Player Matchup

Neith
Neith
JHuddyy
Neith
Level 88
God Stats
15W - 16L
1,508 SR
Queue Stats
48W - 43L
1,439 Elo+
Solo
Maui
Maui
JP_Flemingo
Maui
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 92L
1,377 Elo+
Party 2
Bacchus
Bacchus
Toxiic_Cxrrupt
Bacchus
Level 60
God Stats
3W - 5L
1,414 SR
Queue Stats
60W - 71L
1,373 Elo+
Party 2
Thor
Thor
hoocool
Thor
Level 84
God Stats
0W - 3L
1,086 SR
Queue Stats
63W - 63L
1,432 Elo+
Party 1
Set
Set
k543ai
Set
Level 65
God Stats
4W - 8L
1,285 SR
Queue Stats
101W - 95L
1,405 Elo+
Party 1
Team Averages
Level 72
1,359 SR
1,405 Elo+

VS

Team Averages
Level 93
1,586 SR
1,445 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Azempt EU
Anubis
Level 69
God Stats
2W - 0L
1,542 SR
Queue Stats
124W - 143L
1,429 Elo+
Solo
Sylvanus
Sylvanus
Megaflemmli
Sylvanus
Level 103
God Stats
19W - 9L
1,725 SR
Queue Stats
259W - 274L
1,416 Elo+
Solo
Loki
Loki
ThePaleOne1986
Loki
Level 124
God Stats
17W - 10L
1,688 SR
Queue Stats
281W - 300L
1,409 Elo+
Solo
Cthulhu
Cthulhu
ayzedeyezed
Cthulhu
Level 68
God Stats
12W - 9L
1,477 SR
Queue Stats
207W - 229L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JHuddyy
Neith
11
0 / 4 / 0
6,453
461
5,368
8,820
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 1
6,268
448
3,317
12,706
5,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 1 / 0
6,664
476
3,725
11,551
9,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
hoocool
Thor
11
0 / 2 / 1
6,450
461
4,544
11,099
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Set
k543ai
Set
12
0 / 2 / 0
6,498
464
4,058
10,257
6,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
5 / 0 / 1
9,440
674
10,351
11,263
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
Azempt EU
Anubis
16
5 / 0 / 3
9,139
653
15,218
10,325
5,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Megaflemmli
Sylvanus
1
0 / 0 / 0
3,115
223
0
0
0
15
2 / 1 / 6
8,091
578
5,776
10,993
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
ayzedeyezed
Cthulhu
14
1 / 0 / 1
8,396
600
6,151
10,669
8,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
13
13
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
0
1
5.5
W
Anubis
Azempt EU
Anubis
5
0
3
6.5
L
Neith
JHuddyy
Neith
0
4
0
0
L
0
4
1
0.13
W
Sylvanus
Megaflemmli
Sylvanus
0
0
0
0
W
2
1
6
5
L
1
1
0
1
W
Cthulhu
ayzedeyezed
Cthulhu
1
0
1
1.5
L
Thor
hoocool
Thor
0
2
1
0.25
L
Set
k543ai
Set
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,012
Damage
37,496
54,433
Taken
43,250
26,713
Mitigated
23,597
13,010
Healing
27,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,351
5,839
0
8,479
11,263
4,550
1,266
1,245
10,018
0
82,038
W
Anubis
Azempt EU
Anubis
15,218
1,255
0
7,798
10,325
5,792
384
3,535
6,790
89,670
0
L
Neith
JHuddyy
Neith
5,368
2,493
0
3,068
8,820
1,740
196
238
8,582
0
54,508
L
3,317
361
0
1,025
12,706
5,102
521
8,912
3,794
36,311
0
W
Sylvanus
Megaflemmli
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
5,776
1,386
0
5,517
10,993
4,368
340
2,262
8,731
0
53,940
L
3,725
569
0
2,815
11,551
9,579
0
3,731
7,820
28,703
0
W
Cthulhu
ayzedeyezed
Cthulhu
6,151
1,173
0
5,469
10,669
8,887
80
0
10,669
58,316
0
L
Thor
hoocool
Thor
4,544
504
0
3,616
11,099
4,001
0
2,893
8,206
0
43,762
L
Set
k543ai
Set
4,058
2,085
0
2,486
10,257
6,291
37
5,595
4,662
0
43,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,333
Gold Earned
38,181
349
Minions Killed
482
0
Camps Cleared
0
1,347,721
Distance Traveled
1,102,764
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,440
674
140
10
0
259,800
4
W
Anubis
9,139
653
138
10
0
250,126
4
L
Neith
6,453
461
96
7
0
229,124
2
L
Maui
6,268
448
53
4
0
258,457
3
W
Sylvanus
3,115
223
0
0
0
0
0
W
Loki
8,091
578
94
7
0
312,470
3
L
Bacchus
6,664
476
46
3
0
273,362
1
W
Cthulhu
8,396
600
110
8
0
280,368
2
L
Thor
6,450
461
90
6
0
279,136
4
L
Set
6,498
464
64
5
0
307,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role