Player Matchup

Cupid
Cupid
CONeverSummer
Cupid
Level 108
God Stats
34W - 18L
1,657 SR
Queue Stats
48W - 40L
1,570 Elo+
Solo
Odin
Odin
LeFrenchestFry
Odin
Level 142
God Stats
0W - 1L
1,482 SR
Queue Stats
77W - 84L
1,507 Elo+
Solo
Terra
Terra
Quasimofo888
Terra
Level 160
God Stats
35W - 33L
1,566 SR
Queue Stats
374W - 376L
1,548 Elo+
Solo
Lancelot
Lancelot
SOULxSLAYER15
Lancelot
Level 151
God Stats
5W - 11L
1,500 SR
Queue Stats
558W - 532L
1,581 Elo+
Solo
Kukulkan
Kukulkan
Thelight23
Kukulkan
Level 113
God Stats
10W - 8L
1,738 SR
Queue Stats
120W - 82L
1,623 Elo+
Solo
Team Averages
Level 135
1,589 SR
1,566 Elo+

VS

Team Averages
Level 151
1,682 SR
1,631 Elo+
Cupid
Cupid
ChewyCasper
Cupid
Level 160
God Stats
4W - 5L
1,830 SR
Queue Stats
184W - 115L
1,694 Elo+
Party 2
Bakasura
Bakasura
Eastpride81
Bakasura
Level 155
God Stats
2W - 0L
1,768 SR
Queue Stats
211W - 136L
1,719 Elo+
Party 2
Maui
Maui
MableLake
Maui
Level 160
God Stats
5W - 2L
1,852 SR
Queue Stats
151W - 72L
1,808 Elo+
Party 2
Thoth
Thoth
SeniorrDingDong
Thoth
Level 156
God Stats
9W - 17L
1,454 SR
Queue Stats
139W - 169L
1,472 Elo+
Party 1
Jormungandr
Jormungandr
solidus__3
Jormungandr
Level 125
God Stats
104W - 96L
1,505 SR
Queue Stats
169W - 178L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,143
649
6,150
10,077
4,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 1
6,812
619
3,751
14,040
7,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 3 / 1
7,445
677
4,049
13,321
10,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
SOULxSLAYER15
Lancelot
13
0 / 2 / 0
6,758
614
7,357
12,061
5,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Thelight23
Kukulkan
15
1 / 3 / 0
7,974
725
7,380
9,511
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 5
8,517
774
10,933
8,342
4,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Eastpride81
Bakasura
16
6 / 0 / 5
8,934
812
15,250
13,467
8,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
14
0 / 0 / 13
8,431
766
5,595
10,476
11,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 0 / 1
8,695
790
7,765
5,758
3,109
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
solidus__3
Jormungandr
16
5 / 0 / 3
8,508
773
10,060
9,383
9,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
17
17
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
3
1
5
5.5
W
Bakasura
Eastpride81
Bakasura
6
0
5
8.5
L
0
5
1
0.1
W
Maui
0
0
13
6.5
L
0
3
1
0.17
L
Lancelot
SOULxSLAYER15
Lancelot
0
2
0
0
W
3
0
1
3.5
L
Kukulkan
Thelight23
Kukulkan
1
3
0
0.33
W
Jormungandr
solidus__3
Jormungandr
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,687
Damage
49,603
59,010
Taken
47,426
30,851
Mitigated
36,097
11,664
Healing
12,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,150
3,572
46
2,746
10,077
4,091
1,040
3,812
5,566
0
32,269
W
10,933
6,104
0
1,539
8,342
4,067
560
1,673
6,575
0
37,849
W
Bakasura
Eastpride81
Bakasura
15,250
8,793
0
3,889
13,467
8,132
0
3,046
10,181
0
29,954
L
3,751
415
0
2,605
14,040
7,640
0
5,530
7,858
0
14,143
W
Maui
5,595
1,468
351
4,027
10,476
11,779
15
2,148
8,180
10,774
0
L
4,049
129
2,494
2,534
13,321
10,143
0
3,427
7,981
11,771
0
L
Lancelot
SOULxSLAYER15
Lancelot
7,357
902
0
539
12,061
5,724
0
4,579
7,095
0
19,179
W
7,765
33
0
1,432
5,758
3,109
1,148
2,397
3,216
41,115
0
L
Kukulkan
Thelight23
Kukulkan
7,380
471
0
700
9,511
3,253
0
5,666
3,661
40,507
0
W
Jormungandr
solidus__3
Jormungandr
10,060
4,302
0
1,344
9,383
9,010
473
1,775
7,383
38,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,132
Gold Earned
43,085
192
Minions Killed
254
0
Camps Cleared
0
1,091,917
Distance Traveled
1,176,215
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,143
649
61
6
0
196,637
4
W
Cupid
8,517
774
61
6
0
234,510
1
W
Bakasura
8,934
812
45
4
0
263,330
3
L
Odin
6,812
619
16
1
0
215,766
1
W
Maui
8,431
766
11
1
0
201,003
0
L
Terra
7,445
677
19
2
0
231,124
0
L
Lancelot
6,758
614
22
2
0
249,852
1
W
Thoth
8,695
790
93
8
0
245,518
0
L
Kukulkan
7,974
725
74
7
0
198,538
0
W
Jormungandr
8,508
773
44
4
0
231,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role