Player Matchup

Ishtar
Ishtar
FireLordIgneel
Ishtar
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 26L
1,687 Elo+
Party 1
Bastet
Bastet
ToxicTemmie
Bastet
Level 24
God Stats
6W - 3L
1,741 SR
Queue Stats
11W - 8L
1,585 Elo+
Party 1
Yemoja
Yemoja
milkybus
Yemoja
Level 127
God Stats
1W - 2L
1,488 SR
Queue Stats
66W - 104L
1,420 Elo+
Party 1
Team Averages
Level 100
1,576 SR
1,564 Elo+

VS

Team Averages
Level 87
1,531 SR
1,572 Elo+
Ah Muzen Cab
Ah Muzen Cab
SenpaiDAD
Ah Muzen Cab
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
10W - 12L
1,443 Elo+
Party 2
Bellona
Bellona
iOnlyThighs
Bellona
Level 89
God Stats
2W - 4L
1,501 SR
Queue Stats
26W - 18L
1,559 Elo+
Party 2
Zhong Kui
Zhong Kui
ulster370
Zhong Kui
Level 155
God Stats
70W - 54L
1,593 SR
Queue Stats
584W - 558L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 2
15,101
686
20,717
20,573
9,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
17
0 / 4 / 7
12,846
584
8,602
20,772
9,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
milkybus
Yemoja
19
2 / 1 / 5
15,023
683
7,866
27,978
34,024
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SenpaiDAD
Ah Muzen Cab
20
2 / 3 / 3
13,609
619
23,080
14,050
7,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
iOnlyThighs
Bellona
7
0 / 2 / 0
10,213
464
2,881
5,867
4,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
ulster370
Zhong Kui
20
4 / 2 / 2
15,188
690
31,782
24,610
21,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
7
Kills
6
6
Deaths
7
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
Ah Muzen Cab
SenpaiDAD
Ah Muzen Cab
2
3
3
1.17
W
Bastet
0
4
7
0.88
L
Bellona
iOnlyThighs
Bellona
0
2
0
0
W
Yemoja
milkybus
Yemoja
2
1
5
4.5
L
Zhong Kui
ulster370
Zhong Kui
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,185
Damage
57,743
69,323
Taken
44,527
53,288
Mitigated
33,475
19,741
Healing
10,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,717
13,143
0
4,303
20,573
9,849
1,389
11,453
8,935
0
85,243
L
Ah Muzen Cab
SenpaiDAD
Ah Muzen Cab
23,080
5,590
0
2,540
14,050
7,650
218
3,529
10,521
0
69,807
W
Bastet
8,602
2,914
0
2,338
20,772
9,415
170
10,726
10,008
0
37,484
L
Bellona
iOnlyThighs
Bellona
2,881
755
164
855
5,867
4,257
0
851
5,016
0
7,215
W
Yemoja
milkybus
Yemoja
7,866
1,558
6,266
6,834
27,978
34,024
1,110
10,028
17,915
35,928
0
L
Zhong Kui
ulster370
Zhong Kui
31,782
1,491
0
6,699
24,610
21,568
817
4,301
20,309
104,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,970
Gold Earned
39,010
294
Minions Killed
285
7
Camps Cleared
11
1,086,429
Distance Traveled
788,539
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
15,101
686
177
8
5
359,875
4
L
Ah Muzen Cab
13,609
619
86
4
1
340,013
1
W
Bastet
12,846
584
56
3
1
376,450
0
L
Bellona
10,213
464
9
0
1
83,386
2
W
Yemoja
15,023
683
61
3
1
350,104
1
L
Zhong Kui
15,188
690
190
9
9
365,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role