Player Matchup

Maui
Maui
Caleb188
Maui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,434 Elo+
Solo
Artio
Artio
CrazyRachii
Artio
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 51L
1,380 Elo+
Party 1
Cernunnos
Cernunnos
DTA_Daddy13
Cernunnos
Level 143
God Stats
1W - 1L
1,450 SR
Queue Stats
45W - 45L
1,449 Elo+
Party 1
Kuzenbo
Kuzenbo
Starryeyed_Angel
Kuzenbo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 106L
1,405 Elo+
Party 1
Bakasura
Bakasura
Xplosive Zay
Bakasura
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,218 Elo+
Party 1
Team Averages
Level 86
1,490 SR
1,377 Elo+

VS

Team Averages
Level 103
1,504 SR
1,436 Elo+
Chronos
Chronos
IIlusionLazer
Chronos
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 37L
1,330 Elo+
Solo
Lancelot
Lancelot
Ivan_MXS9
Lancelot
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Xevil_InTeNzeX
Ah Puch
Level 143
God Stats
5W - 1L
1,486 SR
Queue Stats
178W - 216L
1,454 Elo+
Solo
Merlin
Merlin
dayannz30
Merlin
Level 45
God Stats
4W - 2L
1,383 SR
Queue Stats
153W - 136L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
mrblue075
Kuzenbo
Level 127
God Stats
9W - 3L
1,650 SR
Queue Stats
242W - 273L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
0 / 7 / 2
6,362
636
3,174
10,726
5,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 5 / 2
6,751
675
5,283
12,523
12,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
DTA_Daddy13
Cernunnos
13
1 / 3 / 2
7,169
717
11,991
9,691
4,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 2 / 1
7,548
755
5,324
10,350
13,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
Xplosive Zay
Bakasura
15
1 / 4 / 2
8,221
822
2,930
12,092
11,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
5 / 1 / 9
8,084
808
11,457
7,672
3,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
Ivan_MXS9
Lancelot
14
3 / 2 / 10
8,051
805
8,558
9,244
4,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 0 / 10
8,337
834
10,298
4,998
2,338
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
dayannz30
Merlin
15
6 / 1 / 7
8,394
839
12,149
5,844
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
mrblue075
Kuzenbo
13
1 / 2 / 11
7,812
781
6,713
11,008
10,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
6
Kills
21
21
Deaths
6
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Maui
0
7
2
0.14
L
2
5
2
0.6
L
Cernunnos
DTA_Daddy13
Cernunnos
1
3
2
0.67
W
Chronos
5
1
9
9.5
W
Lancelot
Ivan_MXS9
Lancelot
3
2
10
4
L
2
2
1
1.25
W
6
0
10
11
L
Bakasura
Xplosive Zay
Bakasura
1
4
2
0.5
W
Merlin
dayannz30
Merlin
6
1
7
9.5
W
Kuzenbo
mrblue075
Kuzenbo
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,702
Damage
49,175
55,382
Taken
38,766
47,661
Mitigated
23,283
15,680
Healing
19,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
3,174
1,146
0
181
10,726
5,959
0
8,313
2,413
6,565
0
L
5,283
401
1,164
2,401
12,523
12,416
0
8,310
4,213
9,967
0
L
Cernunnos
DTA_Daddy13
Cernunnos
11,991
3,441
587
2,852
9,691
4,475
0
8,599
1,092
0
28,584
W
Chronos
11,457
3,181
3,007
2,958
7,672
3,577
854
3,624
3,968
18,244
0
W
Lancelot
Ivan_MXS9
Lancelot
8,558
1,719
965
2,835
9,244
4,147
100
2,701
6,413
0
17,184
L
5,324
2,240
1,185
2,819
10,350
13,140
0
8,203
2,147
10,460
0
W
10,298
309
177
1,259
4,998
2,338
376
1,038
3,960
19,506
0
L
Bakasura
Xplosive Zay
Bakasura
2,930
2,181
1,121
3,370
12,092
11,671
0
7,192
4,900
0
6,591
W
Merlin
dayannz30
Merlin
12,149
268
1,873
1,430
5,844
2,680
212
2,801
3,003
29,678
0
W
Kuzenbo
mrblue075
Kuzenbo
6,713
2,100
1,854
3,478
11,008
10,541
0
3,617
7,287
12,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,051
Gold Earned
40,678
102
Minions Killed
110
0
Camps Cleared
0
805,386
Distance Traveled
975,538
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,362
636
8
1
0
133,214
0
L
Artio
6,751
675
10
1
0
163,610
0
L
Cernunnos
7,169
717
41
4
0
144,030
0
W
Chronos
8,084
808
14
1
0
193,908
0
W
Lancelot
8,051
805
16
2
0
220,133
0
L
Kuzenbo
7,548
755
11
1
0
191,565
1
W
Ah Puch
8,337
834
22
2
0
182,424
0
L
Bakasura
8,221
822
32
3
0
172,967
0
W
Merlin
8,394
839
40
4
0
196,662
0
W
Kuzenbo
7,812
781
18
2
0
182,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role