Player Matchup

Chiron
Chiron
 
Chiron
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Damnitsandrew
Heimdallr
Level 122
God Stats
0W - 1L
1,426 SR
Queue Stats
30W - 31L
1,442 Elo+
Solo
Persephone
Persephone
LaMishiMish
Persephone
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,484 Elo+
Party 2
Zeus
Zeus
icyJermaine
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,299 Elo+
Solo
Gilgamesh
Gilgamesh
saunato04
Gilgamesh
Level 113
God Stats
6W - 6L
1,571 SR
Queue Stats
378W - 433L
1,426 Elo+
Solo
Team Averages
Level 72
1,499 SR
1,430 Elo+

VS

Team Averages
Level 60
1,465 SR
1,465 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Anelj
Zhong Kui
Level 41
God Stats
12W - 5L
1,638 SR
Queue Stats
216W - 191L
1,471 Elo+
Solo
Vulcan
Vulcan
Fury Stride
Vulcan
Level 129
God Stats
2W - 2L
1,415 SR
Queue Stats
68W - 60L
1,509 Elo+
Party 1
Mulan
Mulan
NETA RAI
Mulan
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 39L
1,450 Elo+
Solo
Cthulhu
Cthulhu
NSG Buckshot
Cthulhu
Level 29
God Stats
2W - 0L
1,271 SR
Queue Stats
25W - 27L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
5 / 6 / 9
9,996
714
14,668
17,661
8,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heimdallr
Damnitsandrew
Heimdallr
18
3 / 8 / 10
9,738
696
14,715
19,696
9,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
LaMishiMish
Persephone
17
1 / 6 / 11
10,058
718
14,426
17,122
7,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 11 / 8
11,267
805
14,868
16,941
7,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
saunato04
Gilgamesh
15
4 / 6 / 7
10,270
734
6,450
18,874
17,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
20
12 / 2 / 16
13,011
929
17,332
20,543
26,595
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Anelj
Zhong Kui
18
6 / 4 / 19
11,228
802
20,241
16,177
13,690
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
20
7 / 2 / 20
12,479
891
26,363
13,044
7,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
NETA RAI
Mulan
18
9 / 6 / 13
11,386
813
12,002
18,921
11,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
NSG Buckshot
Cthulhu
17
3 / 5 / 19
10,428
745
8,316
21,156
25,608
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
124
19
Kills
37
37
Deaths
19
45
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
6
9
1.58
W
Cu Chulainn
 
Cu Chulainn
12
2
16
10
W
Zhong Kui
Anelj
Zhong Kui
6
4
19
3.88
L
Heimdallr
Damnitsandrew
Heimdallr
3
8
10
1
W
Vulcan
7
2
20
8.5
L
Persephone
LaMishiMish
Persephone
1
6
11
1.08
W
Mulan
NETA RAI
Mulan
9
6
13
2.58
W
Cthulhu
NSG Buckshot
Cthulhu
3
5
19
2.5
L
6
11
8
0.91
L
Gilgamesh
saunato04
Gilgamesh
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,127
Damage
84,254
90,294
Taken
89,841
50,975
Mitigated
85,466
22,299
Healing
27,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
14,668
4,364
1,933
4,871
17,661
8,539
0
11,588
6,072
0
33,441
W
Cu Chulainn
 
Cu Chulainn
17,332
2,548
474
2,886
20,543
26,595
2,253
5,818
14,725
391
36,979
W
Zhong Kui
Anelj
Zhong Kui
20,241
2,168
1,961
5,453
16,177
13,690
2,498
7,217
8,960
34,488
0
L
Heimdallr
Damnitsandrew
Heimdallr
14,715
5,466
368
2,558
19,696
9,741
0
14,183
5,513
0
35,349
W
Vulcan
26,363
9,083
2,056
2,864
13,044
7,729
2,476
3,608
9,436
57,060
0
L
Persephone
LaMishiMish
Persephone
14,426
2,837
1,177
5,222
17,122
7,713
0
10,376
6,740
30,039
0
W
Mulan
NETA RAI
Mulan
12,002
2,792
483
3,935
18,921
11,844
620
6,935
10,147
38
16,309
W
Cthulhu
NSG Buckshot
Cthulhu
8,316
215
4,150
3,402
21,156
25,608
389
5,716
15,440
17,168
0
L
14,868
2,845
362
391
16,941
7,637
0
8,283
8,658
23,454
0
L
Gilgamesh
saunato04
Gilgamesh
6,450
653
2,928
2,489
18,874
17,345
0
10,914
7,960
0
11,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,329
Gold Earned
58,532
147
Minions Killed
160
0
Camps Cleared
0
1,051,393
Distance Traveled
1,362,166
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,996
714
42
3
0
206,844
1
W
Cu Chulainn
13,011
929
42
3
0
288,382
0
W
Zhong Kui
11,228
802
36
3
0
260,173
0
L
Heimdallr
9,738
696
40
3
0
206,604
0
W
Vulcan
12,479
891
59
4
0
291,137
0
L
Persephone
10,058
718
38
3
0
259,258
0
W
Mulan
11,386
813
4
0
0
239,666
0
W
Cthulhu
10,428
745
19
1
0
282,808
0
L
Zeus
11,267
805
19
1
0
194,712
3
L
Gilgamesh
10,270
734
8
1
0
183,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role