Player Matchup

Medusa
Medusa
GooseActual
Medusa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 50L
1,363 Elo+
Party 2
Yemoja
Yemoja
Hakosabi
Yemoja
Level 16
God Stats
2W - 5L
1,376 SR
Queue Stats
3W - 12L
1,260 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NinjaCatSif
Morgan Le Fay
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 26L
1,095 Elo+
Solo
Mercury
Mercury
S3Dillusion
Mercury
Level 88
God Stats
2W - 3L
1,521 SR
Queue Stats
53W - 55L
1,393 Elo+
Solo
Horus
Horus
olliether8
Horus
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 36L
1,491 Elo+
Solo
Team Averages
Level 60
1,479 SR
1,321 Elo+

VS

Team Averages
Level 58
1,388 SR
1,339 Elo+
Pele
Pele
ABagatov
Pele
Level 103
God Stats
23W - 18L
1,527 SR
Queue Stats
703W - 770L
1,357 Elo+
Solo
Cthulhu
Cthulhu
Burnhard42
Cthulhu
Level 9
God Stats
2W - 1L
1,220 SR
Queue Stats
5W - 6L
1,296 Elo+
Party 1
Anubis
Anubis
SL32
Anubis
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 27L
1,349 Elo+
Party 1
Bellona
Bellona
asasasaasdasdad
Bellona
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 52L
1,369 Elo+
Party 1
Neith
Neith
changethename25
Neith
Level 54
God Stats
2W - 7L
1,192 SR
Queue Stats
29W - 34L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 6 / 0
10,289
429
9,442
21,367
6,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Hakosabi
Yemoja
14
0 / 3 / 3
9,662
403
6,244
19,536
12,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
NinjaCatSif
Morgan Le Fay
15
0 / 3 / 3
9,897
412
9,523
13,542
6,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
S3Dillusion
Mercury
19
3 / 5 / 2
11,837
493
9,437
25,389
10,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
15
0 / 7 / 0
10,230
426
8,199
23,295
17,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
4 / 2 / 5
12,069
503
13,153
22,465
12,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Burnhard42
Cthulhu
15
0 / 2 / 10
10,920
455
7,759
12,951
14,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
SL32
Anubis
20
13 / 0 / 3
14,397
600
30,847
12,768
9,112
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 2 / 8
12,857
536
12,612
23,342
24,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 12
10,609
442
13,654
8,754
5,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
7
Kills
23
24
Deaths
7
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Pele
4
2
5
3.25
W
Cthulhu
Burnhard42
Cthulhu
0
2
10
2.5
L
Medusa
4
6
0
0.67
L
Yemoja
Hakosabi
Yemoja
0
3
3
0.5
L
Morgan Le Fay
NinjaCatSif
Morgan Le Fay
0
3
3
0.5
L
Mercury
S3Dillusion
Mercury
3
5
2
0.8
W
Anubis
SL32
Anubis
13
0
3
14.5
W
4
2
8
4
W
2
1
12
8
L
Horus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,845
Damage
78,025
103,129
Taken
80,280
52,803
Mitigated
66,251
18,290
Healing
32,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
13,153
2,871
0
11,434
22,465
12,644
720
2,200
19,866
0
125,854
W
Cthulhu
Burnhard42
Cthulhu
7,759
490
0
2,194
12,951
14,396
0
3,190
9,761
40,568
0
L
Medusa
9,442
3,564
0
3,096
21,367
6,832
352
10,507
10,860
0
67,765
L
Yemoja
Hakosabi
Yemoja
6,244
728
3,156
1,879
19,536
12,576
84
9,325
10,211
31,052
0
L
Morgan Le Fay
NinjaCatSif
Morgan Le Fay
9,523
724
96
1,606
13,542
6,167
0
3,985
9,557
67,882
0
L
Mercury
S3Dillusion
Mercury
9,437
3,570
0
2,888
25,389
10,092
24
6,080
19,309
0
128,554
W
Anubis
SL32
Anubis
30,847
463
0
8,806
12,768
9,112
2,581
4,036
8,641
135,198
0
W
12,612
3,049
0
6,183
23,342
24,740
943
3,919
18,387
0
94,115
W
13,654
3,326
0
3,785
8,754
5,359
2,978
2,422
6,332
0
70,964
L
Horus
8,199
2,986
304
5,265
23,295
17,136
0
9,141
14,154
0
72,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,915
Gold Earned
60,852
570
Minions Killed
656
0
Camps Cleared
0
2,259,744
Distance Traveled
2,273,022
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,069
503
140
6
0
425,156
8
W
Cthulhu
10,920
455
48
2
0
469,319
1
L
Medusa
10,289
429
97
4
0
428,694
6
L
Yemoja
9,662
403
49
2
0
422,082
2
L
Morgan Le Fay
9,897
412
122
5
0
466,904
7
L
Mercury
11,837
493
168
7
0
530,219
2
W
Anubis
14,397
600
205
9
0
432,191
0
W
Bellona
12,857
536
150
6
0
466,476
0
W
Neith
10,609
442
113
5
0
479,880
0
L
Horus
10,230
426
134
6
0
411,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role