Player Matchup

Maui
Maui
 
Maui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
CDCPedro
Khepri
Level 103
God Stats
2W - 1L
1,672 SR
Queue Stats
6W - 2L
1,714 Elo+
Solo
Lancelot
Lancelot
Jass_1821_
Lancelot
Level 89
God Stats
2W - 0L
1,504 SR
Queue Stats
508W - 565L
1,425 Elo+
Solo
Artemis
Artemis
SavvyMo
Artemis
Level 103
God Stats
32W - 28L
1,523 SR
Queue Stats
364W - 450L
1,457 Elo+
Party 2
Zhong Kui
Zhong Kui
Seikal
Zhong Kui
Level 48
God Stats
3W - 0L
1,743 SR
Queue Stats
27W - 16L
1,413 Elo+
Solo
Team Averages
Level 90
1,588 SR
1,502 Elo+

VS

Team Averages
Level 110
1,505 SR
1,450 Elo+
Ishtar
Ishtar
DHGOmNomNom
Ishtar
Level 129
God Stats
1W - 2L
1,755 SR
Queue Stats
77W - 91L
1,441 Elo+
Party 1
Lancelot
Lancelot
HitManRickyTan
Lancelot
Level 128
God Stats
11W - 17L
1,437 SR
Queue Stats
47W - 60L
1,459 Elo+
Party 1
Achilles
Achilles
TMSqrd
Achilles
Level 102
God Stats
14W - 19L
1,416 SR
Queue Stats
108W - 118L
1,465 Elo+
Solo
Hera
Hera
TriggerHappyTan
Hera
Level 125
God Stats
1W - 1L
1,670 SR
Queue Stats
23W - 22L
1,521 Elo+
Party 1
Yemoja
Yemoja
bkorney
Yemoja
Level 64
God Stats
2W - 3L
1,247 SR
Queue Stats
109W - 133L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
17
5 / 1 / 10
11,613
1,056
9,852
18,547
23,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Khepri
CDCPedro
Khepri
18
1 / 0 / 20
12,962
1,178
8,770
11,205
18,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
Jass_1821_
Lancelot
18
3 / 1 / 10
11,440
1,040
19,735
18,439
23,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
SavvyMo
Artemis
18
6 / 4 / 13
12,242
1,113
20,869
14,880
10,154
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Seikal
Zhong Kui
18
7 / 0 / 11
12,718
1,156
25,715
15,554
14,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

266

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
0 / 3 / 5
10,541
958
21,299
16,468
8,200
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
16
3 / 4 / 2
10,857
987
11,725
15,928
8,040
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
TMSqrd
Achilles
16
3 / 6 / 1
10,908
992
9,710
25,403
22,886
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 5 / 5
10,708
973
21,560
15,260
6,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
bkorney
Yemoja
16
0 / 4 / 2
10,282
935
8,249
18,207
17,961
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
21
22
Kills
6
6
Deaths
22
64
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
5
1
10
10
W
Khepri
CDCPedro
Khepri
1
0
20
11
L
Ishtar
0
3
5
0.83
L
Lancelot
3
4
2
1
W
Lancelot
Jass_1821_
Lancelot
3
1
10
8
W
Artemis
SavvyMo
Artemis
6
4
13
3.13
W
Zhong Kui
Seikal
Zhong Kui
7
0
11
12.5
L
Achilles
TMSqrd
Achilles
3
6
1
0.58
L
0
5
5
0.5
L
Yemoja
bkorney
Yemoja
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,941
Damage
72,543
78,625
Taken
91,266
89,995
Mitigated
64,060
14,011
Healing
8,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
9,852
1,791
120
1,635
18,547
23,553
0
7,440
10,842
17,213
0
W
Khepri
CDCPedro
Khepri
8,770
890
0
1,765
11,205
18,002
0
4,398
6,562
20,783
0
L
Ishtar
21,299
11,782
0
1,499
16,468
8,200
0
5,723
10,640
0
48,293
L
Lancelot
11,725
1,612
0
0
15,928
8,040
0
7,657
7,913
0
18,368
W
Lancelot
Jass_1821_
Lancelot
19,735
2,987
0
3,022
18,439
23,614
0
5,987
12,169
0
40,262
W
Artemis
SavvyMo
Artemis
20,869
10,756
0
862
14,880
10,154
0
4,264
10,479
0
36,512
W
Zhong Kui
Seikal
Zhong Kui
25,715
2,510
0
6,607
15,554
14,672
0
6,536
8,764
54,116
0
L
Achilles
TMSqrd
Achilles
9,710
3,551
0
720
25,403
22,886
0
14,475
10,728
0
18,301
L
21,560
5,811
0
1,434
15,260
6,973
0
6,923
8,104
43,429
0
L
Yemoja
bkorney
Yemoja
8,249
1,389
3,438
962
18,207
17,961
0
8,470
9,544
25,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,975
Gold Earned
53,296
197
Minions Killed
176
7
Camps Cleared
5
1,076,608
Distance Traveled
947,048
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,613
1,056
26
2
0
197,114
0
W
Khepri
12,962
1,178
23
2
0
225,359
0
L
Ishtar
10,541
958
56
5
0
200,061
1
L
Lancelot
10,857
987
14
1
3
197,082
2
W
Lancelot
11,440
1,040
32
3
5
242,966
0
W
Artemis
12,242
1,113
42
4
2
196,708
0
W
Zhong Kui
12,718
1,156
74
7
0
214,461
0
L
Achilles
10,908
992
7
1
0
191,760
0
L
Hera
10,708
973
66
6
1
192,399
0
L
Yemoja
10,282
935
33
3
1
165,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role