Player Matchup

Merlin
Merlin
ChaosCribs
Merlin
Level 35
God Stats
1W - 3L
1,210 SR
Queue Stats
145W - 176L
1,362 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DaNoble
Morgan Le Fay
Level 67
God Stats
2W - 0L
1,466 SR
Queue Stats
42W - 52L
1,355 Elo+
Solo
Hercules
Hercules
Ophelia_Karma
Hercules
Level 135
God Stats
5W - 6L
1,162 SR
Queue Stats
192W - 192L
1,419 Elo+
Party 1
Medusa
Medusa
illuminatedone3
Medusa
Level 159
God Stats
2W - 2L
1,320 SR
Queue Stats
528W - 578L
1,335 Elo+
Solo
Hades
Hades
xx_F8th_xxNomore
Hades
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 121L
1,375 Elo+
Party 1
Team Averages
Level 105
1,332 SR
1,369 Elo+

VS

Team Averages
Level 82
1,401 SR
1,428 Elo+
Raijin
Raijin
 
Raijin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
About_10_FatKids
Hercules
Level 117
God Stats
2W - 5L
1,326 SR
Queue Stats
696W - 751L
1,440 Elo+
Party 2
Medusa
Medusa
Nurse_Gaymer
Medusa
Level 58
God Stats
7W - 6L
1,306 SR
Queue Stats
308W - 344L
1,432 Elo+
Party 2
Hou Yi
Hou Yi
Rapture112
Hou Yi
Level 49
God Stats
4W - 3L
1,587 SR
Queue Stats
293W - 334L
1,367 Elo+
Party 2
Zhong Kui
Zhong Kui
Unluckypig11
Zhong Kui
Level 57
God Stats
1W - 4L
1,284 SR
Queue Stats
276W - 325L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChaosCribs
Merlin
17
5 / 2 / 13
9,631
963
11,592
7,650
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
DaNoble
Morgan Le Fay
14
4 / 2 / 16
8,927
893
14,622
10,811
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Ophelia_Karma
Hercules
14
4 / 2 / 12
9,013
901
6,225
15,989
14,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
10 / 3 / 8
9,663
966
14,451
11,287
5,634
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 4 / 11
8,631
863
8,373
12,746
10,350
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
3 / 6 / 3
8,970
897
8,408
11,161
5,486
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 5 / 8
8,945
895
7,440
17,632
16,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
14
2 / 5 / 9
8,037
804
6,783
11,115
5,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
Rapture112
Hou Yi
15
2 / 5 / 3
8,155
816
7,735
9,887
4,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Unluckypig11
Zhong Kui
15
3 / 6 / 6
8,644
864
16,418
13,826
9,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
42
27
Kills
13
13
Deaths
27
60
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
6
3
0.75
L
3
5
8
1.4
W
Merlin
ChaosCribs
Merlin
5
2
13
5.75
W
Morgan Le Fay
DaNoble
Morgan Le Fay
4
2
16
6
L
Medusa
2
5
9
1.3
W
Hercules
Ophelia_Karma
Hercules
4
2
12
5
L
Hou Yi
Rapture112
Hou Yi
2
5
3
0.7
L
Zhong Kui
Unluckypig11
Zhong Kui
3
6
6
1
W
10
3
8
4.67
W
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,263
Damage
46,784
58,483
Taken
63,621
40,054
Mitigated
41,806
24,512
Healing
17,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,408
1,779
494
3,254
11,161
5,486
488
7,173
3,988
18,243
0
L
7,440
2,165
1,847
5,790
17,632
16,836
50
6,147
11,485
0
16,325
W
Merlin
ChaosCribs
Merlin
11,592
668
534
830
7,650
3,664
920
3,835
3,815
24,961
0
W
Morgan Le Fay
DaNoble
Morgan Le Fay
14,622
2,270
1,077
3,260
10,811
5,711
1,196
4,846
5,965
22,553
0
L
Medusa
6,783
2,326
270
1,437
11,115
5,175
630
6,969
4,146
0
11,469
W
Hercules
Ophelia_Karma
Hercules
6,225
1,718
2,690
6,398
15,989
14,695
549
7,345
8,644
0
10,339
L
Hou Yi
Rapture112
Hou Yi
7,735
2,507
136
1,110
9,887
4,526
636
6,977
2,910
0
16,704
L
Zhong Kui
Unluckypig11
Zhong Kui
16,418
1,254
166
3,121
13,826
9,783
182
7,321
6,505
26,035
0
W
14,451
6,986
1,211
3,557
11,287
5,634
617
4,554
6,733
0
26,376
W
8,373
285
1,351
3,604
12,746
10,350
850
4,246
8,500
13,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,865
Gold Earned
42,751
98
Minions Killed
92
0
Camps Cleared
0
954,236
Distance Traveled
857,982
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,970
897
26
3
0
145,598
4
L
Hercules
8,945
895
16
2
0
160,440
0
W
Merlin
9,631
963
34
3
0
177,206
1
W
Morgan Le Fay
8,927
893
16
2
0
193,662
0
L
Medusa
8,037
804
9
1
0
208,435
0
W
Hercules
9,013
901
11
1
0
216,413
5
L
Hou Yi
8,155
816
20
2
0
172,176
0
L
Zhong Kui
8,644
864
21
2
0
171,333
0
W
Medusa
9,663
966
26
3
0
172,129
1
W
Hades
8,631
863
11
1
0
194,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role