Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BotDakota
Ah Muzen Cab
Level 26
God Stats
4W - 3L
1,677 SR
Queue Stats
52W - 22L
1,757 Elo+
Party 1
Thor
Thor
ItssForever
Thor
Level 160
God Stats
3W - 1L
1,746 SR
Queue Stats
157W - 121L
1,619 Elo+
Party 1
Yu Huang
Yu Huang
Nyaa
Yu Huang
Level 160
God Stats
4W - 0L
1,960 SR
Queue Stats
20W - 13L
1,669 Elo+
Party 1
Janus
Janus
Pαngus
Janus
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 23L
1,674 Elo+
Party 1
Horus
Horus
SunWuPaul
Horus
Level 144
God Stats
20W - 10L
1,780 SR
Queue Stats
330W - 274L
1,670 Elo+
Party 1
Team Averages
Level 128
1,733 SR
1,678 Elo+

VS

Team Averages
Level 96
1,570 SR
1,518 Elo+
Maui
Maui
GucciLatex
Maui
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,588 Elo+
Solo
Kali
Kali
MegaMango3000
Kali
Level 92
God Stats
10W - 11L
1,511 SR
Queue Stats
122W - 119L
1,503 Elo+
Party 2
Xbalanque
Xbalanque
TheKingofFate
Xbalanque
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 35L
1,575 Elo+
Solo
Merlin
Merlin
sacrilege
Merlin
Level 158
God Stats
0W - 2L
1,838 SR
Queue Stats
594W - 642L
1,458 Elo+
Solo
Thor
Thor
Ŵraith
Thor
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 88L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BotDakota
Ah Muzen Cab
15
2 / 2 / 1
8,832
631
8,498
9,224
3,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 1 / 2
7,658
547
5,157
9,955
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Nyaa
Yu Huang
11
2 / 2 / 4
7,169
512
8,647
8,672
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
Pαngus
Janus
15
4 / 0 / 3
9,292
664
4,814
6,826
3,146
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
SunWuPaul
Horus
11
1 / 0 / 6
6,625
473
5,183
9,882
8,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,380
456
1,982
9,462
7,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 2 / 2
7,335
524
5,886
14,149
6,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
TheKingofFate
Xbalanque
6
0 / 3 / 0
4,744
339
1,538
5,741
1,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
sacrilege
Merlin
11
1 / 4 / 1
6,114
437
6,132
8,088
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
Ŵraith
Thor
12
1 / 3 / 2
7,544
539
4,876
12,471
5,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
5
5
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BotDakota
Ah Muzen Cab
2
2
1
1.25
L
0
2
0
0
W
5
1
2
6
L
3
2
2
2
W
Yu Huang
Nyaa
Yu Huang
2
2
4
2
W
Janus
Pαngus
Janus
4
0
3
5.5
W
Horus
SunWuPaul
Horus
1
0
6
4
L
Xbalanque
TheKingofFate
Xbalanque
0
3
0
0
L
Merlin
sacrilege
Merlin
1
4
1
0.38
L
Thor
Ŵraith
Thor
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,299
Damage
20,414
44,559
Taken
49,911
23,232
Mitigated
22,977
17,576
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BotDakota
Ah Muzen Cab
8,498
3,488
0
3,993
9,224
3,777
1,879
536
8,688
0
84,763
L
1,982
309
0
1,238
9,462
7,025
0
2,288
7,067
36,197
0
W
5,157
1,282
0
3,864
9,955
4,261
0
1,648
8,307
0
44,124
L
5,886
1,920
0
1,660
14,149
6,450
196
2,322
11,646
0
51,539
W
Yu Huang
Nyaa
Yu Huang
8,647
1,572
0
2,766
8,672
4,040
979
3,667
5,005
45,923
0
W
Janus
Pαngus
Janus
4,814
671
0
3,178
6,826
3,146
2,182
819
6,007
69,930
11,074
W
Horus
SunWuPaul
Horus
5,183
1,951
619
3,156
9,882
8,008
0
1,444
8,438
0
26,554
L
Xbalanque
TheKingofFate
Xbalanque
1,538
617
0
756
5,741
1,412
0
1,554
3,936
0
16,515
L
Merlin
sacrilege
Merlin
6,132
424
0
931
8,088
3,004
0
5,341
2,623
39,995
0
L
Thor
Ŵraith
Thor
4,876
679
0
3,745
12,471
5,086
110
1,310
11,161
0
58,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,576
Gold Earned
32,117
473
Minions Killed
401
0
Camps Cleared
0
1,284,427
Distance Traveled
1,196,638
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,832
631
142
10
0
242,771
2
L
Maui
6,380
456
63
5
0
253,751
2
W
Thor
7,658
547
83
6
0
250,550
3
L
Kali
7,335
524
90
6
0
304,602
2
W
Yu Huang
7,169
512
69
5
0
243,179
0
W
Janus
9,292
664
150
11
0
253,845
3
W
Horus
6,625
473
29
2
0
294,082
2
L
Xbalanque
4,744
339
27
2
0
152,169
1
L
Merlin
6,114
437
69
5
0
225,524
1
L
Thor
7,544
539
152
11
0
260,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role