Player Matchup

Baron Samedi
Baron Samedi
Conboy012
Baron Samedi
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,783 Elo+
Party 1
Izanami
Izanami
CrimsonYuri
Izanami
Level 137
God Stats
0W - 3L
1,262 SR
Queue Stats
15W - 14L
1,675 Elo+
Party 1
Khepri
Khepri
MexiCaliStandOn
Khepri
Level 160
God Stats
22W - 13L
1,825 SR
Queue Stats
844W - 445L
1,753 Elo+
Party 1
Team Averages
Level 124
1,529 SR
1,737 Elo+

VS

Team Averages
Level 154
1,681 SR
1,626 Elo+
Cabrakan
Cabrakan
EvilMike
Cabrakan
Level 158
God Stats
4W - 0L
1,901 SR
Queue Stats
116W - 88L
1,590 Elo+
Party 2
Nu Wa
Nu Wa
Lυηαятιc
Nu Wa
Level 152
God Stats
5W - 3L
1,437 SR
Queue Stats
206W - 161L
1,684 Elo+
Party 2
Jing Wei
Jing Wei
Zenadie
Jing Wei
Level 152
God Stats
1W - 1L
1,705 SR
Queue Stats
88W - 66L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Conboy012
Baron Samedi
14
3 / 3 / 4
9,469
676
13,902
11,177
5,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
CrimsonYuri
Izanami
12
3 / 5 / 4
8,947
639
13,860
14,961
6,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 4 / 5
9,442
674
7,429
19,847
22,179
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EvilMike
Cabrakan
13
1 / 4 / 11
10,212
729
7,461
22,285
30,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 1 / 5
10,708
765
17,499
12,048
6,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Zenadie
Jing Wei
15
4 / 3 / 5
10,040
717
12,631
12,215
5,891
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
8
Kills
12
12
Deaths
8
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Conboy012
Baron Samedi
3
3
4
1.67
L
Izanami
CrimsonYuri
Izanami
3
5
4
1
W
Cabrakan
EvilMike
Cabrakan
1
4
11
1.63
W
7
1
5
9.5
L
2
4
5
1.13
W
Jing Wei
Zenadie
Jing Wei
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,191
Damage
37,591
45,985
Taken
46,548
34,635
Mitigated
42,316
10,351
Healing
7,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Conboy012
Baron Samedi
13,902
582
3,957
2,713
11,177
5,898
77
7,634
3,543
39,014
0
L
Izanami
CrimsonYuri
Izanami
13,860
9,038
0
985
14,961
6,558
781
8,660
6,301
0
50,636
W
Cabrakan
EvilMike
Cabrakan
7,461
1,316
0
2,124
22,285
30,233
0
8,994
13,291
11,680
0
W
17,499
3,769
316
2,200
12,048
6,192
1,244
6,524
5,524
54,790
0
L
7,429
509
905
1,791
19,847
22,179
0
8,959
10,888
17,097
0
W
Jing Wei
Zenadie
Jing Wei
12,631
9,398
0
3,088
12,215
5,891
1,824
6,415
5,800
0
42,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,858
Gold Earned
30,960
172
Minions Killed
151
7
Camps Cleared
4
666,056
Distance Traveled
737,561
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,469
676
58
4
3
241,818
2
L
Izanami
8,947
639
92
7
3
200,237
4
W
Cabrakan
10,212
729
8
1
0
223,397
3
W
Nu Wa
10,708
765
82
6
1
248,125
2
L
Khepri
9,442
674
22
2
1
224,001
2
W
Jing Wei
10,040
717
61
4
3
266,039
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role