Player Matchup

Neith
Neith
Donau
Neith
Level 90
God Stats
0W - 1L
1,594 SR
Queue Stats
37W - 52L
1,448 Elo+
Party 2
Yu Huang
Yu Huang
Jermofot
Yu Huang
Level 159
God Stats
0W - 2L
1,474 SR
Queue Stats
8W - 6L
1,618 Elo+
Party 3
Hades
Hades
Raidßoss
Hades
Level 145
God Stats
8W - 4L
1,741 SR
Queue Stats
76W - 69L
1,553 Elo+
Party 2
Maui
Maui
TheRockyRoad
Maui
Level 104
God Stats
3W - 10L
1,280 SR
Queue Stats
127W - 115L
1,553 Elo+
Party 2
Horus
Horus
buncletony
Horus
Level 147
God Stats
1W - 1L
1,488 SR
Queue Stats
10W - 6L
1,721 Elo+
Party 3
Team Averages
Level 129
1,516 SR
1,579 Elo+

VS

Team Averages
Level 120
1,500 SR
1,544 Elo+
Artemis
Artemis
BrunoGS04
Artemis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 220L
1,515 Elo+
Solo
Bacchus
Bacchus
CPT_conqueffador
Bacchus
Level 106
God Stats
16W - 9L
1,526 SR
Queue Stats
146W - 150L
1,373 Elo+
Party 1
Da Ji
Da Ji
GrayIy
Da Ji
Level 160
God Stats
1W - 0L
1,285 SR
Queue Stats
50W - 23L
1,789 Elo+
Party 1
Erlang Shen
Erlang Shen
Varoitus1216
Erlang Shen
Level 125
God Stats
3W - 4L
1,482 SR
Queue Stats
139W - 118L
1,492 Elo+
Party 1
The Morrigan
The Morrigan
bâby
The Morrigan
Level 81
God Stats
2W - 0L
1,710 SR
Queue Stats
9W - 7L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Donau
Neith
15
1 / 5 / 5
10,068
438
9,586
19,453
7,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
Jermofot
Yu Huang
15
1 / 8 / 3
10,051
437
8,551
15,836
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Raidßoss
Hades
18
4 / 7 / 2
11,286
491
12,389
27,431
16,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 10 / 6
10,406
452
5,618
27,775
13,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
15
3 / 5 / 1
10,050
437
5,289
22,010
21,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BrunoGS04
Artemis
19
4 / 4 / 4
12,589
547
14,331
15,302
6,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 17
11,657
507
7,859
18,486
25,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
GrayIy
Da Ji
20
21 / 4 / 9
14,342
624
32,673
19,828
12,202
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Varoitus1216
Erlang Shen
19
1 / 3 / 6
12,465
542
8,613
21,796
15,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
bâby
The Morrigan
20
7 / 1 / 10
13,673
594
20,553
7,943
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
11
Kills
34
35
Deaths
13
17
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Artemis
BrunoGS04
Artemis
4
4
4
1.5
W
1
1
17
9.5
L
Neith
Donau
Neith
1
5
5
0.7
W
Da Ji
GrayIy
Da Ji
21
4
9
6.38
L
Yu Huang
Jermofot
Yu Huang
1
8
3
0.31
L
Hades
Raidßoss
Hades
4
7
2
0.71
L
2
10
6
0.5
W
Erlang Shen
Varoitus1216
Erlang Shen
1
3
6
1.33
L
Horus
3
5
1
0.7
W
The Morrigan
bâby
The Morrigan
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,433
Damage
84,029
112,505
Taken
83,355
65,321
Mitigated
63,429
26,146
Healing
18,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BrunoGS04
Artemis
14,331
5,458
0
875
15,302
6,653
3,918
4,238
11,064
0
117,835
W
7,859
583
308
3,272
18,486
25,087
0
4,511
13,975
29,511
10,223
L
Neith
Donau
Neith
9,586
3,895
0
7,018
19,453
7,106
1,353
2,693
16,752
0
91,252
W
Da Ji
GrayIy
Da Ji
32,673
12,487
0
1,812
19,828
12,202
0
8,276
11,552
44
106,102
L
Yu Huang
Jermofot
Yu Huang
8,551
543
0
250
15,836
5,268
841
7,308
8,184
62,457
0
L
Hades
Raidßoss
Hades
12,389
1,693
306
7,849
27,431
16,997
925
2,321
25,067
82,092
0
L
5,618
1,471
0
5,255
27,775
13,963
0
4,955
22,674
76,925
0
W
Erlang Shen
Varoitus1216
Erlang Shen
8,613
5,322
0
10,255
21,796
15,283
1,150
10,882
10,914
0
97,016
L
Horus
5,289
1,823
906
4,562
22,010
21,987
0
5,993
15,873
0
24,970
W
The Morrigan
bâby
The Morrigan
20,553
4,433
71
1,674
7,943
4,204
2,503
3,582
4,361
113,701
4,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,861
Gold Earned
64,726
544
Minions Killed
635
0
Camps Cleared
0
1,852,891
Distance Traveled
2,049,907
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,589
547
156
7
0
364,839
6
W
Bacchus
11,657
507
44
2
0
460,067
3
L
Neith
10,068
438
158
7
0
337,604
1
W
Da Ji
14,342
624
99
4
0
427,331
2
L
Yu Huang
10,051
437
114
5
0
352,635
5
L
Hades
11,286
491
133
6
0
371,606
0
L
Maui
10,406
452
116
5
0
401,151
6
W
Erlang Shen
12,465
542
150
7
0
365,349
3
L
Horus
10,050
437
23
1
0
389,895
6
W
The Morrigan
13,673
594
186
8
0
432,321
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role