Player Matchup

Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FerrumAquila
Ra
Level 128
God Stats
174W - 194L
1,501 SR
Queue Stats
602W - 626L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
KleertH
Gilgamesh
Level 104
God Stats
3W - 2L
1,366 SR
Queue Stats
37W - 41L
1,394 Elo+
Solo
Rama
Rama
jackhud48
Rama
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,382 Elo+
Solo
Horus
Horus
nopexx
Horus
Level 159
God Stats
2W - 1L
1,710 SR
Queue Stats
168W - 189L
1,540 Elo+
Solo
Team Averages
Level 114
1,515 SR
1,447 Elo+

VS

Team Averages
Level 99
1,474 SR
1,460 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Danielruler
Morgan Le Fay
Level 57
God Stats
5W - 6L
1,502 SR
Queue Stats
53W - 66L
1,434 Elo+
Party 1
Thor
Thor
Monthius
Thor
Level 76
God Stats
2W - 3L
1,362 SR
Queue Stats
28W - 38L
1,356 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Reaperxx87
Cu Chulainn
Level 101
God Stats
1W - 1L
1,506 SR
Queue Stats
39W - 38L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 4 / 1
6,374
425
4,330
14,580
5,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 3 / 0
7,166
478
8,417
11,141
6,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
KleertH
Gilgamesh
11
1 / 6 / 2
6,819
455
9,279
14,747
11,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
11
1 / 5 / 1
6,500
433
4,511
11,329
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
nopexx
Horus
1
0 / 0 / 0
4,248
283
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
4 / 1 / 4
8,917
594
6,153
10,868
4,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
 
Sylvanus
13
2 / 0 / 5
7,559
504
5,650
8,448
5,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
Danielruler
Morgan Le Fay
13
3 / 0 / 6
8,105
540
11,182
9,085
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
14
6 / 1 / 6
8,661
577
9,135
11,953
5,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Reaperxx87
Cu Chulainn
14
3 / 3 / 2
8,754
584
5,289
13,175
9,992
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
18
18
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
4
1
0.38
W
Apollo
 
Apollo
4
1
4
6
W
Sylvanus
 
Sylvanus
2
0
5
4.5
W
Morgan Le Fay
Danielruler
Morgan Le Fay
3
0
6
6
L
2
3
0
0.67
L
Gilgamesh
KleertH
Gilgamesh
1
6
2
0.33
W
Thor
6
1
6
9
W
Cu Chulainn
Reaperxx87
Cu Chulainn
3
3
2
1.33
L
Rama
1
5
1
0.3
L
Horus
nopexx
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,537
Damage
37,409
51,797
Taken
53,529
27,494
Mitigated
29,457
11,458
Healing
16,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,330
3,760
0
2,675
14,580
5,790
0
4,936
9,644
0
34,103
W
Apollo
 
Apollo
6,153
3,474
0
5,165
10,868
4,655
3,468
1,497
9,371
0
66,928
W
Sylvanus
 
Sylvanus
5,650
2,096
1,853
4,360
8,448
5,442
1,040
1,340
6,926
30,602
16,307
W
Morgan Le Fay
Danielruler
Morgan Le Fay
11,182
1,833
0
1,429
9,085
4,145
1,616
1,737
7,273
56,472
0
L
8,417
201
364
4,416
11,141
6,286
0
5,088
6,053
55,939
0
L
Gilgamesh
KleertH
Gilgamesh
9,279
3,277
0
2,504
14,747
11,567
0
2,694
12,053
0
49,808
W
Thor
9,135
2,099
0
3,334
11,953
5,223
1,067
2,657
9,254
0
54,289
W
Cu Chulainn
Reaperxx87
Cu Chulainn
5,289
1,604
0
708
13,175
9,992
370
1,186
11,500
0
53,766
L
Rama
4,511
3,557
0
1,499
11,329
3,851
0
3,052
8,277
0
28,759
L
Horus
nopexx
Horus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,107
Gold Earned
41,996
285
Minions Killed
482
0
Camps Cleared
0
1,086,776
Distance Traveled
1,380,188
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,374
425
61
4
0
302,028
3
W
Apollo
8,917
594
106
7
0
270,753
4
W
Sylvanus
7,559
504
82
5
0
289,508
3
W
Morgan Le Fay
8,105
540
100
7
0
270,522
0
L
Ra
7,166
478
102
7
0
287,407
2
L
Gilgamesh
6,819
455
76
5
0
269,232
8
W
Thor
8,661
577
91
6
0
300,248
0
W
Cu Chulainn
8,754
584
103
7
0
249,157
0
L
Rama
6,500
433
46
3
0
228,109
0
L
Horus
4,248
283
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role