Player Matchup

Nemesis
Nemesis
B4TheRode0
Nemesis
Level 45
God Stats
41W - 10L
1,844 SR
Queue Stats
188W - 82L
1,657 Elo+
Party 1
Raijin
Raijin
BlackDarkPlague
Raijin
Level 123
God Stats
2W - 0L
1,535 SR
Queue Stats
43W - 33L
1,513 Elo+
Party 1
Izanami
Izanami
N3xus826
Izanami
Level 25
God Stats
4W - 2L
1,579 SR
Queue Stats
4W - 2L
1,766 Elo+
Party 1
Maui
Maui
TMU ST3P
Maui
Level 109
God Stats
4W - 0L
1,854 SR
Queue Stats
75W - 92L
1,383 Elo+
Party 1
Hercules
Hercules
xXCorn504Xx
Hercules
Level 129
God Stats
2W - 0L
1,760 SR
Queue Stats
555W - 435L
1,596 Elo+
Party 1
Team Averages
Level 86
1,714 SR
1,583 Elo+

VS

Team Averages
Level 85
1,346 SR
1,402 Elo+
Awilix
Awilix
FIRE ELFO
Awilix
Level 123
God Stats
10W - 14L
1,309 SR
Queue Stats
320W - 336L
1,389 Elo+
Solo
Achilles
Achilles
Lukas_Ribeiro95
Achilles
Level 47
God Stats
2W - 7L
1,225 SR
Queue Stats
119W - 158L
1,367 Elo+
Solo
Sol
Sol
Mermaid3774
Sol
Level 48
God Stats
7W - 8L
1,450 SR
Queue Stats
33W - 33L
1,430 Elo+
Party 2
Freya
Freya
r0lledJU
Freya
Level 160
God Stats
1W - 2L
1,359 SR
Queue Stats
35W - 27L
1,467 Elo+
Party 2
Bellona
Bellona
tL Mercz
Bellona
Level 45
God Stats
1W - 3L
1,385 SR
Queue Stats
37W - 61L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
B4TheRode0
Nemesis
13
12 / 0 / 2
8,881
683
10,144
8,336
3,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 0 / 6
8,151
627
7,066
5,985
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
N3xus826
Izanami
11
0 / 0 / 4
6,602
508
2,679
4,563
1,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Maui
10
0 / 1 / 6
6,106
470
3,588
10,959
6,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hercules
xXCorn504Xx
Hercules
13
1 / 0 / 2
7,847
604
4,645
8,325
8,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
FIRE ELFO
Awilix
10
1 / 7 / 0
5,958
458
2,978
13,992
4,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
7
0 / 3 / 0
5,144
396
2,263
9,363
5,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 0
6,034
464
3,878
7,279
2,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
r0lledJU
Freya
11
0 / 3 / 0
6,064
466
4,113
7,595
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
tL Mercz
Bellona
11
0 / 2 / 0
6,176
475
3,573
8,192
5,192
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
17
Kills
1
1
Deaths
17
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
B4TheRode0
Nemesis
12
0
2
13
W
4
0
6
7
L
Awilix
FIRE ELFO
Awilix
1
7
0
0.14
L
Achilles
0
3
0
0
L
0
2
0
0
W
Izanami
N3xus826
Izanami
0
0
4
2
W
Maui
0
1
6
3
L
Freya
r0lledJU
Freya
0
3
0
0
L
Bellona
tL Mercz
Bellona
0
2
0
0
W
Hercules
xXCorn504Xx
Hercules
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,122
Damage
16,805
38,168
Taken
46,421
22,687
Mitigated
20,751
12,070
Healing
11,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
B4TheRode0
Nemesis
10,144
5,251
0
1,855
8,336
3,802
244
1,041
7,295
0
55,200
W
7,066
454
0
1,048
5,985
2,198
190
1,716
4,269
61,730
0
L
Awilix
FIRE ELFO
Awilix
2,978
1,110
0
3,671
13,992
4,936
0
4,134
9,623
0
39,279
L
Achilles
2,263
458
0
873
9,363
5,836
0
1,651
7,460
0
12,874
L
3,878
497
0
2,402
7,279
2,161
585
3,055
4,143
42,140
0
W
Izanami
N3xus826
Izanami
2,679
1,940
0
1,883
4,563
1,609
2,158
2,077
2,486
0
43,416
W
Maui
3,588
1,128
0
3,276
10,959
6,849
0
3,847
7,112
14,798
2,210
L
Freya
r0lledJU
Freya
4,113
1,785
482
2,391
7,595
2,626
616
658
6,834
39,425
0
L
Bellona
tL Mercz
Bellona
3,573
609
0
1,394
8,192
5,192
0
583
7,100
0
36,953
W
Hercules
xXCorn504Xx
Hercules
4,645
1,549
0
4,008
8,325
8,229
94
0
8,325
0
51,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,587
Gold Earned
29,376
375
Minions Killed
324
0
Camps Cleared
0
1,364,511
Distance Traveled
1,134,276
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,881
683
74
6
0
330,118
2
W
Raijin
8,151
627
108
8
0
262,310
0
L
Awilix
5,958
458
79
6
0
233,385
3
L
Achilles
5,144
396
20
2
0
203,968
2
L
Sol
6,034
464
77
6
0
214,950
5
W
Izanami
6,602
508
77
6
0
261,925
1
W
Maui
6,106
470
26
2
0
244,250
2
L
Freya
6,064
466
75
6
0
205,079
3
L
Bellona
6,176
475
73
6
0
276,894
0
W
Hercules
7,847
604
90
7
0
265,908
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role