Player Matchup

Discordia
Discordia
DragónCachondo
Discordia
Level 55
God Stats
2W - 0L
1,710 SR
Queue Stats
2W - 2L
1,717 Elo+
Party 2
Awilix
Awilix
DummyDotExe
Awilix
Level 124
God Stats
3W - 0L
1,580 SR
Queue Stats
205W - 167L
1,626 Elo+
Party 3
Hercules
Hercules
EROIKO
Hercules
Level 129
God Stats
1W - 0L
1,849 SR
Queue Stats
2W - 1L
1,684 Elo+
Party 2
Izanami
Izanami
IvanAleex
Izanami
Level 143
God Stats
16W - 11L
1,600 SR
Queue Stats
301W - 303L
1,551 Elo+
Party 2
Jormungandr
Jormungandr
White2478
Jormungandr
Level 55
God Stats
17W - 6L
1,720 SR
Queue Stats
108W - 64L
1,645 Elo+
Party 3
Team Averages
Level 101
1,692 SR
1,645 Elo+

VS

Team Averages
Level 84
1,485 SR
1,444 Elo+
Morgan Le Fay
Morgan Le Fay
AkirisRisen
Morgan Le Fay
Level 23
God Stats
8W - 18L
1,308 SR
Queue Stats
46W - 72L
1,328 Elo+
Party 1
Persephone
Persephone
Gauriaysu91
Persephone
Level 89
God Stats
4W - 3L
1,639 SR
Queue Stats
208W - 217L
1,528 Elo+
Solo
Ishtar
Ishtar
KEGmasterTAY
Ishtar
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
149W - 187L
1,360 Elo+
Party 1
Serqet
Serqet
PuckingShet
Serqet
Level 138
God Stats
1W - 3L
1,478 SR
Queue Stats
143W - 126L
1,573 Elo+
Solo
Maui
Maui
TheLakeBeast
Maui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 158L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DragónCachondo
Discordia
17
5 / 1 / 13
10,436
1,044
19,348
6,755
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
16
6 / 2 / 9
10,833
1,083
16,140
12,656
7,724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
EROIKO
Hercules
17
5 / 2 / 12
11,413
1,141
18,035
18,984
21,501
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
IvanAleex
Izanami
17
4 / 0 / 12
11,414
1,141
15,430
8,765
4,307
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
White2478
Jormungandr
17
2 / 0 / 16
10,455
1,046
15,606
12,117
14,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

273

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AkirisRisen
Morgan Le Fay
15
1 / 6 / 2
9,538
954
8,939
16,332
8,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
Gauriaysu91
Persephone
15
1 / 6 / 3
10,382
1,038
14,919
15,885
8,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
16
0 / 7 / 4
9,771
977
10,694
19,777
11,240
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
15
2 / 1 / 1
10,016
1,002
14,502
20,810
27,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
1 / 1 / 3
10,908
1,091
4,082
17,049
23,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
18
22
Kills
5
5
Deaths
21
62
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AkirisRisen
Morgan Le Fay
1
6
2
0.33
W
Discordia
DragónCachondo
Discordia
5
1
13
11.5
W
Awilix
6
2
9
5.25
W
Hercules
EROIKO
Hercules
5
2
12
5.5
L
Persephone
Gauriaysu91
Persephone
1
6
3
0.42
W
Izanami
IvanAleex
Izanami
4
0
12
10
L
Ishtar
0
7
4
0.29
L
Serqet
2
1
1
2.5
L
1
1
3
2.5
W
Jormungandr
White2478
Jormungandr
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,559
Damage
53,136
59,277
Taken
89,853
50,874
Mitigated
80,155
5,585
Healing
8,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AkirisRisen
Morgan Le Fay
8,939
1,327
0
170
16,332
8,624
0
6,355
9,977
28,599
0
W
Discordia
DragónCachondo
Discordia
19,348
743
0
500
6,755
3,301
0
3,010
3,198
28,994
0
W
Awilix
16,140
5,034
0
416
12,656
7,724
0
4,801
7,213
54
25,859
W
Hercules
EROIKO
Hercules
18,035
3,641
0
3,257
18,984
21,501
0
8,839
8,820
0
28,122
L
Persephone
Gauriaysu91
Persephone
14,919
769
0
1,129
15,885
8,819
0
5,708
10,171
41,362
0
W
Izanami
IvanAleex
Izanami
15,430
10,849
0
1,230
8,765
4,307
0
5,059
3,349
0
53,400
L
Ishtar
10,694
7,230
0
1,509
19,777
11,240
0
8,338
11,439
0
29,981
L
Serqet
14,502
3,228
0
3,554
20,810
27,739
0
7,676
13,134
0
19,178
L
4,082
329
0
1,645
17,049
23,733
0
6,930
10,119
9,543
0
W
Jormungandr
White2478
Jormungandr
15,606
3,690
0
182
12,117
14,041
0
5,127
6,453
31,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,551
Gold Earned
50,615
203
Minions Killed
190
10
Camps Cleared
4
1,041,973
Distance Traveled
989,752
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,538
954
47
5
0
177,135
0
W
Discordia
10,436
1,044
23
2
1
207,678
1
W
Awilix
10,833
1,083
24
2
0
218,462
2
W
Hercules
11,413
1,141
24
2
2
218,927
0
L
Persephone
10,382
1,038
65
7
2
191,473
1
W
Izanami
11,414
1,141
101
10
7
211,160
0
L
Ishtar
9,771
977
54
5
2
165,752
1
L
Serqet
10,016
1,002
13
1
0
248,598
0
L
Maui
10,908
1,091
11
1
0
206,794
0
W
Jormungandr
10,455
1,046
31
3
0
185,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role