Player Matchup

Kumbhakarna
Kumbhakarna
Eclypse105
Kumbhakarna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,533 Elo+
Party 3
Guan Yu
Guan Yu
ErlongerDønger
Guan Yu
Level 22
God Stats
1W - 0L
1,895 SR
Queue Stats
22W - 9L
1,722 Elo+
Party 3
Agni
Agni
Popcorngoddess
Agni
Level 125
God Stats
5W - 2L
1,359 SR
Queue Stats
380W - 240L
1,684 Elo+
Party 3
Awilix
Awilix
Waaaaaler
Awilix
Level 108
God Stats
2W - 2L
1,330 SR
Queue Stats
340W - 328L
1,442 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XistenZ89
Morgan Le Fay
Level 128
God Stats
7W - 2L
1,588 SR
Queue Stats
368W - 391L
1,447 Elo+
Party 1
Team Averages
Level 82
1,534 SR
1,565 Elo+

VS

Team Averages
Level 78
1,571 SR
1,465 Elo+
Zhong Kui
Zhong Kui
Cyxrt23
Zhong Kui
Level 63
God Stats
4W - 4L
1,530 SR
Queue Stats
201W - 200L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
UlfBeard
Cthulhu
Level 83
God Stats
5W - 3L
1,785 SR
Queue Stats
119W - 101L
1,474 Elo+
Party 2
Guan Yu
Guan Yu
gusdead
Guan Yu
Level 104
God Stats
6W - 7L
1,511 SR
Queue Stats
574W - 622L
1,394 Elo+
Solo
Raijin
Raijin
xSSx BARNFii3LD
Raijin
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 76L
1,476 Elo+
Party 2
Hades
Hades
xT4s
Hades
Level 95
God Stats
2W - 3L
1,527 SR
Queue Stats
256W - 224L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Eclypse105
Kumbhakarna
20
4 / 2 / 26
12,023
707
6,888
32,446
27,827
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
4 / 4 / 28
12,191
717
24,672
34,570
47,957
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
14 / 3 / 18
13,665
804
39,010
21,687
10,816
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
Waaaaaler
Awilix
17
5 / 6 / 15
11,615
683
9,949
19,764
9,133
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
XistenZ89
Morgan Le Fay
20
11 / 2 / 19
13,496
794
33,063
23,117
12,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cyxrt23
Zhong Kui
19
4 / 10 / 10
12,277
722
24,409
28,443
18,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
UlfBeard
Cthulhu
19
4 / 7 / 8
11,364
668
22,100
28,680
38,001
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
gusdead
Guan Yu
12
1 / 6 / 1
8,832
520
5,205
28,555
24,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 8 / 6
11,413
671
15,325
18,034
8,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
xT4s
Hades
20
5 / 7 / 7
12,234
720
29,043
26,445
25,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
48
38
Kills
16
17
Deaths
38
106
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Cyxrt23
Zhong Kui
4
10
10
0.9
W
Kumbhakarna
Eclypse105
Kumbhakarna
4
2
26
8.5
W
4
4
28
4.5
W
14
3
18
7.67
L
Cthulhu
UlfBeard
Cthulhu
4
7
8
1.14
W
Awilix
Waaaaaler
Awilix
5
6
15
2.08
W
Morgan Le Fay
XistenZ89
Morgan Le Fay
11
2
19
10.25
L
Guan Yu
gusdead
Guan Yu
1
6
1
0.25
L
2
8
6
0.63
L
Hades
xT4s
Hades
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,582
Damage
96,082
131,584
Taken
130,157
107,969
Mitigated
114,509
69,296
Healing
42,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Cyxrt23
Zhong Kui
24,409
2,405
2,171
6,854
28,443
18,285
650
17,503
10,940
36,416
0
W
Kumbhakarna
Eclypse105
Kumbhakarna
6,888
1,240
2,628
2,760
32,446
27,827
450
26,825
5,232
12,655
0
W
24,672
4,430
27,759
15,419
34,570
47,957
581
19,958
13,987
0
31,685
W
39,010
4,954
4,288
1,691
21,687
10,816
1,542
16,147
5,306
76,866
0
L
Cthulhu
UlfBeard
Cthulhu
22,100
1,067
4,235
2,867
28,680
38,001
0
16,737
11,943
49,163
0
W
Awilix
Waaaaaler
Awilix
9,949
2,228
5,163
1,358
19,764
9,133
207
12,930
6,594
0
13,888
W
Morgan Le Fay
XistenZ89
Morgan Le Fay
33,063
7,604
3,000
5,230
23,117
12,236
3,139
13,222
9,588
67,085
0
L
Guan Yu
gusdead
Guan Yu
5,205
841
4,399
9,925
28,555
24,968
80
17,069
11,486
0
8,571
L
15,325
1,650
1,171
1,283
18,034
8,162
487
13,023
5,011
35,997
0
L
Hades
xT4s
Hades
29,043
1,667
2,456
7,054
26,445
25,093
462
14,629
11,816
47,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,990
Gold Earned
56,120
168
Minions Killed
164
0
Camps Cleared
0
1,608,034
Distance Traveled
1,274,102
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,277
722
34
2
0
251,095
1
W
Kumbhakarna
12,023
707
12
1
0
325,677
0
W
Guan Yu
12,191
717
16
1
0
348,665
0
W
Agni
13,665
804
75
4
0
301,798
4
L
Cthulhu
11,364
668
37
2
0
303,899
1
W
Awilix
11,615
683
7
0
0
311,426
0
W
Morgan Le Fay
13,496
794
58
3
0
320,468
0
L
Guan Yu
8,832
520
9
1
0
215,185
0
L
Raijin
11,413
671
40
2
0
241,026
0
L
Hades
12,234
720
44
3
0
262,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role