Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
TheDoggoWalker
Vulcan
Level 159
God Stats
36W - 25L
1,641 SR
Queue Stats
419W - 352L
1,584 Elo+
Party 1
Ne Zha
Ne Zha
i_ILu_IMI_oX
Ne Zha
Level 126
God Stats
6W - 4L
1,572 SR
Queue Stats
189W - 170L
1,544 Elo+
Party 1
Team Averages
Level 138
1,543 SR
1,526 Elo+

VS

Team Averages
Level 113
1,493 SR
1,417 Elo+
Hera
Hera
Arch2078
Hera
Level 160
God Stats
1W - 3L
1,445 SR
Queue Stats
498W - 551L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
MezZ-Up_HaYzOn
Gilgamesh
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 46L
1,371 Elo+
Party 2
Ares
Ares
Palmier04
Ares
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,401 Elo+
Party 2
Cupid
Cupid
one-punch-man13k
Cupid
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 108L
1,429 Elo+
Solo
Discordia
Discordia
wowlouis
Discordia
Level 140
God Stats
1W - 2L
1,522 SR
Queue Stats
30W - 41L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
3 / 1 / 3
8,894
635
6,122
11,129
4,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
 
Cupid
13
4 / 0 / 2
7,912
565
6,876
7,220
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Maui
 
Maui
11
0 / 2 / 5
7,076
505
4,846
10,550
7,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

13
0 / 0 / 1
7,564
540
4,474
5,258
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
12
4 / 0 / 6
7,684
549
5,941
10,693
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
1 / 5 / 0
6,640
474
5,404
9,033
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MezZ-Up_HaYzOn
Gilgamesh
9
0 / 1 / 2
5,580
399
3,311
7,683
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
8
1 / 4 / 1
5,712
408
5,753
11,321
9,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 3 / 1
6,195
443
5,651
9,393
3,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
wowlouis
Discordia
12
0 / 0 / 0
6,730
481
4,486
3,983
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
11
Kills
3
3
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
3
4.5
W
Cupid
 
Cupid
4
0
2
5
W
Maui
 
Maui
0
2
5
1.25
L
Hera
1
5
0
0.2
L
Gilgamesh
MezZ-Up_HaYzOn
Gilgamesh
0
1
2
1
L
Ares
1
4
1
0.38
W
0
0
1
0.5
W
Ne Zha
4
0
6
7
L
1
3
1
0.5
L
Discordia
wowlouis
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,259
Damage
24,605
44,850
Taken
41,413
21,935
Mitigated
19,914
19,393
Healing
5,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,122
671
184
5,796
11,129
4,702
648
5,567
5,562
56,065
0
W
Cupid
 
Cupid
6,876
4,416
509
4,831
7,220
2,784
343
1,549
5,671
0
57,093
W
Maui
 
Maui
4,846
1,883
0
3,510
10,550
7,914
0
3,655
6,895
27,826
4,462
L
Hera
5,404
1,633
0
144
9,033
3,088
0
3,538
5,209
49,214
0
L
Gilgamesh
MezZ-Up_HaYzOn
Gilgamesh
3,311
1,148
0
192
7,683
2,975
0
2,103
5,492
0
28,267
L
Ares
5,753
619
0
1,115
11,321
9,415
0
3,782
7,457
13,875
0
W
4,474
1,938
0
1,983
5,258
2,386
640
2,491
2,767
57,278
0
W
Ne Zha
5,941
1,672
0
2,580
10,693
4,149
0
2,381
8,312
0
61,433
L
5,651
3,112
545
2,428
9,393
3,180
0
2,602
6,791
0
45,075
L
Discordia
wowlouis
Discordia
4,486
128
0
1,458
3,983
1,256
0
2,317
1,666
52,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,130
Gold Earned
30,857
455
Minions Killed
342
0
Camps Cleared
0
1,307,889
Distance Traveled
1,187,338
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,894
635
122
9
0
246,181
4
W
Cupid
7,912
565
112
8
0
238,464
4
W
Maui
7,076
505
42
3
0
258,327
4
L
Hera
6,640
474
91
7
0
219,009
0
L
Gilgamesh
5,580
399
51
4
0
238,346
0
L
Ares
5,712
408
16
1
0
238,371
0
W
Vulcan
7,564
540
92
7
0
280,107
6
W
Ne Zha
7,684
549
87
6
0
284,810
2
L
Cupid
6,195
443
79
6
0
235,786
1
L
Discordia
6,730
481
105
8
0
255,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role