Player Matchup

Hachiman
Hachiman
DoctorAmigo
Hachiman
Level 77
God Stats
14W - 17L
1,451 SR
Queue Stats
47W - 46L
1,507 Elo+
Solo
Maui
Maui
Optimus_Trigga
Maui
Level 128
God Stats
1W - 1L
1,191 SR
Queue Stats
26W - 34L
1,449 Elo+
Solo
Scylla
Scylla
PunetaSlayer
Scylla
Level 60
God Stats
51W - 37L
1,583 SR
Queue Stats
98W - 90L
1,594 Elo+
Party 2
Ganesha
Ganesha
ZataRainsMan
Ganesha
Level 76
God Stats
61W - 64L
1,489 SR
Queue Stats
166W - 209L
1,435 Elo+
Party 2
Chaac
Chaac
xjdanzx
Chaac
Level 147
God Stats
2W - 4L
1,412 SR
Queue Stats
84W - 78L
1,514 Elo+
Solo
Team Averages
Level 98
1,426 SR
1,500 Elo+

VS

Team Averages
Level 104
1,486 SR
1,475 Elo+
Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
ClankyLemur373
Maui
Level 53
God Stats
3W - 4L
1,409 SR
Queue Stats
85W - 99L
1,402 Elo+
Solo
Awilix
Awilix
LDI-MYA
Awilix
Level 113
God Stats
28W - 37L
1,513 SR
Queue Stats
160W - 200L
1,454 Elo+
Solo
Odin
Odin
XMoodyBluesX
Odin
Level 69
God Stats
6W - 5L
1,510 SR
Queue Stats
294W - 289L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DoctorAmigo
Hachiman
14
0 / 4 / 1
7,670
639
9,423
9,195
4,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 3 / 1
7,614
635
4,948
12,964
9,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
15
1 / 2 / 3
8,228
686
9,813
6,698
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
ZataRainsMan
Ganesha
14
0 / 3 / 1
8,311
693
2,556
11,605
11,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
xjdanzx
Chaac
18
3 / 2 / 0
9,885
824
10,428
7,477
3,922
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
4 / 1 / 8
9,142
762
11,276
9,184
4,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
 
Sol
16
4 / 1 / 7
9,137
761
6,594
8,025
3,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 0 / 10
8,788
732
4,312
9,930
9,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
LDI-MYA
Awilix
15
3 / 1 / 3
8,643
720
8,436
8,685
4,045
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 1 / 7
9,200
767
8,549
14,031
11,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
14
14
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
1
8
8
W
Sol
 
Sol
4
1
7
7.5
W
0
0
10
5
L
Hachiman
DoctorAmigo
Hachiman
0
4
1
0.13
W
Awilix
LDI-MYA
Awilix
3
1
3
4.5
L
0
3
1
0.17
L
Scylla
1
2
3
1.25
W
3
1
7
6.5
L
Ganesha
ZataRainsMan
Ganesha
0
3
1
0.17
L
Chaac
xjdanzx
Chaac
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,168
Damage
39,167
47,939
Taken
49,855
32,253
Mitigated
31,506
5,138
Healing
10,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,276
3,125
1,307
2,211
9,184
4,284
916
3,193
5,991
0
37,058
W
Sol
 
Sol
6,594
2,587
0
2,109
8,025
3,090
2,731
2,955
5,070
26,565
0
W
4,312
335
555
2,471
9,930
9,076
180
4,460
5,470
18,101
0
L
Hachiman
DoctorAmigo
Hachiman
9,423
6,123
0
998
9,195
4,424
104
2,474
6,496
0
22,938
W
Awilix
LDI-MYA
Awilix
8,436
2,076
0
523
8,685
4,045
931
2,098
6,587
0
32,467
L
4,948
1,013
0
635
12,964
9,659
614
1,884
10,935
19,301
0
L
Scylla
9,813
671
0
0
6,698
2,589
513
2,005
4,605
30,314
0
W
8,549
1,470
0
1,401
14,031
11,011
0
4,611
8,220
0
29,833
L
Ganesha
ZataRainsMan
Ganesha
2,556
0
0
957
11,605
11,659
329
3,815
7,620
17,790
0
L
Chaac
xjdanzx
Chaac
10,428
920
0
2,548
7,477
3,922
0
728
6,621
0
53,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,708
Gold Earned
44,910
234
Minions Killed
231
0
Camps Cleared
0
1,185,113
Distance Traveled
1,344,368
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,142
762
55
5
0
256,044
4
W
Sol
9,137
761
48
4
0
234,779
4
W
Maui
8,788
732
21
2
0
280,010
1
L
Hachiman
7,670
639
38
3
0
232,952
5
W
Awilix
8,643
720
54
5
0
300,889
5
L
Maui
7,614
635
32
3
0
217,497
1
L
Scylla
8,228
686
46
4
0
223,088
4
W
Odin
9,200
767
53
4
0
272,646
3
L
Ganesha
8,311
693
6
1
0
241,016
4
L
Chaac
9,885
824
112
9
0
270,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role