Player Matchup

Ra
Ra
BeamyChibiRa
Ra
Level 64
God Stats
224W - 184L
1,644 SR
Queue Stats
224W - 184L
1,640 Elo+
Solo
Tsukuyomi
Tsukuyomi
MÏkey
Tsukuyomi
Level 160
God Stats
2W - 0L
1,367 SR
Queue Stats
116W - 65L
1,710 Elo+
Party 1
Ao Kuang
Ao Kuang
PenguinLvr69929
Ao Kuang
Level 125
God Stats
29W - 16L
1,800 SR
Queue Stats
642W - 569L
1,625 Elo+
Solo
Hachiman
Hachiman
immaracecar
Hachiman
Level 154
God Stats
2W - 1L
1,473 SR
Queue Stats
212W - 165L
1,676 Elo+
Party 1
Hercules
Hercules
smirkaholic
Hercules
Level 138
God Stats
3W - 5L
1,470 SR
Queue Stats
238W - 219L
1,589 Elo+
Solo
Team Averages
Level 128
1,551 SR
1,648 Elo+

VS

Team Averages
Level 152
1,616 SR
1,597 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Kittagg
Tyr
Level 148
God Stats
26W - 30L
1,551 SR
Queue Stats
310W - 317L
1,614 Elo+
Solo
Vulcan
Vulcan
TheEvilJoker18
Vulcan
Level 147
God Stats
12W - 9L
1,659 SR
Queue Stats
56W - 53L
1,621 Elo+
Solo
Khepri
Khepri
xNot Even Close
Khepri
Level 160
God Stats
3W - 6L
1,725 SR
Queue Stats
121W - 100L
1,613 Elo+
Party 2
Lancelot
Lancelot
xlTaurus
Lancelot
Level 149
God Stats
17W - 12L
1,645 SR
Queue Stats
102W - 68L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 6
12,334
771
19,037
16,030
8,529
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Tsukuyomi
MÏkey
Tsukuyomi
18
2 / 3 / 12
11,379
711
24,203
24,075
11,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
20
6 / 5 / 8
12,887
805
26,384
31,391
19,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
immaracecar
Hachiman
20
7 / 4 / 10
12,790
799
23,195
20,320
10,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
smirkaholic
Hercules
18
1 / 3 / 13
11,215
701
13,011
26,924
30,163
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
1 / 2 / 11
10,999
687
31,779
21,745
11,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Tyr
18
4 / 5 / 7
11,367
710
20,411
30,692
45,601
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 2 / 3
10,391
649
9,534
6,916
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 6 / 9
11,805
738
8,528
32,748
45,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
xlTaurus
Lancelot
20
7 / 5 / 3
12,499
781
24,089
27,468
26,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
49
20
Kills
16
16
Deaths
20
49
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
2
11
3.25
W
4
1
6
7
L
Tyr
4
5
7
1.5
W
Tsukuyomi
MÏkey
Tsukuyomi
2
3
12
2.67
W
Ao Kuang
6
5
8
2
L
1
2
3
1.25
W
Hachiman
immaracecar
Hachiman
7
4
10
3
W
Hercules
smirkaholic
Hercules
1
3
13
2.5
L
3
6
9
1.25
L
Lancelot
xlTaurus
Lancelot
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,830
Damage
94,341
118,740
Taken
119,569
80,353
Mitigated
131,783
48,641
Healing
25,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
31,779
18,137
0
4,791
21,745
11,146
416
12,351
9,394
0
65,512
W
19,037
1,842
6,124
6,653
16,030
8,529
848
2,196
13,834
70,086
0
L
Tyr
20,411
2,928
702
7,245
30,692
45,601
0
13,314
17,378
0
34,548
W
Tsukuyomi
MÏkey
Tsukuyomi
24,203
5,483
0
7,698
24,075
11,756
1,551
4,300
19,775
26
51,765
W
Ao Kuang
26,384
4,653
0
12,375
31,391
19,534
1,108
4,187
27,204
67,570
0
L
9,534
4,265
0
681
6,916
3,536
540
2,894
4,022
37,578
0
W
Hachiman
immaracecar
Hachiman
23,195
13,942
0
4,129
20,320
10,371
3,085
2,961
17,359
16
56,527
W
Hercules
smirkaholic
Hercules
13,011
4,163
0
11,662
26,924
30,163
203
4,418
22,506
0
21,264
L
8,528
337
461
4,391
32,748
45,366
0
8,490
24,258
20,918
0
L
Lancelot
xlTaurus
Lancelot
24,089
2,089
0
7,002
27,468
26,134
0
8,414
19,054
0
50,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,605
Gold Earned
57,061
329
Minions Killed
265
0
Camps Cleared
0
1,844,777
Distance Traveled
1,591,598
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,999
687
81
5
0
303,255
0
W
Ra
12,334
771
100
6
0
371,944
2
L
Tyr
11,367
710
30
2
0
379,220
2
W
Tsukuyomi
11,379
711
42
3
0
395,196
1
W
Ao Kuang
12,887
805
91
6
0
349,408
3
L
Vulcan
10,391
649
72
5
0
231,193
4
W
Hachiman
12,790
799
76
5
0
354,893
3
W
Hercules
11,215
701
20
1
0
373,336
2
L
Khepri
11,805
738
16
1
0
320,807
0
L
Lancelot
12,499
781
66
4
0
357,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role