Player Matchup

Bacchus
Bacchus
Silver IV
 
Bacchus
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ishtar
Ishtar
Platinum II
HandsomeNaj
Ishtar
Platinum II
Level 158
God Stats
3W - 3L
1,703 SR
Queue Stats
47W - 40L
1,946 MMR
Solo
Hun Batz
Hun Batz
Silver IV
HippiSaurio
Hun Batz
Silver IV
Level 151
God Stats
1W - 3L
1,440 SR
Queue Stats
70W - 81L
962 MMR
Party 1
Chang'e
Chang'e
Platinum II
NavlagYor
Chang'e
Platinum II
Level 128
God Stats
10W - 10L
1,541 SR
Queue Stats
357W - 377L
1,915 MMR
Solo
Camazotz
Camazotz
Platinum II
Unbuckledlotion
Camazotz
Platinum II
Level 143
God Stats
7W - 4L
1,749 SR
Queue Stats
145W - 142L
1,915 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,587 SR
1,648 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 105
1,557 SR
1,423 MMR
Cupid
Cupid
Platinum III
 
Cupid
Platinum III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum II
 
Sol
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
NikoSwt
Khepri
Bronze III
Level 87
God Stats
6W - 4L
1,559 SR
Queue Stats
237W - 281L
256 MMR
Solo
Susano
Susano
Gold I
Tsukubroki
Susano
Gold I
Level 47
God Stats
9W - 4L
1,727 SR
Queue Stats
54W - 35L
1,879 MMR
Solo
Ao Kuang
Ao Kuang
Diamond V
beebambi
Ao Kuang
Diamond V
Level 84
God Stats
7W - 0L
1,500 SR
Queue Stats
198W - 210L
1,978 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 2 / 1
7,701
453
6,582
13,096
13,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
14
0 / 3 / 2
8,408
495
9,434
15,423
5,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
HippiSaurio
Hun Batz
12
0 / 6 / 2
7,661
451
5,017
15,732
6,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
NavlagYor
Chang'e
16
2 / 4 / 0
9,630
566
5,745
13,496
5,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Camazotz
15
1 / 4 / 1
8,702
512
7,400
20,812
12,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
BellonaKing ArthurUllrNe Zha

VS

Bans
Yu HuangMercuryAtlasSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
3 / 0 / 2
10,558
621
9,851
11,130
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sol
 
Sol
15
3 / 0 / 5
10,053
591
12,070
14,862
9,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
NikoSwt
Khepri
11
1 / 2 / 5
8,009
471
3,984
10,507
7,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
Tsukubroki
Susano
17
4 / 3 / 7
10,195
600
15,019
13,471
7,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
beebambi
Ao Kuang
17
8 / 0 / 6
10,805
636
13,179
13,357
6,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
19
19
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
2
1
1.25
W
Cupid
 
Cupid
3
0
2
4
W
Sol
 
Sol
3
0
5
5.5
L
Ishtar
0
3
2
0.33
L
Hun Batz
HippiSaurio
Hun Batz
0
6
2
0.17
L
Chang'e
NavlagYor
Chang'e
2
4
0
0.5
W
Khepri
NikoSwt
Khepri
1
2
5
1.75
W
Susano
Tsukubroki
Susano
4
3
7
2.5
L
Camazotz
1
4
1
0.38
W
Ao Kuang
beebambi
Ao Kuang
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,178
Damage
54,103
78,559
Taken
63,327
44,112
Mitigated
35,185
33,313
Healing
26,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,582
604
128
3,484
13,096
13,070
0
5,479
7,617
22,486
2,337
W
Cupid
 
Cupid
9,851
5,733
103
8,934
11,130
4,440
522
1,850
9,280
0
106,861
W
Sol
 
Sol
12,070
5,459
0
8,259
14,862
9,142
3,775
927
13,301
78,010
9,291
L
Ishtar
9,434
5,890
0
6,728
15,423
5,930
0
3,682
11,741
0
82,667
L
Hun Batz
HippiSaurio
Hun Batz
5,017
1,541
0
4,017
15,732
6,333
0
2,825
12,907
0
58,724
L
Chang'e
NavlagYor
Chang'e
5,745
603
972
5,450
13,496
5,781
0
4,131
9,365
88,684
0
W
Khepri
NikoSwt
Khepri
3,984
702
252
1,685
10,507
7,804
0
3,356
7,151
13,804
0
W
Susano
Tsukubroki
Susano
15,019
4,216
0
1,558
13,471
7,453
262
3,532
9,790
0
94,854
L
Camazotz
7,400
1,896
0
12,534
20,812
12,998
0
10,886
9,926
0
69,693
W
Ao Kuang
beebambi
Ao Kuang
13,179
2,718
0
5,344
13,357
6,346
110
2,926
10,379
97,010
2,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,102
Gold Earned
49,620
574
Minions Killed
606
0
Camps Cleared
0
1,669,659
Distance Traveled
1,798,707
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,701
453
44
3
0
326,669
2
W
Cupid
10,558
621
182
11
0
314,578
7
W
Sol
10,053
591
130
8
0
335,714
7
L
Ishtar
8,408
495
145
9
0
279,094
4
L
Hun Batz
7,661
451
101
6
0
360,676
6
L
Chang'e
9,630
566
168
10
0
341,652
3
W
Khepri
8,009
471
12
1
0
375,540
10
W
Susano
10,195
600
143
8
0
384,077
1
L
Camazotz
8,702
512
116
7
0
361,568
3
W
Ao Kuang
10,805
636
139
8
0
388,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role