Player Matchup

Raijin
Raijin
BarZahdSIN
Raijin
Level 103
God Stats
4W - 3L
1,531 SR
Queue Stats
24W - 27L
1,396 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NAGAtlas
Morgan Le Fay
Level 120
God Stats
4W - 2L
1,742 SR
Queue Stats
34W - 28L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
NAGSlimjim35
Danzaburou
Level 101
God Stats
3W - 3L
1,625 SR
Queue Stats
17W - 16L
1,498 Elo+
Party 1
Cabrakan
Cabrakan
TheSacredCow157
Cabrakan
Level 125
God Stats
0W - 1L
1,661 SR
Queue Stats
28W - 25L
1,484 Elo+
Party 1
Arachne
Arachne
iTek Only
Arachne
Level 96
God Stats
4W - 5L
1,436 SR
Queue Stats
15W - 16L
1,410 Elo+
Solo
Team Averages
Level 109
1,599 SR
1,453 Elo+

VS

Team Averages
Level 101
1,491 SR
1,430 Elo+
Da Ji
Da Ji
Asparageese
Da Ji
Level 124
God Stats
12W - 11L
1,554 SR
Queue Stats
147W - 146L
1,445 Elo+
Party 2
Skadi
Skadi
Chame7240
Skadi
Level 86
God Stats
9W - 12L
1,447 SR
Queue Stats
49W - 63L
1,400 Elo+
Party 2
Chang'e
Chang'e
Dolphinwalls
Chang'e
Level 121
God Stats
5W - 3L
1,721 SR
Queue Stats
283W - 275L
1,435 Elo+
Solo
Bacchus
Bacchus
SpookyLasagna46
Bacchus
Level 66
God Stats
63W - 73L
1,504 SR
Queue Stats
63W - 79L
1,429 Elo+
Party 2
Zhong Kui
Zhong Kui
The Testudo
Zhong Kui
Level 109
God Stats
4W - 6L
1,229 SR
Queue Stats
154W - 153L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BarZahdSIN
Raijin
14
2 / 3 / 2
8,729
459
15,482
13,930
10,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
NAGAtlas
Morgan Le Fay
14
4 / 8 / 3
9,062
477
13,317
17,181
8,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
NAGSlimjim35
Danzaburou
16
4 / 5 / 6
10,600
558
14,101
15,032
7,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cabrakan
12
3 / 5 / 6
8,823
464
9,238
19,725
24,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
iTek Only
Arachne
14
1 / 6 / 7
8,604
453
8,442
18,244
8,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 5
9,979
525
8,314
15,476
7,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Chame7240
Skadi
15
5 / 4 / 6
9,740
513
6,041
12,100
4,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Dolphinwalls
Chang'e
17
2 / 2 / 3
10,832
570
12,548
17,640
8,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 4 / 12
9,249
487
8,364
16,958
17,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
The Testudo
Zhong Kui
18
10 / 1 / 7
11,442
602
24,876
23,420
20,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
58
14
Kills
25
27
Deaths
14
24
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
3
5
3.17
L
Raijin
BarZahdSIN
Raijin
2
3
2
1
W
Skadi
Chame7240
Skadi
5
4
6
2
W
Chang'e
Dolphinwalls
Chang'e
2
2
3
1.75
L
Morgan Le Fay
NAGAtlas
Morgan Le Fay
4
8
3
0.69
L
Danzaburou
NAGSlimjim35
Danzaburou
4
5
6
1.4
W
1
4
12
1.75
W
Zhong Kui
The Testudo
Zhong Kui
10
1
7
13.5
L
Cabrakan
3
5
6
1.2
L
Arachne
iTek Only
Arachne
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,580
Damage
60,143
84,112
Taken
85,594
59,003
Mitigated
58,560
15,675
Healing
36,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,314
1,972
0
6,030
15,476
7,328
0
4,650
10,648
0
65,193
L
Raijin
BarZahdSIN
Raijin
15,482
955
22
1,295
13,930
10,424
810
8,992
4,442
66,717
0
W
Skadi
Chame7240
Skadi
6,041
3,480
0
590
12,100
4,459
1,492
2,933
9,165
0
53,936
W
Chang'e
Dolphinwalls
Chang'e
12,548
1,032
513
8,252
17,640
8,582
40
9,905
6,937
79,325
0
L
Morgan Le Fay
NAGAtlas
Morgan Le Fay
13,317
2,972
783
3,444
17,181
8,845
0
9,701
6,978
68,586
0
L
Danzaburou
NAGSlimjim35
Danzaburou
14,101
6,100
173
4,181
15,032
7,090
639
6,068
8,835
0
80,681
W
8,364
936
0
4,012
16,958
17,989
421
6,029
10,854
23,474
0
W
Zhong Kui
The Testudo
Zhong Kui
24,876
1,181
0
17,346
23,420
20,202
945
13,915
9,461
113,858
0
L
Cabrakan
9,238
1,436
685
2,947
19,725
24,195
75
10,776
8,490
21,298
0
L
Arachne
iTek Only
Arachne
8,442
5,742
0
2,145
18,244
8,449
0
8,402
9,579
0
64,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,818
Gold Earned
51,242
439
Minions Killed
562
0
Camps Cleared
0
1,661,146
Distance Traveled
1,748,325
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,979
525
93
5
0
375,857
0
L
Raijin
8,729
459
113
6
0
331,919
2
W
Skadi
9,740
513
90
5
0
334,277
1
W
Chang'e
10,832
570
170
9
0
330,666
1
L
Morgan Le Fay
9,062
477
90
5
0
297,253
4
L
Danzaburou
10,600
558
124
7
0
304,065
1
W
Bacchus
9,249
487
19
1
0
348,735
1
W
Zhong Kui
11,442
602
190
10
0
358,790
5
L
Cabrakan
8,823
464
18
1
0
332,263
1
L
Arachne
8,604
453
94
5
0
395,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role