Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
alekino
Mercury
Level 87
God Stats
6W - 0L
1,318 SR
Queue Stats
39W - 36L
1,340 Elo+
Solo
Baron Samedi
Baron Samedi
zeunicornx
Baron Samedi
Level 84
God Stats
4W - 0L
1,546 SR
Queue Stats
56W - 43L
1,514 Elo+
Solo
Team Averages
Level 81
1,473 SR
1,471 Elo+

VS

Team Averages
Level 64
1,397 SR
1,372 Elo+
Hercules
Hercules
Alasteirr
Hercules
Level 64
God Stats
17W - 18L
1,447 SR
Queue Stats
195W - 223L
1,475 Elo+
Solo
Ares
Ares
GooseActual
Ares
Level 87
God Stats
14W - 16L
1,436 SR
Queue Stats
30W - 50L
1,350 Elo+
Party 2
Artemis
Artemis
Hakosabi
Artemis
Level 16
God Stats
0W - 4L
1,120 SR
Queue Stats
3W - 12L
1,213 Elo+
Party 2
Merlin
Merlin
Timzan
Merlin
Level 93
God Stats
43W - 51L
1,492 SR
Queue Stats
152W - 169L
1,411 Elo+
Party 1
Awilix
Awilix
bmeus
Awilix
Level 59
God Stats
8W - 14L
1,489 SR
Queue Stats
118W - 145L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
7 / 2 / 3
9,790
544
16,981
12,432
6,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
 
Ymir
14
1 / 1 / 12
9,264
515
6,260
15,641
17,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
 
Ullr
14
4 / 3 / 3
9,152
508
7,897
11,927
4,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
alekino
Mercury
17
9 / 2 / 3
10,395
578
11,418
17,098
7,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
zeunicornx
Baron Samedi
14
1 / 2 / 11
8,773
487
10,088
10,420
5,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alasteirr
Hercules
14
2 / 2 / 1
8,578
477
8,145
16,456
14,114
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 6 / 2
7,302
406
5,059
17,157
15,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Hakosabi
Artemis
11
1 / 7 / 4
7,266
404
8,277
11,213
3,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Timzan
Merlin
14
1 / 4 / 3
8,494
472
5,380
9,675
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
bmeus
Awilix
16
5 / 3 / 3
9,706
539
12,763
17,859
7,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
22
Kills
10
10
Deaths
22
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
2
3
4.25
W
Ymir
 
Ymir
1
1
12
7
W
Ullr
 
Ullr
4
3
3
1.83
L
Hercules
Alasteirr
Hercules
2
2
1
1.25
L
1
6
2
0.33
L
Artemis
Hakosabi
Artemis
1
7
4
0.43
L
Merlin
Timzan
Merlin
1
4
3
0.63
W
Mercury
alekino
Mercury
9
2
3
5.25
L
Awilix
bmeus
Awilix
5
3
3
2.17
W
Baron Samedi
zeunicornx
Baron Samedi
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,644
Damage
39,624
67,518
Taken
72,360
40,976
Mitigated
45,114
14,042
Healing
12,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
16,981
1,414
101
3,772
12,432
6,040
212
862
11,570
66,326
0
W
Ymir
 
Ymir
6,260
1,571
169
2,760
15,641
17,130
240
3,601
12,040
34,072
0
W
Ullr
 
Ullr
7,897
2,919
0
656
11,927
4,604
1,589
1,604
9,492
0
64,712
L
Hercules
Alasteirr
Hercules
8,145
1,535
0
4,938
16,456
14,114
0
11,769
4,687
0
54,063
L
5,059
349
0
2,979
17,157
15,300
422
6,248
10,909
21,912
0
L
Artemis
Hakosabi
Artemis
8,277
3,279
0
872
11,213
3,471
1,121
5,626
5,587
0
31,908
L
Merlin
Timzan
Merlin
5,380
0
0
1,268
9,675
4,275
96
3,152
6,523
68,756
0
W
Mercury
alekino
Mercury
11,418
7,118
0
475
17,098
7,665
0
2,753
14,345
0
103,940
L
Awilix
bmeus
Awilix
12,763
5,450
0
2,241
17,859
7,954
0
6,534
11,325
0
80,357
W
Baron Samedi
zeunicornx
Baron Samedi
10,088
1,514
1,365
4,744
10,420
5,537
1,329
1,619
8,801
62,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,374
Gold Earned
41,346
519
Minions Killed
397
0
Camps Cleared
0
1,765,894
Distance Traveled
1,768,137
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,790
544
102
6
0
333,996
3
W
Ymir
9,264
515
50
3
0
344,202
0
W
Ullr
9,152
508
110
6
0
310,857
6
L
Hercules
8,578
477
101
6
0
343,087
3
L
Ares
7,302
406
23
1
0
317,879
5
L
Artemis
7,266
404
45
3
0
328,151
1
L
Merlin
8,494
472
113
6
0
347,646
4
W
Mercury
10,395
578
150
8
0
452,208
0
L
Awilix
9,706
539
115
6
0
431,374
2
W
Baron Samedi
8,773
487
107
6
0
324,631
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role