Player Matchup

Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BooobL1ck
Chiron
Level 87
God Stats
65W - 40L
1,560 SR
Queue Stats
646W - 581L
1,496 Elo+
Party 1
Bacchus
Bacchus
Necro1o1
Bacchus
Level 58
God Stats
17W - 14L
1,516 SR
Queue Stats
220W - 226L
1,548 Elo+
Party 1
Poseidon
Poseidon
Ozeanzod
Poseidon
Level 160
God Stats
35W - 22L
1,701 SR
Queue Stats
709W - 764L
1,600 Elo+
Solo
King Arthur
King Arthur
PieFrey
King Arthur
Level 125
God Stats
149W - 140L
1,580 SR
Queue Stats
1,013W - 1,058L
1,550 Elo+
Solo
Team Averages
Level 116
1,571 SR
1,539 Elo+

VS

Team Averages
Level 76
1,478 SR
1,472 Elo+
Tyr
Tyr
HitMyAxe
Tyr
Level 94
God Stats
6W - 8L
1,546 SR
Queue Stats
122W - 112L
1,603 Elo+
Solo
Anubis
Anubis
NikolaY2800
Anubis
Level 82
God Stats
12W - 12L
1,537 SR
Queue Stats
37W - 52L
1,385 Elo+
Party 2
Hades
Hades
Ximcyr
Hades
Level 140
God Stats
19W - 10L
1,742 SR
Queue Stats
439W - 473L
1,566 Elo+
Solo
Ares
Ares
lebronjames1
Ares
Level 20
God Stats
7W - 14L
1,366 SR
Queue Stats
15W - 24L
1,388 Elo+
Party 2
Apollo
Apollo
Чекнутый
Apollo
Level 46
God Stats
3W - 11L
1,197 SR
Queue Stats
48W - 62L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
7 / 1 / 16
13,615
1,047
16,571
10,004
6,182
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
BooobL1ck
Chiron
20
10 / 0 / 17
14,831
1,141
26,444
7,210
4,364
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
Necro1o1
Bacchus
20
8 / 1 / 18
13,985
1,076
18,299
16,988
31,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Ozeanzod
Poseidon
20
6 / 2 / 14
14,958
1,151
28,698
14,573
7,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
PieFrey
King Arthur
20
0 / 2 / 23
12,889
991
9,568
15,889
22,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 3
12,027
925
6,576
18,518
21,388
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
18
0 / 10 / 5
12,182
937
15,834
25,912
13,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Ximcyr
Hades
18
2 / 8 / 4
12,837
987
18,357
25,368
14,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 1 / 4
11,853
912
3,343
7,740
9,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 12 / 1
12,686
976
12,279
25,859
11,730
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
23
31
Kills
6
6
Deaths
31
88
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
1
16
15
W
Chiron
BooobL1ck
Chiron
10
0
17
18.5
L
0
0
3
1.5
W
Bacchus
Necro1o1
Bacchus
8
1
18
17
L
Anubis
0
10
5
0.25
W
Poseidon
Ozeanzod
Poseidon
6
2
14
6.5
W
King Arthur
PieFrey
King Arthur
0
2
23
5.75
L
Hades
Ximcyr
Hades
2
8
4
0.5
L
0
1
4
2
L
4
12
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,580
Damage
56,389
64,664
Taken
103,397
72,330
Mitigated
70,549
25,825
Healing
11,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
16,571
1,045
10,590
5,744
10,004
6,182
0
7,245
2,759
31,405
0
W
Chiron
BooobL1ck
Chiron
26,444
10,859
1,040
2,206
7,210
4,364
0
4,954
2,256
0
48,566
L
6,576
817
0
1,039
18,518
21,388
0
9,268
9,250
0
24,645
W
Bacchus
Necro1o1
Bacchus
18,299
1,281
0
0
16,988
31,177
0
9,040
7,948
22,864
0
L
Anubis
15,834
1,135
0
2,784
25,912
13,463
0
17,048
8,864
49,475
0
W
Poseidon
Ozeanzod
Poseidon
28,698
5,709
327
1,795
14,573
7,655
0
7,420
7,153
80,049
0
W
King Arthur
PieFrey
King Arthur
9,568
893
0
4,123
15,889
22,952
0
8,875
7,014
0
24,520
L
Hades
Ximcyr
Hades
18,357
1,158
701
5,415
25,368
14,305
0
14,294
11,074
52,040
0
L
3,343
180
0
696
7,740
9,663
0
4,595
3,145
3,998
0
L
12,279
8,166
0
551
25,859
11,730
0
18,363
7,496
0
23,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,278
Gold Earned
61,585
251
Minions Killed
241
13
Camps Cleared
7
1,370,509
Distance Traveled
1,023,231
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,615
1,047
39
3
2
287,572
0
W
Chiron
14,831
1,141
56
4
2
273,572
1
L
Tyr
12,027
925
42
3
3
219,374
0
W
Bacchus
13,985
1,076
8
1
0
278,134
0
L
Anubis
12,182
937
71
5
2
220,459
2
W
Poseidon
14,958
1,151
122
9
8
245,789
2
W
King Arthur
12,889
991
26
2
1
285,442
1
L
Hades
12,837
987
94
7
2
232,883
2
L
Ares
11,853
912
1
0
0
129,745
0
L
Apollo
12,686
976
33
3
0
220,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role