Player Matchup

Aphrodite
Aphrodite
GreeeNsHineX
Aphrodite
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,746 Elo+
Party 1
Kukulkan
Kukulkan
ReDsHineX
Kukulkan
Level 140
God Stats
0W - 1L
1,424 SR
Queue Stats
60W - 49L
1,510 Elo+
Party 1
Raijin
Raijin
nerofullbuster19
Raijin
Level 113
God Stats
1W - 1L
1,704 SR
Queue Stats
52W - 43L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
peffe89
Cthulhu
Level 160
God Stats
8W - 7L
1,630 SR
Queue Stats
672W - 668L
1,413 Elo+
Solo
Rama
Rama
violetsHineX
Rama
Level 43
God Stats
1W - 2L
1,471 SR
Queue Stats
53W - 45L
1,508 Elo+
Party 1
Team Averages
Level 115
1,546 SR
1,538 Elo+

VS

Team Averages
Level 104
1,546 SR
1,448 Elo+
Poseidon
Poseidon
Angel23152914
Poseidon
Level 69
God Stats
2W - 2L
1,316 SR
Queue Stats
188W - 177L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
GEZOHNIDAS
Gilgamesh
Level 126
God Stats
4W - 1L
1,740 SR
Queue Stats
116W - 113L
1,452 Elo+
Solo
Aphrodite
Aphrodite
Hily3
Aphrodite
Level 128
God Stats
5W - 3L
1,699 SR
Queue Stats
240W - 239L
1,429 Elo+
Solo
Bacchus
Bacchus
HoSoDe
Bacchus
Level 108
God Stats
2W - 0L
1,446 SR
Queue Stats
13W - 12L
1,465 Elo+
Party 2
Vamana
Vamana
juanmamon
Vamana
Level 89
God Stats
1W - 0L
1,529 SR
Queue Stats
13W - 11L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GreeeNsHineX
Aphrodite
16
0 / 8 / 9
10,123
533
9,367
26,158
19,653
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
ReDsHineX
Kukulkan
19
5 / 9 / 9
12,596
663
25,348
21,912
9,977
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 11 / 10
13,669
719
15,184
25,217
10,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
peffe89
Cthulhu
20
11 / 4 / 6
14,172
746
25,331
38,718
40,535
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
2 / 11 / 9
12,220
643
18,255
26,440
11,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Angel23152914
Poseidon
20
11 / 7 / 21
14,616
769
38,668
22,428
11,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
GEZOHNIDAS
Gilgamesh
20
14 / 4 / 22
15,747
829
25,418
28,449
25,054
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Aphrodite
Hily3
Aphrodite
19
3 / 4 / 23
12,454
655
12,664
23,845
17,450
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
HoSoDe
Bacchus
20
6 / 6 / 29
13,483
710
20,329
27,344
45,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
juanmamon
Vamana
20
8 / 4 / 26
14,380
757
24,475
33,655
28,297
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
163
25
Kills
42
43
Deaths
25
43
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Angel23152914
Poseidon
11
7
21
3.07
W
Gilgamesh
GEZOHNIDAS
Gilgamesh
14
4
22
6.25
L
Aphrodite
GreeeNsHineX
Aphrodite
0
8
9
0.56
W
Aphrodite
Hily3
Aphrodite
3
4
23
3.63
W
Bacchus
HoSoDe
Bacchus
6
6
29
3.42
L
Kukulkan
ReDsHineX
Kukulkan
5
9
9
1.06
W
Vamana
juanmamon
Vamana
8
4
26
5.25
L
7
11
10
1.09
L
Cthulhu
peffe89
Cthulhu
11
4
6
3.5
L
2
11
9
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,485
Damage
121,554
138,445
Taken
135,721
92,212
Mitigated
127,516
50,350
Healing
64,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Angel23152914
Poseidon
38,668
6,348
5,221
6,385
22,428
11,702
1,673
15,289
7,139
73,537
0
W
Gilgamesh
GEZOHNIDAS
Gilgamesh
25,418
7,720
5,666
5,551
28,449
25,054
1,366
14,864
10,272
812
39,398
L
Aphrodite
GreeeNsHineX
Aphrodite
9,367
1,030
6,442
9,150
26,158
19,653
345
11,174
14,984
19,675
0
W
Aphrodite
Hily3
Aphrodite
12,664
3,908
11,860
11,470
23,845
17,450
1,504
16,992
6,853
31,583
0
W
Bacchus
HoSoDe
Bacchus
20,329
2,583
2,015
2,751
27,344
45,013
734
13,747
13,024
32,069
0
L
Kukulkan
ReDsHineX
Kukulkan
25,348
2,370
1,485
3,492
21,912
9,977
808
13,550
8,362
48,151
0
W
Vamana
juanmamon
Vamana
24,475
8,317
2,597
11,083
33,655
28,297
3,466
14,338
16,614
3,810
38,432
L
15,184
870
2,056
4,213
25,217
10,699
258
16,027
9,190
27,243
0
L
Cthulhu
peffe89
Cthulhu
25,331
2,340
1,301
17,085
38,718
40,535
406
17,437
21,281
54,470
0
L
18,255
10,499
930
4,196
26,440
11,348
563
16,318
10,122
0
35,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,780
Gold Earned
70,680
178
Minions Killed
195
0
Camps Cleared
0
1,471,946
Distance Traveled
1,722,600
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,616
769
74
4
0
330,432
1
W
Gilgamesh
15,747
829
22
1
0
330,080
0
L
Aphrodite
10,123
533
26
1
0
309,796
0
W
Aphrodite
12,454
655
40
2
0
346,903
3
W
Bacchus
13,483
710
21
1
0
354,239
0
L
Kukulkan
12,596
663
57
3
0
263,303
0
W
Vamana
14,380
757
38
2
0
360,946
0
L
Raijin
13,669
719
23
1
0
287,810
0
L
Cthulhu
14,172
746
43
2
0
354,610
4
L
Rama
12,220
643
29
2
0
256,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role