
28
1
0
322,994
0
L
Chang'e
14,283
752
77
4
0
323,993
0
L
Maui
11,040
581
11
1
0
216,784
5
W
Amaterasu
14,273
751
16
1
0
341,796
0
L
Chaac
13,000
684
30
2
0
289,094
0
W
Nox
14,284
752
43
2
0
321,035
0
W
Nike
13,145
692
48
3
0
336,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role