Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
 
Mulan
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sobek
Sobek
HydroIsSaved
Sobek
Level 64
God Stats
10W - 6L
1,600 SR
Queue Stats
41W - 49L
1,377 Elo+
Party 4
Odin
Odin
PhygEagle
Odin
Level 45
God Stats
0W - 1L
1,443 SR
Queue Stats
25W - 30L
1,401 Elo+
Party 3
Team Averages
Level 81
1,509 SR
1,456 Elo+

VS

Team Averages
Level 72
1,537 SR
1,461 Elo+
Chiron
Chiron
 
Chiron
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
IMassimofg
Cerberus
Level 70
God Stats
5W - 2L
1,699 SR
Queue Stats
75W - 58L
1,540 Elo+
Party 2
Ra
Ra
Jrit06
Ra
Level 20
God Stats
2W - 1L
1,553 SR
Queue Stats
15W - 25L
1,375 Elo+
Party 1
Maui
Maui
Lumabest
Maui
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
399W - 468L
1,444 Elo+
Party 1
Achilles
Achilles
TurtleinaToga
Achilles
Level 64
God Stats
27W - 32L
1,434 SR
Queue Stats
288W - 326L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
7 / 3 / 1
6,546
595
9,767
9,065
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
 
Mulan
10
1 / 1 / 3
5,922
538
4,809
10,422
4,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
 
Danzaburou
7
1 / 4 / 1
5,126
466
4,137
8,397
2,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 3
5,106
464
2,243
10,712
6,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
10
1 / 3 / 2
6,075
552
2,783
7,243
5,316
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
8 / 1 / 2
7,488
681
9,043
7,893
2,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
IMassimofg
Cerberus
8
1 / 3 / 4
5,441
495
3,404
9,825
5,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ra
9
0 / 4 / 2
5,328
484
2,318
7,216
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Maui
12
5 / 1 / 4
6,970
634
6,663
9,663
5,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
TurtleinaToga
Achilles
11
1 / 1 / 4
6,392
581
4,947
6,949
4,395
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
10
Kills
15
15
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
7
3
1
2.5
L
Mulan
 
Mulan
1
1
3
2.5
L
Danzaburou
 
Danzaburou
1
4
1
0.38
W
Chiron
 
Chiron
8
1
2
9
L
0
4
3
0.38
W
Cerberus
IMassimofg
Cerberus
1
3
4
1
W
Ra
0
4
2
0.25
W
Maui
5
1
4
7
L
Odin
1
3
2
0.67
W
Achilles
TurtleinaToga
Achilles
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,739
Damage
26,375
45,839
Taken
41,546
22,177
Mitigated
21,351
7,635
Healing
9,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,767
1,519
0
2,371
9,065
3,336
0
3,851
5,214
39,637
0
L
Mulan
 
Mulan
4,809
1,251
0
1,533
10,422
4,753
0
1,063
9,359
0
45,462
L
Danzaburou
 
Danzaburou
4,137
2,222
0
1,103
8,397
2,326
0
873
7,524
0
23,826
W
Chiron
 
Chiron
9,043
2,886
181
2,464
7,893
2,753
213
2,211
5,682
0
47,264
L
2,243
278
0
2,128
10,712
6,446
0
3,317
7,395
11,908
0
W
Cerberus
IMassimofg
Cerberus
3,404
441
0
1,968
9,825
5,883
0
2,719
7,106
10,985
1,804
W
Ra
2,318
474
280
421
7,216
2,676
0
4,588
2,628
27,157
0
W
Maui
6,663
2,199
0
2,585
9,663
5,644
0
2,226
7,437
35,258
12,140
L
Odin
2,783
1,060
0
500
7,243
5,316
35
2,154
5,089
0
26,979
W
Achilles
TurtleinaToga
Achilles
4,947
901
0
1,704
6,949
4,395
0
266
6,683
0
31,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,775
Gold Earned
31,619
249
Minions Killed
298
0
Camps Cleared
0
1,083,231
Distance Traveled
1,108,753
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,546
595
57
5
0
209,950
3
L
Mulan
5,922
538
85
8
0
230,849
1
L
Danzaburou
5,126
466
34
3
0
199,109
1
W
Chiron
7,488
681
74
7
0
227,045
1
L
Sobek
5,106
464
12
1
0
231,064
0
W
Cerberus
5,441
495
22
2
0
204,766
0
W
Ra
5,328
484
49
4
0
196,429
3
W
Maui
6,970
634
90
8
0
251,044
3
L
Odin
6,075
552
61
6
0
212,259
0
W
Achilles
6,392
581
63
6
0
229,469
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role