Player Matchup

Chronos
Chronos
FOSTERCTM
Chronos
Level 108
God Stats
15W - 9L
1,608 SR
Queue Stats
56W - 49L
1,508 Elo+
Solo
Neith
Neith
Layerwolf
Neith
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
415W - 458L
1,391 Elo+
Solo
Danzaburou
Danzaburou
YakPack
Danzaburou
Level 69
God Stats
10W - 4L
1,496 SR
Queue Stats
103W - 123L
1,423 Elo+
Solo
Chaac
Chaac
justsayhi
Chaac
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,472 Elo+
Solo
Thor
Thor
otas100701
Thor
Level 89
God Stats
9W - 8L
1,368 SR
Queue Stats
208W - 146L
1,557 Elo+
Solo
Team Averages
Level 82
1,494 SR
1,470 Elo+

VS

Team Averages
Level 68
1,500 SR
1,460 Elo+
Mulan
Mulan
 
Mulan
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Jrit06
Ares
Level 20
God Stats
1W - 4L
1,495 SR
Queue Stats
15W - 25L
1,393 Elo+
Party 1
Cernunnos
Cernunnos
Lumabest
Cernunnos
Level 89
God Stats
29W - 18L
1,454 SR
Queue Stats
399W - 468L
1,455 Elo+
Party 1
Nemesis
Nemesis
TurtleinaToga
Nemesis
Level 64
God Stats
4W - 4L
1,549 SR
Queue Stats
288W - 326L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FOSTERCTM
Chronos
14
3 / 0 / 3
8,652
481
7,954
9,187
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Layerwolf
Neith
17
1 / 1 / 3
10,411
578
9,235
7,495
2,770
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
YakPack
Danzaburou
15
2 / 0 / 3
10,261
570
9,326
10,049
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
justsayhi
Chaac
13
2 / 2 / 5
8,469
471
5,796
19,122
16,745
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
6 / 1 / 2
9,680
538
10,053
11,903
5,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
0 / 1 / 1
9,705
539
4,791
13,402
7,404
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
 
Janus
14
0 / 5 / 0
8,485
471
4,488
11,403
4,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Jrit06
Ares
11
1 / 3 / 2
7,757
431
6,485
15,887
16,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Lumabest
Cernunnos
14
0 / 2 / 2
8,688
483
8,489
13,694
5,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
14
3 / 3 / 1
8,523
474
7,460
11,828
6,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
4
4
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
1
1
0.5
L
Janus
 
Janus
0
5
0
0
W
Chronos
FOSTERCTM
Chronos
3
0
3
4.5
L
Ares
Jrit06
Ares
1
3
2
0.67
W
Neith
Layerwolf
Neith
1
1
3
2.5
L
Cernunnos
Lumabest
Cernunnos
0
2
2
0.5
L
Nemesis
3
3
1
1.17
W
Danzaburou
YakPack
Danzaburou
2
0
3
3.5
W
Chaac
justsayhi
Chaac
2
2
5
2.25
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,364
Damage
31,713
57,756
Taken
66,214
32,618
Mitigated
41,398
18,856
Healing
17,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,791
813
0
6,516
13,402
7,404
1,154
0
13,402
0
83,339
L
Janus
 
Janus
4,488
213
0
820
11,403
4,877
325
1,926
9,477
75,991
0
W
Chronos
FOSTERCTM
Chronos
7,954
1,283
0
2,384
9,187
3,765
252
3,395
5,718
41,252
0
L
Ares
Jrit06
Ares
6,485
402
0
1,188
15,887
16,827
0
2,085
13,802
29,826
0
W
Neith
Layerwolf
Neith
9,235
2,978
0
3,409
7,495
2,770
726
143
7,352
0
83,960
L
Cernunnos
Lumabest
Cernunnos
8,489
3,870
0
6,534
13,694
5,968
0
1,870
11,824
0
74,632
L
Nemesis
7,460
2,867
0
2,382
11,828
6,322
0
2,173
9,655
0
61,042
W
Danzaburou
YakPack
Danzaburou
9,326
3,878
0
6,461
10,049
4,175
2,610
814
9,201
0
78,743
W
Chaac
justsayhi
Chaac
5,796
822
357
5,369
19,122
16,745
0
5,970
13,042
0
45,418
W
10,053
2,275
0
876
11,903
5,163
575
1,096
10,775
0
82,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,473
Gold Earned
43,158
522
Minions Killed
563
0
Camps Cleared
0
1,677,453
Distance Traveled
1,742,343
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,705
539
154
9
0
334,881
0
L
Janus
8,485
471
126
7
0
303,118
0
W
Chronos
8,652
481
51
3
0
234,372
0
L
Ares
7,757
431
40
2
0
361,330
3
W
Neith
10,411
578
162
9
0
313,667
0
L
Cernunnos
8,688
483
148
8
0
334,101
4
L
Nemesis
8,523
474
95
5
0
408,913
5
W
Danzaburou
10,261
570
137
8
0
355,756
3
W
Chaac
8,469
471
64
4
0
372,718
6
W
Thor
9,680
538
108
6
0
400,940
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role