Player Matchup

Ra
Ra
Bronze II
 
Ra
Bronze II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
DC OTR
Kuzenbo
Silver IV
Level 133
God Stats
26W - 29L
1,471 SR
Queue Stats
72W - 103L
802 MMR
Solo
Medusa
Medusa
Gold V
Juice NYHC
Medusa
Gold V
Level 119
God Stats
11W - 11L
1,542 SR
Queue Stats
45W - 54L
1,209 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,504 SR
1,171 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,452 SR
953 MMR
Cabrakan
Cabrakan
Silver II
Darksamurai84
Cabrakan
Silver II
Level 107
God Stats
48W - 27L
1,593 SR
Queue Stats
69W - 69L
1,161 MMR
Party 1
Freya
Freya
Silver II
sheon088
Freya
Silver II
Level 111
God Stats
13W - 15L
1,253 SR
Queue Stats
53W - 52L
1,026 MMR
Party 1
Artemis
Artemis
Bronze II
xYOURE_ALL_DONEx
Artemis
Bronze II
Level 143
God Stats
9W - 14L
1,511 SR
Queue Stats
46W - 97L
671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
0 / 1 / 4
10,960
609
11,761
10,070
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
DC OTR
Kuzenbo
16
3 / 1 / 3
12,750
708
10,601
25,430
39,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
Juice NYHC
Medusa
17
4 / 3 / 3
11,866
659
17,546
17,447
8,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Baba YagaBaron SamediAtlasHeraKumbhakarna

VS

Bans
Chang'eAh Muzen CabNoxNeithZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Darksamurai84
Cabrakan
15
1 / 4 / 1
11,193
622
5,826
19,731
28,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
sheon088
Freya
16
2 / 3 / 2
10,990
611
18,194
16,892
8,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 0 / 2
10,591
588
14,416
10,748
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
7
Kills
5
5
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
4
2
W
Kuzenbo
DC OTR
Kuzenbo
3
1
3
4.5
L
Cabrakan
Darksamurai84
Cabrakan
1
4
1
0.38
W
Medusa
Juice NYHC
Medusa
4
3
3
1.83
L
Freya
sheon088
Freya
2
3
2
1
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,908
Damage
38,436
52,947
Taken
47,371
52,398
Mitigated
42,380
21,973
Healing
12,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,761
65
8,523
4,261
10,070
4,833
64
6,639
3,431
58,831
0
W
Kuzenbo
DC OTR
Kuzenbo
10,601
3,444
1,135
5,423
25,430
39,239
605
8,831
16,599
28,953
0
L
Cabrakan
Darksamurai84
Cabrakan
5,826
1,093
409
2,975
19,731
28,259
0
6,971
12,760
11,577
0
W
Medusa
Juice NYHC
Medusa
17,546
6,144
0
2,631
17,447
8,326
2,473
9,268
8,179
0
54,081
L
Freya
sheon088
Freya
18,194
5,597
0
6,319
16,892
8,779
48
9,417
7,475
67,455
0
L
14,416
3,982
0
3,114
10,748
5,342
0
6,701
4,047
0
55,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,576
Gold Earned
32,774
200
Minions Killed
181
9
Camps Cleared
5
953,014
Distance Traveled
925,592
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,960
609
100
6
5
353,411
5
W
Kuzenbo
12,750
708
39
2
1
315,483
6
L
Cabrakan
11,193
622
10
1
0
287,345
0
W
Medusa
11,866
659
61
3
3
284,120
2
L
Freya
10,990
611
114
6
2
302,402
3
L
Artemis
10,591
588
57
3
3
335,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role