Player Matchup

Terra
Terra
John_fridge
Terra
Level 93
God Stats
10W - 9L
1,549 SR
Queue Stats
13W - 16L
1,412 Elo+
Solo
Hercules
Hercules
Keima26
Hercules
Level 102
God Stats
2W - 4L
1,351 SR
Queue Stats
183W - 162L
1,540 Elo+
Party 2
Scylla
Scylla
TSPM_TAKESHY
Scylla
Level 124
God Stats
15W - 8L
1,634 SR
Queue Stats
163W - 140L
1,541 Elo+
Party 2
Cupid
Cupid
s3Ruk17
Cupid
Level 129
God Stats
1W - 0L
1,576 SR
Queue Stats
99W - 82L
1,564 Elo+
Party 2
Loki
Loki
xLunaticSant751
Loki
Level 129
God Stats
35W - 18L
1,666 SR
Queue Stats
171W - 159L
1,551 Elo+
Party 2
Team Averages
Level 115
1,555 SR
1,521 Elo+

VS

Team Averages
Level 133
1,486 SR
1,523 Elo+
Cupid
Cupid
 
Cupid
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
NewBornWolfT
Odin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 24L
1,542 Elo+
Party 1
Jormungandr
Jormungandr
Petesports
Jormungandr
Level 121
God Stats
20W - 12L
1,671 SR
Queue Stats
745W - 708L
1,531 Elo+
Solo
Maui
Maui
Pyrrhanos
Maui
Level 125
God Stats
4W - 7L
1,463 SR
Queue Stats
35W - 22L
1,543 Elo+
Party 1
Vulcan
Vulcan
killabane116
Vulcan
Level 143
God Stats
3W - 2L
1,297 SR
Queue Stats
37W - 26L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,166
470
1,052
7,369
4,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
Keima26
Hercules
11
1 / 0 / 0
6,175
561
4,803
7,755
5,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
12
3 / 0 / 4
6,863
624
4,846
4,951
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
s3Ruk17
Cupid
7
0 / 0 / 0
4,452
405
837
3,690
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 0 / 4
6,542
595
4,866
6,354
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 1 / 0
5,976
543
2,179
6,418
2,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 0
6,113
556
3,960
7,281
3,963
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
Petesports
Jormungandr
9
0 / 2 / 0
5,534
503
1,932
8,691
3,126
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
9
0 / 0 / 0
5,726
521
2,805
5,291
3,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
8
0 / 5 / 0
5,463
497
4,888
5,973
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
8
Kills
0
0
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
1
0
0
W
0
0
0
0
W
Hercules
Keima26
Hercules
1
0
0
1
L
0
1
0
0
L
Jormungandr
Petesports
Jormungandr
0
2
0
0
L
Maui
0
0
0
0
W
Scylla
3
0
4
5
L
Vulcan
0
5
0
0
W
Cupid
s3Ruk17
Cupid
0
0
0
0
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,404
Damage
15,764
30,119
Taken
33,654
16,011
Mitigated
14,904
13,349
Healing
8,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,179
1,055
61
3,111
6,418
2,311
0
976
5,442
0
44,114
W
1,052
36
1,721
3,257
7,369
4,332
0
2,760
4,541
23,003
0
W
Hercules
Keima26
Hercules
4,803
790
0
3,715
7,755
5,758
0
824
6,931
0
42,889
L
3,960
953
0
2,625
7,281
3,963
0
0
6,754
0
33,483
L
Jormungandr
Petesports
Jormungandr
1,932
692
0
500
8,691
3,126
0
1,446
7,168
39,440
0
L
Maui
2,805
443
0
2,024
5,291
3,410
0
1,399
3,892
19,026
4,567
W
Scylla
4,846
443
0
500
4,951
1,957
0
3,528
1,134
49,213
0
L
Vulcan
4,888
1,344
0
260
5,973
2,094
0
2,077
3,896
28,338
0
W
Cupid
s3Ruk17
Cupid
837
242
0
2,121
3,690
1,251
0
897
2,793
0
20,218
W
4,866
1,835
0
2,035
6,354
2,713
0
821
5,486
0
50,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,198
Gold Earned
28,812
306
Minions Killed
348
0
Camps Cleared
0
1,035,119
Distance Traveled
1,065,858
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,976
543
91
8
0
182,244
3
W
Terra
5,166
470
34
3
0
230,848
5
W
Hercules
6,175
561
78
7
0
237,454
3
L
Odin
6,113
556
69
6
0
212,909
4
L
Jormungandr
5,534
503
84
8
0
225,971
5
L
Maui
5,726
521
35
3
0
231,886
2
W
Scylla
6,863
624
80
7
0
224,122
1
L
Vulcan
5,463
497
69
6
0
212,848
2
W
Cupid
4,452
405
29
3
0
93,685
0
W
Loki
6,542
595
85
8
0
249,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role