Player Matchup

Sun Wukong
Sun Wukong
Bonekeeper12
Sun Wukong
Level 67
God Stats
0W - 3L
1,429 SR
Queue Stats
4W - 9L
1,405 Elo+
Party 2
Cthulhu
Cthulhu
GwasIce
Cthulhu
Level 109
God Stats
6W - 5L
1,468 SR
Queue Stats
212W - 189L
1,535 Elo+
Party 2
Skadi
Skadi
Mrawesome0610
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,539 Elo+
Solo
Vulcan
Vulcan
TeamGwas
Vulcan
Level 147
God Stats
6W - 3L
1,628 SR
Queue Stats
99W - 92L
1,529 Elo+
Party 2
Cerberus
Cerberus
afcbraga
Cerberus
Level 89
God Stats
0W - 1L
1,698 SR
Queue Stats
12W - 30L
1,310 Elo+
Solo
Team Averages
Level 88
1,545 SR
1,464 Elo+

VS

Team Averages
Level 88
1,699 SR
1,626 Elo+
Kukulkan
Kukulkan
Audi Stage 4
Kukulkan
Level 16
God Stats
4W - 1L
1,805 SR
Queue Stats
11W - 19L
1,442 Elo+
Solo
Geb
Geb
BotPunchules
Geb
Level 142
God Stats
6W - 2L
1,560 SR
Queue Stats
142W - 83L
1,685 Elo+
Party 1
Mulan
Mulan
GC2MT
Mulan
Level 138
God Stats
6W - 9L
1,631 SR
Queue Stats
407W - 213L
1,676 Elo+
Party 1
Cernunnos
Cernunnos
MiracleJF
Cernunnos
Level 105
God Stats
16W - 7L
1,689 SR
Queue Stats
593W - 349L
1,687 Elo+
Party 1
Gilgamesh
Gilgamesh
mlgintervention
Gilgamesh
Level 38
God Stats
17W - 7L
1,809 SR
Queue Stats
321W - 149L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bonekeeper12
Sun Wukong
15
1 / 5 / 4
9,340
623
5,475
20,544
17,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
GwasIce
Cthulhu
17
1 / 2 / 9
10,198
680
14,394
17,970
13,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
8 / 2 / 3
11,198
747
18,741
18,233
9,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
TeamGwas
Vulcan
17
1 / 2 / 7
10,730
715
16,294
10,971
5,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
afcbraga
Cerberus
16
2 / 4 / 5
9,587
639
5,338
16,302
9,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Audi Stage 4
Kukulkan
18
3 / 4 / 3
10,713
714
9,496
9,668
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 2 / 11
10,689
713
9,036
16,565
13,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
GC2MT
Mulan
18
3 / 4 / 5
10,894
726
18,106
20,220
20,402
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
MiracleJF
Cernunnos
20
5 / 0 / 7
11,616
774
24,730
16,112
7,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
mlgintervention
Gilgamesh
17
3 / 3 / 8
11,634
776
12,405
18,011
13,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
49
13
Kills
15
15
Deaths
13
28
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Audi Stage 4
Kukulkan
3
4
3
1.13
L
Sun Wukong
Bonekeeper12
Sun Wukong
1
5
4
0.6
W
1
2
11
3.25
W
Mulan
GC2MT
Mulan
3
4
5
1.38
L
Cthulhu
GwasIce
Cthulhu
1
2
9
2.75
W
Cernunnos
MiracleJF
Cernunnos
5
0
7
8.5
L
8
2
3
4.75
L
Vulcan
TeamGwas
Vulcan
1
2
7
2.25
L
Cerberus
afcbraga
Cerberus
2
4
5
1.13
W
Gilgamesh
mlgintervention
Gilgamesh
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,242
Damage
73,773
84,020
Taken
80,576
55,150
Mitigated
59,555
10,946
Healing
22,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Audi Stage 4
Kukulkan
9,496
869
0
223
9,668
4,309
814
3,706
5,821
47,159
0
L
Sun Wukong
Bonekeeper12
Sun Wukong
5,475
560
0
2,888
20,544
17,204
0
3,645
16,847
0
15,281
W
9,036
576
65
3,322
16,565
13,002
78
8,276
8,073
26,055
0
W
Mulan
GC2MT
Mulan
18,106
1,687
359
5,959
20,220
20,402
0
9,065
10,771
750
44,650
L
Cthulhu
GwasIce
Cthulhu
14,394
1,207
1,765
3,851
17,970
13,463
813
4,998
12,972
39,131
0
W
Cernunnos
MiracleJF
Cernunnos
24,730
12,064
0
7,955
16,112
7,983
1,152
4,493
11,338
42
87,568
L
18,741
6,145
0
250
18,233
9,221
2,264
3,395
14,772
0
52,655
L
Vulcan
TeamGwas
Vulcan
16,294
5,157
0
250
10,971
5,976
533
2,900
8,071
60,308
0
L
Cerberus
afcbraga
Cerberus
5,338
200
0
1,942
16,302
9,286
0
4,597
11,705
17,609
0
W
Gilgamesh
mlgintervention
Gilgamesh
12,405
2,952
2,205
2,046
18,011
13,859
826
9,105
8,547
211
33,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,053
Gold Earned
55,546
291
Minions Killed
326
0
Camps Cleared
0
1,516,342
Distance Traveled
1,489,623
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,713
714
92
6
0
257,507
1
L
Sun Wukong
9,340
623
26
2
0
293,151
0
W
Geb
10,689
713
23
2
0
326,425
3
W
Mulan
10,894
726
56
4
0
290,508
2
L
Cthulhu
10,198
680
66
4
0
335,699
5
W
Cernunnos
11,616
774
115
8
0
293,124
1
L
Skadi
11,198
747
81
5
0
319,364
1
L
Vulcan
10,730
715
92
6
0
293,774
0
L
Cerberus
9,587
639
26
2
0
274,354
0
W
Gilgamesh
11,634
776
40
3
0
322,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role