Player Matchup

Bacchus
Bacchus
FattyDabbs
Bacchus
Level 108
God Stats
9W - 13L
1,428 SR
Queue Stats
291W - 314L
1,431 Elo+
Party 2
Heimdallr
Heimdallr
GeroX1
Heimdallr
Level 57
God Stats
1W - 7L
1,244 SR
Queue Stats
132W - 145L
1,461 Elo+
Party 1
Freya
Freya
SolitaireSoul
Freya
Level 89
God Stats
36W - 31L
1,545 SR
Queue Stats
173W - 185L
1,476 Elo+
Party 1
Chang'e
Chang'e
a17nas
Chang'e
Level 129
God Stats
9W - 9L
1,544 SR
Queue Stats
233W - 272L
1,415 Elo+
Party 2
Thor
Thor
jackhud48
Thor
Level 53
God Stats
4W - 7L
1,622 SR
Queue Stats
6W - 12L
1,465 Elo+
Solo
Team Averages
Level 87
1,477 SR
1,450 Elo+

VS

Team Averages
Level 92
1,431 SR
1,489 Elo+
Anhur
Anhur
 
Anhur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Baltazorh
Sun Wukong
Level 63
God Stats
18W - 11L
1,461 SR
Queue Stats
157W - 149L
1,448 Elo+
Solo
Agni
Agni
DavidGF
Agni
Level 126
God Stats
2W - 0L
1,504 SR
Queue Stats
59W - 59L
1,472 Elo+
Party 3
Thor
Thor
LGN1223
Thor
Level 41
God Stats
7W - 4L
1,434 SR
Queue Stats
29W - 23L
1,559 Elo+
Solo
Loki
Loki
thenahimxx
Loki
Level 88
God Stats
4W - 8L
1,255 SR
Queue Stats
57W - 59L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FattyDabbs
Bacchus
17
4 / 2 / 6
12,235
471
11,010
16,528
24,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
GeroX1
Heimdallr
16
1 / 8 / 2
10,754
414
15,964
19,993
7,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
3 / 5 / 1
12,535
482
11,747
23,479
10,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
a17nas
Chang'e
17
0 / 6 / 2
10,933
421
13,068
24,059
16,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thor
19
6 / 3 / 2
12,263
472
16,678
21,532
10,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
8 / 4 / 3
13,874
534
20,746
23,828
10,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Baltazorh
Sun Wukong
20
5 / 4 / 2
13,599
523
19,436
26,397
19,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
DavidGF
Agni
20
8 / 2 / 4
14,296
550
23,885
14,795
8,220
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
LGN1223
Thor
18
1 / 1 / 10
11,838
455
9,355
21,797
26,856
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
2 / 3 / 4
12,975
499
10,515
24,893
12,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
14
Kills
24
24
Deaths
14
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
4
3
2.38
W
Sun Wukong
Baltazorh
Sun Wukong
5
4
2
1.5
W
Agni
DavidGF
Agni
8
2
4
5
L
Bacchus
FattyDabbs
Bacchus
4
2
6
3.5
L
Heimdallr
GeroX1
Heimdallr
1
8
2
0.25
W
Thor
LGN1223
Thor
1
1
10
6
L
3
5
1
0.7
L
Chang'e
a17nas
Chang'e
0
6
2
0.17
L
Thor
6
3
2
2.33
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,467
Damage
83,937
105,591
Taken
111,710
68,738
Mitigated
77,574
30,168
Healing
37,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
20,746
9,635
0
8,388
23,828
10,620
4,308
3,989
19,839
0
124,984
W
Sun Wukong
Baltazorh
Sun Wukong
19,436
4,274
0
10,131
26,397
19,365
2,236
9,392
17,005
0
101,607
W
Agni
DavidGF
Agni
23,885
2,115
93
2,928
14,795
8,220
613
7,485
7,310
129,920
0
L
Bacchus
FattyDabbs
Bacchus
11,010
1,185
0
2,065
16,528
24,240
0
6,762
9,766
34,292
0
L
Heimdallr
GeroX1
Heimdallr
15,964
7,523
0
3,768
19,993
7,148
0
0
19,993
0
79,311
W
Thor
LGN1223
Thor
9,355
1,510
381
2,685
21,797
26,856
0
7,818
13,979
0
46,484
L
11,747
3,256
0
7,229
23,479
10,792
584
11,984
11,495
100,077
0
L
Chang'e
a17nas
Chang'e
13,068
837
848
9,340
24,059
16,492
0
1,676
22,383
88,261
0
L
Thor
16,678
1,462
0
6,918
21,532
10,066
0
3,463
18,069
0
101,051
W
10,515
3,044
0
12,832
24,893
12,513
640
7,141
17,752
0
133,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,720
Gold Earned
66,582
644
Minions Killed
784
0
Camps Cleared
0
2,250,594
Distance Traveled
2,572,537
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,874
534
175
7
0
453,660
9
W
Sun Wukong
13,599
523
178
7
0
474,221
2
W
Agni
14,296
550
207
8
0
544,825
4
L
Bacchus
12,235
471
40
2
0
512,813
3
L
Heimdallr
10,754
414
149
6
0
382,905
4
W
Thor
11,838
455
46
2
0
603,374
10
L
Freya
12,535
482
167
6
0
459,974
0
L
Chang'e
10,933
421
163
6
0
406,625
2
L
Thor
12,263
472
125
5
0
488,277
3
W
Loki
12,975
499
178
7
0
496,457
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role