Player Matchup

Maui
Maui
AngelCrossroads
Maui
Level 20
God Stats
1W - 1L
1,851 SR
Queue Stats
4W - 8L
1,271 Elo+
Party 2
Achilles
Achilles
BeenBombin
Achilles
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 113L
1,601 Elo+
Party 2
Discordia
Discordia
KraftMacAndChee
Discordia
Level 109
God Stats
9W - 14L
1,439 SR
Queue Stats
145W - 148L
1,535 Elo+
Party 2
Lancelot
Lancelot
YamiProphecy
Lancelot
Level 130
God Stats
3W - 5L
1,488 SR
Queue Stats
165W - 145L
1,590 Elo+
Solo
Neith
Neith
commander455
Neith
Level 157
God Stats
1W - 3L
1,543 SR
Queue Stats
52W - 63L
1,483 Elo+
Solo
Team Averages
Level 115
1,564 SR
1,496 Elo+

VS

Team Averages
Level 66
1,592 SR
1,534 Elo+
Ravana
Ravana
DrRob18
Ravana
Level 121
God Stats
6W - 0L
1,688 SR
Queue Stats
158W - 110L
1,566 Elo+
Party 1
Maui
Maui
PruneMan
Maui
Level 64
God Stats
8W - 1L
1,722 SR
Queue Stats
169W - 112L
1,561 Elo+
Party 1
Zeus
Zeus
Rebelion XZY
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,512 Elo+
Solo
Xbalanque
Xbalanque
drpat
Xbalanque
Level 105
God Stats
35W - 23L
1,654 SR
Queue Stats
345W - 286L
1,568 Elo+
Party 1
Bacchus
Bacchus
nine_months
Bacchus
Level 13
God Stats
8W - 19L
1,396 SR
Queue Stats
209W - 229L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
8,996
692
7,122
12,998
8,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
BeenBombin
Achilles
18
6 / 2 / 2
10,285
791
15,900
19,226
24,517
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
KraftMacAndChee
Discordia
16
0 / 2 / 7
8,938
688
8,815
7,399
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
YamiProphecy
Lancelot
14
0 / 4 / 2
8,190
630
9,578
14,615
8,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 2 / 2
9,377
721
9,129
8,810
5,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DrRob18
Ravana
17
4 / 1 / 7
9,779
752
9,023
13,168
12,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Maui
16
0 / 0 / 12
9,755
750
5,485
15,727
20,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 4 / 7
9,534
733
11,076
12,143
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
drpat
Xbalanque
18
8 / 2 / 6
10,690
822
18,278
13,389
7,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
nine_months
Bacchus
16
1 / 4 / 10
9,585
737
9,737
17,200
12,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
11
Kills
16
16
Deaths
11
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
Achilles
BeenBombin
Achilles
6
2
2
3.5
W
Ravana
DrRob18
Ravana
4
1
7
7.5
L
Discordia
KraftMacAndChee
Discordia
0
2
7
1.75
W
Maui
0
0
12
6
W
3
4
7
1.63
L
Lancelot
YamiProphecy
Lancelot
0
4
2
0.25
L
2
2
2
1.5
W
Xbalanque
drpat
Xbalanque
8
2
6
5.5
W
Bacchus
nine_months
Bacchus
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,544
Damage
53,599
63,048
Taken
71,627
49,619
Mitigated
58,888
5,725
Healing
14,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,122
1,127
0
500
12,998
8,474
0
6,600
6,222
12,812
727
L
Achilles
BeenBombin
Achilles
15,900
2,291
0
1,929
19,226
24,517
41
6,816
11,960
114
38,299
W
Ravana
DrRob18
Ravana
9,023
1,630
0
3,047
13,168
12,986
827
2,232
10,936
0
25,935
L
Discordia
KraftMacAndChee
Discordia
8,815
110
0
21
7,399
3,456
0
3,536
3,807
20,788
0
W
Maui
5,485
1,133
0
4,425
15,727
20,816
0
2,699
13,028
11,516
0
W
11,076
802
0
250
12,143
5,407
153
3,152
8,991
40,173
0
L
Lancelot
YamiProphecy
Lancelot
9,578
1,057
0
1,490
14,615
8,047
0
6,386
8,099
0
23,849
L
9,129
2,963
0
1,785
8,810
5,125
1,129
2,960
5,670
0
41,419
W
Xbalanque
drpat
Xbalanque
18,278
8,733
0
2,370
13,389
7,370
2,052
2,923
10,466
0
47,656
W
Bacchus
nine_months
Bacchus
9,737
1,399
366
3,806
17,200
12,309
155
4,776
12,424
38,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,786
Gold Earned
49,343
213
Minions Killed
249
0
Camps Cleared
0
1,272,961
Distance Traveled
1,418,628
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,996
692
20
2
0
208,617
1
L
Achilles
10,285
791
48
4
0
297,221
1
W
Ravana
9,779
752
49
4
0
300,640
5
L
Discordia
8,938
688
38
3
0
281,611
2
W
Maui
9,755
750
12
1
0
298,375
0
W
Zeus
9,534
733
71
5
0
270,874
3
L
Lancelot
8,190
630
30
2
0
278,785
1
L
Neith
9,377
721
77
6
0
206,727
3
W
Xbalanque
10,690
822
66
5
0
278,152
4
W
Bacchus
9,585
737
51
4
0
270,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role