Player Matchup

Atlas
Atlas
 
Atlas
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Fly74
Loki
Level 27
God Stats
0W - 1L
1,133 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
MissGoose
Jing Wei
Level 125
God Stats
1W - 4L
1,403 SR
Queue Stats
119W - 123L
1,414 Elo+
Party 1
Thoth
Thoth
RedKnightKiller
Thoth
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 54L
1,434 Elo+
Party 1
Ganesha
Ganesha
Wildscoob
Ganesha
Level 86
God Stats
1W - 1L
1,692 SR
Queue Stats
88W - 104L
1,407 Elo+
Party 1
Team Averages
Level 56
1,445 SR
1,451 Elo+

VS

Team Averages
Level 101
1,618 SR
1,446 Elo+
Ymir
Ymir
HAGILORD
Ymir
Level 15
God Stats
1W - 0L
1,789 SR
Queue Stats
25W - 7L
1,500 Elo+
Party 2
Sol
Sol
Lyppay
Sol
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,131 Elo+
Solo
Hercules
Hercules
archosboy
Hercules
Level 138
God Stats
2W - 0L
1,654 SR
Queue Stats
39W - 30L
1,602 Elo+
Party 2
Raijin
Raijin
lllDeathlll
Raijin
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,424 Elo+
Party 2
Vulcan
Vulcan
Ðarkantøs
Vulcan
Level 148
God Stats
1W - 1L
1,647 SR
Queue Stats
17W - 11L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
1 / 4 / 5
7,802
780
7,043
14,085
13,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
Fly74
Loki
12
4 / 6 / 1
7,091
709
8,970
10,031
4,582
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
MissGoose
Jing Wei
13
1 / 3 / 4
6,874
687
7,623
8,006
4,154
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 7 / 4
8,374
837
8,314
11,706
4,994
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Wildscoob
Ganesha
13
0 / 5 / 7
7,300
730
6,471
13,827
16,895
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 2 / 17
8,309
831
4,243
14,235
15,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Lyppay
Sol
13
2 / 2 / 13
7,725
773
9,101
8,579
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
archosboy
Hercules
16
7 / 2 / 12
8,617
862
12,124
14,215
12,103
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Raijin
15
5 / 1 / 15
8,872
887
11,546
6,710
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
16
11 / 1 / 11
9,502
950
16,035
7,883
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
93
8
Kills
25
25
Deaths
8
21
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
4
5
0.88
L
Loki
Fly74
Loki
4
6
1
0.75
W
Ymir
0
2
17
4.25
W
Sol
Lyppay
Sol
2
2
13
4.25
L
Jing Wei
MissGoose
Jing Wei
1
3
4
1
L
2
7
4
0.57
L
Ganesha
Wildscoob
Ganesha
0
5
7
0.7
W
Hercules
archosboy
Hercules
7
2
12
6.5
W
Raijin
5
1
15
12.5
W
Vulcan
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,421
Damage
53,049
57,655
Taken
51,622
44,190
Mitigated
40,295
9,628
Healing
18,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,043
1,095
1,141
2,546
14,085
13,565
0
11,509
2,576
13,481
0
L
Loki
Fly74
Loki
8,970
1,905
0
732
10,031
4,582
0
6,050
3,981
0
14,776
W
Ymir
4,243
467
591
3,337
14,235
15,695
0
5,792
8,443
7,335
0
W
Sol
Lyppay
Sol
9,101
2,071
1,318
2,525
8,579
4,117
712
3,129
5,450
15,489
0
L
Jing Wei
MissGoose
Jing Wei
7,623
3,751
136
176
8,006
4,154
0
5,244
2,762
0
19,291
L
8,314
915
232
1,050
11,706
4,994
0
9,111
2,595
20,664
0
L
Ganesha
Wildscoob
Ganesha
6,471
342
1,431
2,184
13,827
16,895
0
9,011
4,816
12,142
0
W
Hercules
archosboy
Hercules
12,124
3,517
0
2,516
14,215
12,103
0
7,131
7,084
0
13,826
W
Raijin
11,546
1,631
926
663
6,710
3,787
304
2,527
4,183
32,568
0
W
Vulcan
16,035
4,022
4,776
2,199
7,883
4,593
440
3,249
4,634
26,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,441
Gold Earned
43,025
88
Minions Killed
104
0
Camps Cleared
0
920,616
Distance Traveled
1,034,864
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,802
780
15
2
0
195,527
1
L
Loki
7,091
709
12
1
0
185,837
1
W
Ymir
8,309
831
7
1
0
196,916
0
W
Sol
7,725
773
10
1
0
193,790
1
L
Jing Wei
6,874
687
31
3
0
189,039
0
L
Thoth
8,374
837
30
3
0
169,928
1
L
Ganesha
7,300
730
0
0
0
180,285
0
W
Hercules
8,617
862
11
1
0
205,909
0
W
Raijin
8,872
887
53
5
0
200,106
2
W
Vulcan
9,502
950
23
2
0
238,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role