Player Matchup

Scylla
Scylla
Das_Sturm
Scylla
Level 87
God Stats
12W - 14L
1,457 SR
Queue Stats
118W - 153L
1,355 Elo+
Party 1
Nike
Nike
Pakocerati
Nike
Level 141
God Stats
0W - 4L
1,524 SR
Queue Stats
38W - 39L
1,429 Elo+
Solo
Maui
Maui
Pertle51991
Maui
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 188L
1,376 Elo+
Party 1
Skadi
Skadi
RondeezNwTS
Skadi
Level 25
God Stats
0W - 1L
1,270 SR
Queue Stats
4W - 8L
1,345 Elo+
Solo
Sol
Sol
Xannaas
Sol
Level 9
God Stats
29W - 30L
1,228 SR
Queue Stats
41W - 50L
1,268 Elo+
Solo
Team Averages
Level 82
1,396 SR
1,354 Elo+

VS

Team Averages
Level 85
1,467 SR
1,438 Elo+
Danzaburou
Danzaburou
DyzzXO
Danzaburou
Level 56
God Stats
20W - 26L
1,434 SR
Queue Stats
65W - 86L
1,366 Elo+
Solo
Awilix
Awilix
El Piruslirus
Awilix
Level 137
God Stats
8W - 15L
1,312 SR
Queue Stats
343W - 385L
1,465 Elo+
Solo
Bacchus
Bacchus
JohnDough007
Bacchus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,464 Elo+
Solo
Hades
Hades
Vudu Priest
Hades
Level 158
God Stats
3W - 1L
1,518 SR
Queue Stats
502W - 525L
1,492 Elo+
Solo
Neith
Neith
YummyCookie800
Neith
Level 49
God Stats
17W - 9L
1,569 SR
Queue Stats
59W - 63L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Das_Sturm
Scylla
13
0 / 2 / 1
6,944
694
4,845
5,129
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 0
6,858
686
8,754
15,119
9,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 4 / 2
7,377
738
2,650
11,396
11,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 5 / 1
7,437
744
8,812
10,532
4,459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
12
0 / 5 / 0
6,883
688
3,090
7,882
3,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DyzzXO
Danzaburou
15
3 / 0 / 12
8,610
861
9,367
7,053
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
7 / 0 / 8
9,233
923
6,374
8,874
4,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
JohnDough007
Bacchus
14
3 / 1 / 10
8,454
845
4,362
9,956
11,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 2 / 8
8,523
852
11,038
10,627
6,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 0 / 8
8,544
854
10,356
8,109
4,141
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
69
2
Kills
23
23
Deaths
3
4
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Scylla
Das_Sturm
Scylla
0
2
1
0.25
W
Danzaburou
DyzzXO
Danzaburou
3
0
12
9
W
7
0
8
11
W
Bacchus
JohnDough007
Bacchus
3
1
10
8
L
1
7
0
0.14
L
0
4
2
0.25
L
1
5
1
0.3
W
4
2
8
4
L
Sol
0
5
0
0
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,151
Damage
41,497
50,058
Taken
44,619
30,485
Mitigated
29,861
5,330
Healing
12,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Das_Sturm
Scylla
4,845
156
0
0
5,129
2,173
0
1,394
3,735
17,425
0
W
Danzaburou
DyzzXO
Danzaburou
9,367
2,876
89
3,818
7,053
3,330
624
1,816
5,123
0
29,362
W
6,374
2,600
0
0
8,874
4,110
76
843
7,991
0
45,968
W
Bacchus
JohnDough007
Bacchus
4,362
1,209
0
1,010
9,956
11,773
295
3,313
6,478
10,904
0
L
8,754
1,502
0
1,696
15,119
9,027
0
3,164
11,955
74
23,655
L
2,650
492
0
1,850
11,396
11,601
0
2,913
8,483
8,763
0
L
8,812
3,648
0
670
10,532
4,459
0
3,159
7,373
0
28,716
W
11,038
772
128
3,674
10,627
6,507
1,094
2,918
7,621
34,519
0
L
Sol
3,090
1,300
0
1,114
7,882
3,225
0
4,770
3,112
17,544
0
W
10,356
6,005
0
4,128
8,109
4,141
65
1,201
6,762
0
25,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,499
Gold Earned
43,364
175
Minions Killed
234
0
Camps Cleared
0
917,636
Distance Traveled
1,059,683
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,944
694
49
5
0
198,205
1
W
Danzaburou
8,610
861
56
6
0
211,021
1
W
Awilix
9,233
923
77
8
0
238,486
1
W
Bacchus
8,454
845
11
1
0
208,809
4
L
Nike
6,858
686
30
3
0
195,311
3
L
Maui
7,377
738
11
1
0
202,928
1
L
Skadi
7,437
744
51
5
0
196,456
0
W
Hades
8,523
852
45
5
0
202,874
1
L
Sol
6,883
688
34
3
0
124,736
1
W
Neith
8,544
854
45
5
0
198,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role