Player Matchup

Anhur
Anhur
ChanTheRisen
Anhur
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 16L
1,593 Elo+
Party 1
Lancelot
Lancelot
FyrePhoenix4
Lancelot
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 33L
1,584 Elo+
Party 1
Hercules
Hercules
HammerBoi69
Hercules
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,474 Elo+
Party 1
Janus
Janus
Zack07
Janus
Level 46
God Stats
1W - 1L
1,301 SR
Queue Stats
30W - 23L
1,607 Elo+
Party 1
Terra
Terra
yeetgod69
Terra
Level 84
God Stats
1W - 1L
1,264 SR
Queue Stats
44W - 32L
1,555 Elo+
Party 1
Team Averages
Level 74
1,413 SR
1,563 Elo+

VS

Team Averages
Level 64
1,475 SR
1,532 Elo+
Shiva
Shiva
MothDaLegend
Shiva
Level 99
God Stats
33W - 32L
1,469 SR
Queue Stats
353W - 365L
1,506 Elo+
Party 2
Ravana
Ravana
ObiWanBlajobi
Ravana
Level 24
God Stats
39W - 24L
1,629 SR
Queue Stats
239W - 239L
1,520 Elo+
Party 2
Discordia
Discordia
SwallowMyKids
Discordia
Level 108
God Stats
30W - 27L
1,567 SR
Queue Stats
418W - 441L
1,511 Elo+
Party 2
Danzaburou
Danzaburou
THADD3U2
Danzaburou
Level 45
God Stats
0W - 3L
1,208 SR
Queue Stats
146W - 137L
1,495 Elo+
Solo
Yemoja
Yemoja
scornaware
Yemoja
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 20L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 3
9,601
505
13,316
13,572
5,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
FyrePhoenix4
Lancelot
16
2 / 2 / 6
9,272
488
13,271
16,904
8,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
HammerBoi69
Hercules
16
4 / 1 / 2
10,290
542
12,892
18,030
16,313
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Zack07
Janus
14
0 / 3 / 5
8,914
469
6,821
10,169
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Terra
yeetgod69
Terra
13
2 / 1 / 10
8,439
444
10,735
22,514
17,357
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
8,909
469
6,572
19,317
14,395
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 2 / 0
8,638
455
10,611
9,058
5,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
SwallowMyKids
Discordia
15
3 / 2 / 3
9,423
496
15,084
10,334
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
THADD3U2
Danzaburou
13
0 / 6 / 1
8,057
424
8,720
13,548
4,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
scornaware
Yemoja
12
1 / 1 / 3
8,154
429
7,294
21,962
20,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
15
Kills
10
10
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
3
3
2.83
W
Lancelot
FyrePhoenix4
Lancelot
2
2
6
2.5
W
Hercules
HammerBoi69
Hercules
4
1
2
5
L
2
4
1
0.63
L
4
2
0
2
L
Discordia
SwallowMyKids
Discordia
3
2
3
2.25
L
Danzaburou
THADD3U2
Danzaburou
0
6
1
0.08
W
Janus
Zack07
Janus
0
3
5
0.83
L
Yemoja
scornaware
Yemoja
1
1
3
2.5
W
Terra
yeetgod69
Terra
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,035
Damage
48,281
81,189
Taken
74,219
51,882
Mitigated
49,639
28,281
Healing
24,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,316
8,547
0
2,264
13,572
5,541
495
3,659
9,913
0
68,739
W
Lancelot
FyrePhoenix4
Lancelot
13,271
5,485
0
8,116
16,904
8,193
321
6,625
10,279
0
89,069
W
Hercules
HammerBoi69
Hercules
12,892
4,437
0
3,879
18,030
16,313
482
2,287
15,743
111
79,105
L
6,572
2,037
431
4,979
19,317
14,395
0
1,605
17,712
0
66,930
L
10,611
2,142
0
2,130
9,058
5,877
0
1,810
7,248
0
70,126
L
Discordia
SwallowMyKids
Discordia
15,084
858
0
2,429
10,334
4,485
37
3,513
6,821
94,500
0
L
Danzaburou
THADD3U2
Danzaburou
8,720
3,130
0
2,969
13,548
4,408
0
3,039
10,509
0
66,061
W
Janus
Zack07
Janus
6,821
772
0
554
10,169
4,478
0
4,721
5,448
82,964
0
L
Yemoja
scornaware
Yemoja
7,294
2,202
4,259
7,017
21,962
20,474
0
5,447
16,515
31,742
0
W
Terra
yeetgod69
Terra
10,735
2,493
3,708
9,760
22,514
17,357
0
5,086
17,428
23,189
9,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,516
Gold Earned
43,181
542
Minions Killed
514
0
Camps Cleared
0
1,816,650
Distance Traveled
1,727,491
14
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,601
505
104
5
0
336,615
1
W
Lancelot
9,272
488
138
7
0
429,415
2
W
Hercules
10,290
542
138
7
0
360,619
1
L
Shiva
8,909
469
128
7
0
346,960
6
L
Ravana
8,638
455
111
6
0
394,269
10
L
Discordia
9,423
496
152
8
0
348,442
10
L
Danzaburou
8,057
424
93
5
0
307,101
5
W
Janus
8,914
469
133
7
0
330,818
5
L
Yemoja
8,154
429
30
2
0
330,719
2
W
Terra
8,439
444
29
2
0
359,183
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role