Player Matchup

Fenrir
Fenrir
Allotta
Fenrir
Level 82
God Stats
8W - 10L
1,425 SR
Queue Stats
396W - 404L
1,453 Elo+
Solo
Maui
Maui
CELERYGANG
Maui
Level 81
God Stats
2W - 13L
1,255 SR
Queue Stats
243W - 299L
1,343 Elo+
Party 2
Xbalanque
Xbalanque
DidUForget
Xbalanque
Level 68
God Stats
40W - 38L
1,430 SR
Queue Stats
307W - 396L
1,341 Elo+
Party 2
Sun Wukong
Sun Wukong
Dieseldude55
Sun Wukong
Level 26
God Stats
10W - 17L
1,343 SR
Queue Stats
54W - 93L
1,294 Elo+
Party 2
Aphrodite
Aphrodite
Solarithe
Aphrodite
Level 56
God Stats
3W - 6L
1,610 SR
Queue Stats
95W - 107L
1,364 Elo+
Solo
Team Averages
Level 63
1,412 SR
1,359 Elo+

VS

Team Averages
Level 102
1,569 SR
1,516 Elo+
Tyr
Tyr
 
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Finalmczach
Thanatos
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,688 Elo+
Solo
Maui
Maui
Juako5
Maui
Level 160
God Stats
3W - 4L
1,516 SR
Queue Stats
255W - 248L
1,586 Elo+
Party 1
Nox
Nox
Nehsty
Nox
Level 21
God Stats
1W - 1L
1,469 SR
Queue Stats
1W - 1L
1,258 Elo+
Party 1
Jing Wei
Jing Wei
Nitox30
Jing Wei
Level 126
God Stats
2W - 0L
1,863 SR
Queue Stats
50W - 40L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Allotta
Fenrir
10
1 / 3 / 0
6,064
466
1,920
12,405
4,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 1
6,728
518
4,136
9,188
6,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
DidUForget
Xbalanque
11
0 / 2 / 1
6,394
492
6,155
7,684
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Dieseldude55
Sun Wukong
10
0 / 4 / 0
5,861
451
2,720
10,709
6,042
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Solarithe
Aphrodite
11
0 / 1 / 2
6,550
504
4,184
5,847
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
6 / 0 / 1
8,485
653
10,706
10,225
9,006
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Finalmczach
Thanatos
12
5 / 2 / 3
7,484
576
4,381
10,241
4,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
Juako5
Maui
10
0 / 0 / 5
6,631
510
2,631
9,015
6,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
Nehsty
Nox
10
0 / 0 / 3
6,431
495
2,641
3,315
1,255
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Nitox30
Jing Wei
13
1 / 0 / 3
7,272
559
4,819
7,723
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
12
12
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
0
1
6.5
L
Fenrir
Allotta
Fenrir
1
3
0
0.33
L
1
2
1
0.75
L
Xbalanque
DidUForget
Xbalanque
0
2
1
0.25
L
Sun Wukong
Dieseldude55
Sun Wukong
0
4
0
0
W
Thanatos
Finalmczach
Thanatos
5
2
3
3.25
W
Maui
Juako5
Maui
0
0
5
2.5
W
Nox
Nehsty
Nox
0
0
3
1.5
W
Jing Wei
Nitox30
Jing Wei
1
0
3
2.5
L
Aphrodite
Solarithe
Aphrodite
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,115
Damage
25,178
45,833
Taken
40,519
22,949
Mitigated
23,993
17,481
Healing
19,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,706
1,226
0
4,943
10,225
9,006
513
873
9,274
0
62,584
L
Fenrir
Allotta
Fenrir
1,920
453
0
4,288
12,405
4,942
0
1,314
11,091
0
34,565
L
4,136
1,578
540
3,181
9,188
6,880
225
1,572
7,616
25,649
2,668
L
Xbalanque
DidUForget
Xbalanque
6,155
2,817
0
2,832
7,684
2,451
0
743
6,941
0
57,738
L
Sun Wukong
Dieseldude55
Sun Wukong
2,720
778
0
1,872
10,709
6,042
0
295
10,414
0
31,105
W
Thanatos
Finalmczach
Thanatos
4,381
980
0
6,932
10,241
4,625
974
1,878
8,271
0
37,654
W
Maui
Juako5
Maui
2,631
834
0
2,417
9,015
6,610
447
2,577
6,322
18,432
0
W
Nox
Nehsty
Nox
2,641
171
0
0
3,315
1,255
854
1,280
1,837
38,771
0
W
Jing Wei
Nitox30
Jing Wei
4,819
3,972
0
5,210
7,723
2,497
1,562
772
6,951
0
54,740
L
Aphrodite
Solarithe
Aphrodite
4,184
243
1,548
3,220
5,847
2,634
657
1,348
4,499
41,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,597
Gold Earned
36,303
353
Minions Killed
370
0
Camps Cleared
0
1,212,787
Distance Traveled
1,294,431
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,485
653
114
9
0
303,448
5
L
Fenrir
6,064
466
63
5
0
220,108
0
L
Maui
6,728
518
28
2
0
257,632
0
L
Xbalanque
6,394
492
110
8
0
231,882
0
L
Sun Wukong
5,861
451
55
4
0
243,096
0
W
Thanatos
7,484
576
63
5
0
263,699
0
W
Maui
6,631
510
28
2
0
259,664
3
W
Nox
6,431
495
68
5
0
230,937
0
W
Jing Wei
7,272
559
97
7
0
236,683
2
L
Aphrodite
6,550
504
97
7
0
260,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role