Player Matchup

Anubis
Anubis
ArtimitiesLive
Anubis
Level 23
God Stats
3W - 0L
1,845 SR
Queue Stats
27W - 19L
1,526 Elo+
Party 2
Ishtar
Ishtar
ChaiMochii
Ishtar
Level 26
God Stats
18W - 12L
1,791 SR
Queue Stats
215W - 145L
1,697 Elo+
Party 3
Cliodhna
Cliodhna
DelTheHuman
Cliodhna
Level 101
God Stats
2W - 0L
1,771 SR
Queue Stats
99W - 57L
1,624 Elo+
Party 3
Arachne
Arachne
ViralxKilla
Arachne
Level 128
God Stats
9W - 1L
1,801 SR
Queue Stats
118W - 120L
1,518 Elo+
Party 2
Maui
Maui
YingaLing
Maui
Level 160
God Stats
5W - 7L
1,405 SR
Queue Stats
296W - 191L
1,727 Elo+
Party 3
Team Averages
Level 88
1,723 SR
1,619 Elo+

VS

Team Averages
Level 62
1,619 SR
1,527 Elo+
Kuzenbo
Kuzenbo
CajuNxRagezZ
Kuzenbo
Level 98
God Stats
0W - 1L
1,492 SR
Queue Stats
102W - 107L
1,498 Elo+
Party 1
Ne Zha
Ne Zha
ReeseRagez
Ne Zha
Level 107
God Stats
15W - 12L
1,590 SR
Queue Stats
174W - 188L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
Tenchikaimei
Cthulhu
Level 52
God Stats
22W - 30L
1,498 SR
Queue Stats
57W - 77L
1,475 Elo+
Party 1
Ravana
Ravana
Zodad
Ravana
Level 16
God Stats
0W - 2L
1,772 SR
Queue Stats
16W - 15L
1,695 Elo+
Party 1
Anhur
Anhur
hvacman
Anhur
Level 37
God Stats
6W - 7L
1,742 SR
Queue Stats
82W - 103L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 1
6,547
655
6,224
6,991
3,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
ChaiMochii
Ishtar
9
2 / 1 / 1
5,720
572
4,840
7,468
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
DelTheHuman
Cliodhna
10
2 / 2 / 2
5,987
599
3,552
7,289
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
ViralxKilla
Arachne
11
4 / 1 / 0
6,243
624
6,883
6,808
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
10
2 / 1 / 3
6,090
609
3,229
6,113
3,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CajuNxRagezZ
Kuzenbo
8
0 / 2 / 2
5,062
506
2,864
9,573
6,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
ReeseRagez
Ne Zha
10
3 / 4 / 0
6,258
626
5,326
10,317
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Tenchikaimei
Cthulhu
6
0 / 2 / 0
4,286
429
1,252
4,570
2,107
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
Zodad
Ravana
10
2 / 4 / 1
5,753
575
3,249
5,084
2,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
hvacman
Anhur
9
2 / 3 / 0
5,468
547
4,838
7,030
2,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
15
Kills
7
7
Deaths
15
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
L
Kuzenbo
CajuNxRagezZ
Kuzenbo
0
2
2
0.5
W
Ishtar
ChaiMochii
Ishtar
2
1
1
2.5
W
Cliodhna
DelTheHuman
Cliodhna
2
2
2
1.5
L
Ne Zha
ReeseRagez
Ne Zha
3
4
0
0.75
L
Cthulhu
Tenchikaimei
Cthulhu
0
2
0
0
W
Arachne
ViralxKilla
Arachne
4
1
0
4
W
Maui
2
1
3
3.5
L
Ravana
Zodad
Ravana
2
4
1
0.63
L
Anhur
hvacman
Anhur
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,728
Damage
17,529
34,669
Taken
36,574
13,304
Mitigated
17,422
16,065
Healing
7,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,224
643
0
3,381
6,991
3,216
0
491
6,500
49,347
0
L
Kuzenbo
CajuNxRagezZ
Kuzenbo
2,864
1,268
0
2,000
9,573
6,465
0
4,600
4,973
12,928
0
W
Ishtar
ChaiMochii
Ishtar
4,840
3,244
0
3,600
7,468
1,587
0
919
6,549
0
36,548
W
Cliodhna
DelTheHuman
Cliodhna
3,552
730
0
2,784
7,289
2,236
0
145
7,144
0
33,543
L
Ne Zha
ReeseRagez
Ne Zha
5,326
2,299
0
2,106
10,317
4,058
0
748
9,569
0
46,674
L
Cthulhu
Tenchikaimei
Cthulhu
1,252
330
0
1,418
4,570
2,107
0
0
4,570
13,303
0
W
Arachne
ViralxKilla
Arachne
6,883
5,255
0
3,506
6,808
2,709
220
1,497
5,311
0
34,240
W
Maui
3,229
798
238
2,556
6,113
3,556
0
1,064
5,049
18,710
1,366
L
Ravana
Zodad
Ravana
3,249
957
0
325
5,084
2,013
0
3,212
1,872
0
28,874
L
Anhur
hvacman
Anhur
4,838
2,609
0
1,154
7,030
2,779
0
758
6,272
0
35,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,587
Gold Earned
26,827
317
Minions Killed
255
0
Camps Cleared
0
1,006,201
Distance Traveled
915,245
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,547
655
87
9
0
183,649
2
L
Kuzenbo
5,062
506
15
2
0
195,212
0
W
Ishtar
5,720
572
68
7
0
175,281
2
W
Cliodhna
5,987
599
80
8
0
235,056
1
L
Ne Zha
6,258
626
91
9
0
229,239
1
L
Cthulhu
4,286
429
32
3
0
114,552
0
W
Arachne
6,243
624
58
6
0
196,487
1
W
Maui
6,090
609
24
2
0
215,728
2
L
Ravana
5,753
575
50
5
0
204,183
6
L
Anhur
5,468
547
67
7
0
172,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role