Player Matchup

Artemis
Artemis
CaUsAl_DiNo_BaNa
Artemis
Level 157
God Stats
2W - 5L
1,457 SR
Queue Stats
251W - 287L
1,439 Elo+
Party 2
Ravana
Ravana
ElDirt
Ravana
Level 109
God Stats
10W - 16L
1,432 SR
Queue Stats
143W - 161L
1,452 Elo+
Party 2
Khepri
Khepri
Jayyisilluminati
Khepri
Level 111
God Stats
6W - 6L
1,487 SR
Queue Stats
101W - 131L
1,367 Elo+
Party 2
Chang'e
Chang'e
Third_Edition_
Chang'e
Level 123
God Stats
9W - 7L
1,557 SR
Queue Stats
262W - 301L
1,405 Elo+
Party 2
Ra
Ra
sadthebonegod
Ra
Level 140
God Stats
3W - 7L
1,328 SR
Queue Stats
208W - 213L
1,499 Elo+
Party 2
Team Averages
Level 128
1,452 SR
1,432 Elo+

VS

Team Averages
Level 138
1,530 SR
1,505 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Ajax_137
Tyr
Level 117
God Stats
12W - 8L
1,788 SR
Queue Stats
336W - 300L
1,528 Elo+
Party 1
Bellona
Bellona
Alchemylord87
Bellona
Level 109
God Stats
4W - 10L
1,306 SR
Queue Stats
298W - 296L
1,524 Elo+
Party 1
Anubis
Anubis
JAOS2404
Anubis
Level 155
God Stats
2W - 1L
1,559 SR
Queue Stats
80W - 86L
1,461 Elo+
Party 3
Maui
Maui
Loki is the bes
Maui
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 145L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,765
477
3,678
5,478
1,778
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
ElDirt
Ravana
8
0 / 1 / 2
4,944
494
2,366
7,035
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
4,595
460
2,454
7,944
4,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 3 / 0
5,105
511
4,353
7,005
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 0
6,011
601
4,321
5,641
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
5 / 0 / 0
6,760
676
5,887
8,258
3,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 3
5,659
566
6,417
8,393
4,721
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
9
1 / 0 / 5
5,495
550
6,367
8,123
6,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
JAOS2404
Anubis
10
0 / 1 / 3
6,163
616
3,905
5,924
2,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 1
5,693
569
3,517
6,160
3,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
9
9
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
0
0
5
W
3
0
3
4.5
W
Bellona
1
0
5
3.5
L
0
2
0
0
L
Ravana
ElDirt
Ravana
0
1
2
1
W
Anubis
JAOS2404
Anubis
0
1
3
1.5
L
0
3
0
0
W
0
1
1
0.5
L
1
3
0
0.33
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,172
Damage
26,093
33,103
Taken
36,858
14,114
Mitigated
21,285
10,437
Healing
17,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,887
1,700
0
5,307
8,258
3,867
0
2,057
6,127
35,873
8,617
W
6,417
1,332
0
2,774
8,393
4,721
0
2,346
5,989
0
36,244
W
Bellona
6,367
3,292
0
3,615
8,123
6,305
0
2,152
5,925
0
27,748
L
3,678
2,023
0
2,032
5,478
1,778
0
467
5,011
0
27,520
L
Ravana
ElDirt
Ravana
2,366
554
0
3,270
7,035
2,469
0
1,404
5,631
0
24,000
W
Anubis
JAOS2404
Anubis
3,905
970
0
3,978
5,924
2,922
584
1,964
3,752
55,555
0
L
2,454
568
0
1,615
7,944
4,791
0
1,889
6,055
10,453
0
W
3,517
1,309
0
1,775
6,160
3,470
0
2,223
3,937
29,794
8,426
L
4,353
424
70
1,276
7,005
2,062
0
4,359
2,646
27,270
0
L
4,321
758
179
1,995
5,641
3,014
0
4,018
1,623
44,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,420
Gold Earned
29,770
277
Minions Killed
350
0
Camps Cleared
0
950,911
Distance Traveled
1,025,823
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,760
676
68
7
0
222,757
0
W
Tyr
5,659
566
66
7
0
207,170
1
W
Bellona
5,495
550
45
5
0
220,284
2
L
Artemis
4,765
477
61
6
0
155,444
1
L
Ravana
4,944
494
56
6
0
221,472
3
W
Anubis
6,163
616
104
10
0
166,530
1
L
Khepri
4,595
460
16
2
0
156,263
0
W
Maui
5,693
569
67
7
0
209,082
0
L
Chang'e
5,105
511
64
6
0
205,551
2
L
Ra
6,011
601
80
8
0
212,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role