Player Matchup

Arachne
Arachne
 
Arachne
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BigDAsian362
Neith
Level 4
God Stats
1W - 3L
1,236 SR
Queue Stats
2W - 3L
1,378 Elo+
Party 2
Mulan
Mulan
Cheetahgirl423
Mulan
Level 59
God Stats
3W - 4L
1,786 SR
Queue Stats
30W - 32L
1,440 Elo+
Party 2
Maui
Maui
Tzushi
Maui
Level 109
God Stats
1W - 2L
1,597 SR
Queue Stats
178W - 201L
1,484 Elo+
Solo
Kukulkan
Kukulkan
VortexxSleeper
Kukulkan
Level 21
God Stats
6W - 12L
1,392 SR
Queue Stats
13W - 17L
1,377 Elo+
Party 2
Team Averages
Level 65
1,502 SR
1,436 Elo+

VS

Team Averages
Level 143
1,572 SR
1,491 Elo+
Maui
Maui
Absent_Noise
Maui
Level 139
God Stats
2W - 1L
1,559 SR
Queue Stats
130W - 137L
1,494 Elo+
Party 1
Neith
Neith
Cryptik_Shaft
Neith
Level 146
God Stats
4W - 1L
1,683 SR
Queue Stats
125W - 116L
1,493 Elo+
Party 1
Chronos
Chronos
DEITY-RULER
Chronos
Level 115
God Stats
17W - 17L
1,465 SR
Queue Stats
634W - 644L
1,404 Elo+
Solo
Mulan
Mulan
FluffyAdorbPanda
Mulan
Level 160
God Stats
2W - 2L
1,444 SR
Queue Stats
512W - 504L
1,585 Elo+
Party 1
Zhong Kui
Zhong Kui
temp-832647
Zhong Kui
Level 153
God Stats
2W - 2L
1,707 SR
Queue Stats
142W - 133L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 3 / 1
7,895
526
5,089
14,024
6,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 2 / 2
5,433
362
2,961
6,233
2,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
1 / 1 / 2
6,717
448
6,790
13,129
7,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Maui
Tzushi
Maui
12
0 / 5 / 1
6,939
463
4,714
11,405
6,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
11
1 / 4 / 0
6,826
455
3,510
7,940
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
7,778
519
3,560
8,488
9,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 1 / 1
7,809
521
8,004
6,434
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Chronos
DEITY-RULER
Chronos
14
1 / 0 / 8
8,598
573
7,631
6,500
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
7 / 2 / 2
8,653
577
6,514
10,893
6,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
temp-832647
Zhong Kui
14
5 / 1 / 0
8,986
599
8,038
11,503
9,201
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
15
15
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
3
1
1.17
W
1
1
5
3.5
L
0
2
2
0.5
L
1
1
2
2
W
1
1
1
1.5
W
Chronos
DEITY-RULER
Chronos
1
0
8
5
W
7
2
2
4
L
Maui
Tzushi
Maui
0
5
1
0.1
L
Kukulkan
1
4
0
0.25
W
Zhong Kui
temp-832647
Zhong Kui
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,064
Damage
33,747
52,731
Taken
43,818
26,949
Mitigated
31,399
11,278
Healing
14,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,089
3,889
0
5,869
14,024
6,886
311
3,920
10,104
0
62,080
W
3,560
612
0
1,681
8,488
9,376
0
551
7,937
19,798
0
L
2,961
1,149
0
936
6,233
2,626
96
2,109
4,124
0
22,556
L
6,790
974
0
3,172
13,129
7,905
132
2,464
10,665
0
49,331
W
8,004
1,980
0
2,064
6,434
3,044
462
302
6,132
0
69,687
W
Chronos
DEITY-RULER
Chronos
7,631
1,726
0
2,281
6,500
2,821
798
2,589
3,911
67,696
0
W
6,514
1,148
0
1,525
10,893
6,957
0
1,162
9,731
0
52,955
L
Maui
Tzushi
Maui
4,714
1,542
0
1,301
11,405
6,227
0
6,838
4,567
33,905
6,939
L
Kukulkan
3,510
474
0
0
7,940
3,305
174
3,898
4,042
40,355
0
W
Zhong Kui
temp-832647
Zhong Kui
8,038
848
0
7,408
11,503
9,201
0
3,663
7,840
60,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,810
Gold Earned
41,824
377
Minions Killed
472
0
Camps Cleared
0
1,331,825
Distance Traveled
1,451,753
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,895
526
106
7
0
315,771
2
W
Maui
7,778
519
22
1
0
275,565
2
L
Neith
5,433
362
39
3
0
190,694
0
L
Mulan
6,717
448
81
5
0
293,273
4
W
Neith
7,809
521
130
9
0
286,786
5
W
Chronos
8,598
573
121
8
0
291,496
4
W
Mulan
8,653
577
93
6
0
321,376
4
L
Maui
6,939
463
74
5
0
259,294
3
L
Kukulkan
6,826
455
77
5
0
272,793
3
W
Zhong Kui
8,986
599
106
7
0
276,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role