Player Matchup

Achilles
Achilles
ArcaneAether
Achilles
Level 131
God Stats
1W - 2L
1,242 SR
Queue Stats
56W - 52L
1,550 Elo+
Party 1
Ishtar
Ishtar
ArlocksBottom
Ishtar
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,506 Elo+
Party 1
Cerberus
Cerberus
Insania811
Cerberus
Level 145
God Stats
3W - 1L
1,503 SR
Queue Stats
65W - 66L
1,546 Elo+
Party 1
Vulcan
Vulcan
R3DxP4NDA
Vulcan
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 52L
1,480 Elo+
Party 1
Guan Yu
Guan Yu
Stea1thGuy
Guan Yu
Level 100
God Stats
2W - 0L
1,466 SR
Queue Stats
36W - 23L
1,626 Elo+
Party 1
Team Averages
Level 116
1,442 SR
1,542 Elo+

VS

Team Averages
Level 147
1,562 SR
1,440 Elo+
Atlas
Atlas
I3aldr
Atlas
Level 142
God Stats
3W - 4L
1,536 SR
Queue Stats
292W - 326L
1,356 Elo+
Solo
Chang'e
Chang'e
Moiraine23
Chang'e
Level 157
God Stats
18W - 13L
1,650 SR
Queue Stats
807W - 855L
1,448 Elo+
Solo
Achilles
Achilles
PeuF_GaLa
Achilles
Level 141
God Stats
3W - 1L
1,833 SR
Queue Stats
156W - 147L
1,498 Elo+
Party 2
Nox
Nox
TimboJones13
Nox
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 60L
1,367 Elo+
Solo
Baba Yaga
Baba Yaga
diak10000
Baba Yaga
Level 155
God Stats
4W - 4L
1,291 SR
Queue Stats
449W - 453L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ArcaneAether
Achilles
18
6 / 2 / 13
11,121
794
17,452
18,362
17,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 1 / 7
11,110
794
11,423
10,561
6,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Insania811
Cerberus
17
1 / 2 / 16
9,961
712
12,542
24,142
24,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
R3DxP4NDA
Vulcan
16
2 / 3 / 10
9,795
700
19,651
12,597
7,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Stea1thGuy
Guan Yu
18
3 / 3 / 12
10,285
735
12,977
17,365
23,310
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
I3aldr
Atlas
12
0 / 4 / 5
7,617
544
4,629
13,509
7,632
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
Moiraine23
Chang'e
15
2 / 3 / 6
8,990
642
7,363
12,809
5,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
PeuF_GaLa
Achilles
16
3 / 3 / 6
9,042
646
15,194
26,312
29,515
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 4 / 5
8,972
641
7,606
11,895
5,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
diak10000
Baba Yaga
16
3 / 5 / 4
9,241
660
19,713
14,337
6,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
36
19
Kills
10
11
Deaths
19
58
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Achilles
ArcaneAether
Achilles
6
2
13
6.25
W
7
1
7
10.5
L
Atlas
I3aldr
Atlas
0
4
5
0.63
W
Cerberus
Insania811
Cerberus
1
2
16
4.5
L
Chang'e
Moiraine23
Chang'e
2
3
6
1.67
L
Achilles
PeuF_GaLa
Achilles
3
3
6
2
W
Vulcan
R3DxP4NDA
Vulcan
2
3
10
2.33
W
Guan Yu
Stea1thGuy
Guan Yu
3
3
12
3
L
2
4
5
1.13
L
Baba Yaga
diak10000
Baba Yaga
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,045
Damage
54,505
83,027
Taken
78,862
78,810
Mitigated
54,217
51,448
Healing
31,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ArcaneAether
Achilles
17,452
4,326
3,121
4,980
18,362
17,635
1,915
7,452
10,910
0
30,067
W
11,423
6,783
4,343
3,223
10,561
6,527
2,679
6,230
4,331
0
35,627
L
Atlas
I3aldr
Atlas
4,629
668
500
1,067
13,509
7,632
0
7,720
5,631
11,188
0
W
Cerberus
Insania811
Cerberus
12,542
482
2,119
10,861
24,142
24,263
217
9,405
14,737
34,097
0
L
Chang'e
Moiraine23
Chang'e
7,363
232
8,947
4,988
12,809
5,028
0
6,673
6,053
22,194
0
L
Achilles
PeuF_GaLa
Achilles
15,194
1,915
975
8,447
26,312
29,515
0
10,562
14,988
0
27,486
W
Vulcan
R3DxP4NDA
Vulcan
19,651
6,780
364
2,264
12,597
7,075
1,609
8,937
3,660
36,691
0
W
Guan Yu
Stea1thGuy
Guan Yu
12,977
1,166
13,659
6,514
17,365
23,310
653
7,287
10,078
0
19,705
L
7,606
547
1,027
1,695
11,895
5,507
0
3,458
8,056
15,587
0
L
Baba Yaga
diak10000
Baba Yaga
19,713
683
688
3,390
14,337
6,535
47
3,780
10,382
43,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,272
Gold Earned
43,862
194
Minions Killed
140
0
Camps Cleared
0
1,436,676
Distance Traveled
1,251,300
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,121
794
14
1
0
311,658
2
W
Ishtar
11,110
794
54
4
0
278,449
4
L
Atlas
7,617
544
7
1
0
175,530
0
W
Cerberus
9,961
712
65
5
0
292,602
0
L
Chang'e
8,990
642
29
2
0
268,452
0
L
Achilles
9,042
646
23
2
0
272,188
1
W
Vulcan
9,795
700
38
3
0
273,767
0
W
Guan Yu
10,285
735
23
2
0
280,200
0
L
Nox
8,972
641
23
2
0
260,484
0
L
Baba Yaga
9,241
660
58
4
0
274,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role