Player Matchup

Atlas
Atlas
CringeFactor
Atlas
Level 109
God Stats
1W - 4L
1,423 SR
Queue Stats
28W - 30L
1,532 Elo+
Party 2
Ishtar
Ishtar
Duece Gaming
Ishtar
Level 160
God Stats
82W - 74L
1,563 SR
Queue Stats
427W - 372L
1,600 Elo+
Party 2
Maui
Maui
FoxGirlNero
Maui
Level 109
God Stats
1W - 4L
1,715 SR
Queue Stats
133W - 122L
1,497 Elo+
Party 2
Thor
Thor
Skillz Bacon
Thor
Level 145
God Stats
2W - 6L
1,905 SR
Queue Stats
138W - 118L
1,614 Elo+
Party 2
Anubis
Anubis
Sleepy Jinn
Anubis
Level 157
God Stats
15W - 13L
1,615 SR
Queue Stats
309W - 238L
1,624 Elo+
Party 2
Team Averages
Level 136
1,644 SR
1,573 Elo+

VS

Team Averages
Level 134
1,495 SR
1,522 Elo+
Thor
Thor
 
Thor
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
XSam666x
Scylla
Level 138
God Stats
16W - 19L
1,475 SR
Queue Stats
411W - 423L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,460
496
4,257
9,929
5,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
10
2 / 4 / 0
5,684
517
6,838
7,820
3,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 3 / 1
5,840
531
4,953
9,236
5,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 2
5,836
531
5,051
10,112
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
10
1 / 2 / 0
5,979
544
2,213
6,845
3,645
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
5 / 1 / 4
7,013
638
4,239
7,607
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
 
Hercules
10
1 / 2 / 3
6,513
592
6,197
10,312
8,544
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chiron
 
Chiron
11
2 / 1 / 4
6,278
571
7,451
8,465
3,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
 
Ymir
9
2 / 1 / 6
6,137
558
4,139
7,758
4,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
XSam666x
Scylla
12
2 / 0 / 2
6,781
616
4,453
4,996
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
12
14
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
1
4
7
W
Hercules
 
Hercules
1
2
3
1.25
W
Chiron
 
Chiron
2
1
4
4
W
Ymir
 
Ymir
2
1
6
5
L
0
3
2
0.33
L
Ishtar
2
4
0
0.5
L
1
3
1
0.5
L
1
2
2
1
L
Anubis
1
2
0
0.5
W
Scylla
XSam666x
Scylla
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,312
Damage
26,479
43,942
Taken
39,138
22,339
Mitigated
20,874
11,616
Healing
11,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,239
1,371
0
3,440
7,607
2,828
0
1,035
6,572
0
39,917
W
Hercules
 
Hercules
6,197
2,587
0
2,970
10,312
8,544
297
3,579
6,733
0
46,457
W
Chiron
 
Chiron
7,451
1,992
397
2,211
8,465
3,047
200
1,223
7,242
0
47,464
W
Ymir
 
Ymir
4,139
1,409
0
1,988
7,758
4,807
115
2,406
5,352
13,736
0
L
4,257
1,871
140
1,804
9,929
5,204
0
3,415
6,514
14,528
0
L
Ishtar
6,838
3,305
0
740
7,820
3,858
0
1,263
6,557
0
50,673
L
4,953
2,218
0
1,876
9,236
5,838
0
145
9,091
28,101
6,515
L
5,051
1,841
0
3,700
10,112
3,794
0
369
9,743
0
40,983
L
Anubis
2,213
62
0
3,356
6,845
3,645
0
3,400
3,445
41,617
0
W
Scylla
XSam666x
Scylla
4,453
952
0
500
4,996
1,648
0
2,170
2,826
52,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,799
Gold Earned
32,722
315
Minions Killed
365
0
Camps Cleared
0
1,022,735
Distance Traveled
1,106,679
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,013
638
86
8
0
254,565
2
W
Hercules
6,513
592
88
8
0
226,396
2
W
Chiron
6,278
571
74
7
0
214,839
1
W
Ymir
6,137
558
24
2
0
204,639
1
L
Atlas
5,460
496
16
1
0
200,647
1
L
Ishtar
5,684
517
81
7
0
205,481
2
L
Maui
5,840
531
67
6
0
206,265
3
L
Thor
5,836
531
71
6
0
224,952
1
L
Anubis
5,979
544
80
7
0
185,390
2
W
Scylla
6,781
616
93
8
0
206,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role