Player Matchup

Izanami
Izanami
Platinum IV
BeNiceHaveFun
Izanami
Platinum IV
Level 142
God Stats
481W - 427L
1,608 SR
Queue Stats
1,043W - 1,056L
1,640 MMR
Solo
King Arthur
King Arthur
Gold I
CometcitoFdz
King Arthur
Gold I
Level 148
God Stats
3W - 6L
1,522 SR
Queue Stats
271W - 265L
1,560 MMR
Solo
Nemesis
Nemesis
Platinum IV
leomont018
Nemesis
Platinum IV
Level 140
God Stats
5W - 5L
1,680 SR
Queue Stats
251W - 237L
1,696 MMR
Solo
Khepri
Khepri
Silver II
xxJUKESxx
Khepri
Silver II
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,322 MMR
Solo
Sol
Sol
Platinum III
ziamen
Sol
Platinum III
Level 157
God Stats
13W - 13L
1,574 SR
Queue Stats
115W - 107L
1,817 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,577 SR
1,607 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,562 SR
1,570 MMR
Ao Kuang
Ao Kuang
Gold II
 
Ao Kuang
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Diamond V
Bigartist16
Nox
Diamond V
Level 102
God Stats
12W - 10L
1,680 SR
Queue Stats
86W - 69L
2,056 MMR
Solo
Chiron
Chiron
Diamond IV
ElsujetoOP
Chiron
Diamond IV
Level 108
God Stats
79W - 76L
1,624 SR
Queue Stats
518W - 527L
1,973 MMR
Solo
Ne Zha
Ne Zha
Silver I
sebastianxd246
Ne Zha
Silver I
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 62L
1,591 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
xIR0N_BurteXx
Tsukuyomi
Silver IV
Level 106
God Stats
2W - 0L
1,508 SR
Queue Stats
494W - 545L
728 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
3 / 8 / 5
14,595
521
24,009
25,477
12,240
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
CometcitoFdz
King Arthur
19
2 / 5 / 5
13,239
473
17,003
30,016
41,262
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nemesis
leomont018
Nemesis
20
4 / 5 / 5
14,607
522
16,200
32,759
17,581
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
xxJUKESxx
Khepri
15
0 / 13 / 2
10,796
386
10,255
33,324
45,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sol
ziamen
Sol
20
5 / 8 / 2
14,649
523
27,523
28,391
13,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
PeleKaliTyrKumbhakarna

VS

Bans
MulanThorAh Muzen CabRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
11 / 2 / 11
16,388
585
34,481
43,126
22,410
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 1 / 16
16,355
584
23,373
21,113
12,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
ElsujetoOP
Chiron
20
13 / 2 / 14
16,818
601
30,787
23,266
12,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
4 / 5 / 21
15,036
537
17,048
38,431
50,490
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
xIR0N_BurteXx
Tsukuyomi
20
3 / 4 / 11
14,377
513
11,286
23,237
19,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
112
14
Kills
39
39
Deaths
14
19
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
11
2
11
8.25
L
Izanami
3
8
5
0.69
W
8
1
16
16
L
King Arthur
CometcitoFdz
King Arthur
2
5
5
0.9
W
Chiron
ElsujetoOP
Chiron
13
2
14
10
L
Nemesis
leomont018
Nemesis
4
5
5
1.3
W
4
5
21
2.9
W
Tsukuyomi
xIR0N_BurteXx
Tsukuyomi
3
4
11
2.13
L
Khepri
xxJUKESxx
Khepri
0
13
2
0.08
L
Sol
ziamen
Sol
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,990
Damage
116,975
149,967
Taken
149,173
130,330
Mitigated
117,589
28,640
Healing
67,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
34,481
11,594
0
28,101
43,126
22,410
3,878
13,362
29,764
145,655
0
L
Izanami
24,009
15,061
0
7,026
25,477
12,240
463
8,268
17,209
0
161,629
W
23,373
2,158
0
6,645
21,113
12,757
6,670
9,206
11,629
148,518
0
L
King Arthur
CometcitoFdz
King Arthur
17,003
989
0
2,123
30,016
41,262
0
12,447
17,569
0
99,844
W
Chiron
ElsujetoOP
Chiron
30,787
13,011
2,132
8,823
23,266
12,122
6,901
5,104
18,162
0
159,517
L
Nemesis
leomont018
Nemesis
16,200
8,075
0
11,680
32,759
17,581
0
12,293
20,466
0
164,982
W
17,048
6,440
887
15,379
38,431
50,490
1,160
8,483
29,948
309
74,997
W
Tsukuyomi
xIR0N_BurteXx
Tsukuyomi
11,286
2,688
0
5,063
23,237
19,810
3,898
4,222
19,015
43
91,018
L
Khepri
xxJUKESxx
Khepri
10,255
1,358
0
1,818
33,324
45,554
0
12,958
20,366
37,078
232
L
Sol
ziamen
Sol
27,523
7,388
0
5,993
28,391
13,693
300
12,860
15,531
114,663
9,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,886
Gold Earned
78,974
792
Minions Killed
816
0
Camps Cleared
0
2,531,019
Distance Traveled
2,756,321
33
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
16,388
585
164
6
0
563,074
9
L
Izanami
14,595
521
225
8
0
466,611
8
W
Nox
16,355
584
244
9
0
567,920
4
L
King Arthur
13,239
473
141
5
0
500,551
4
W
Chiron
16,818
601
195
7
0
554,942
3
L
Nemesis
14,607
522
194
7
0
591,574
5
W
Ne Zha
15,036
537
74
3
0
557,947
4
W
Tsukuyomi
14,377
513
139
5
0
512,438
9
L
Khepri
10,796
386
39
1
0
506,595
8
L
Sol
14,649
523
193
7
0
465,688
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role