Player Matchup

Ishtar
Ishtar
Bman__Jeez
Ishtar
Level 98
God Stats
8W - 10L
1,486 SR
Queue Stats
274W - 275L
1,444 Elo+
Party 3
Maui
Maui
LowiQPlayz
Maui
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 208L
1,481 Elo+
Party 3
Camazotz
Camazotz
Nekojin88
Camazotz
Level 103
God Stats
2W - 1L
1,484 SR
Queue Stats
331W - 342L
1,430 Elo+
Party 4
Chang'e
Chang'e
Yowaii_mo_
Chang'e
Level 101
God Stats
27W - 34L
1,523 SR
Queue Stats
580W - 481L
1,460 Elo+
Party 4
Guan Yu
Guan Yu
dein_MeTT_BroT
Guan Yu
Level 148
God Stats
12W - 5L
1,527 SR
Queue Stats
955W - 883L
1,485 Elo+
Party 4
Team Averages
Level 108
1,504 SR
1,460 Elo+

VS

Team Averages
Level 103
1,575 SR
1,499 Elo+
Cliodhna
Cliodhna
EskimoDubZ
Cliodhna
Level 129
God Stats
4W - 1L
1,920 SR
Queue Stats
289W - 262L
1,522 Elo+
Party 2
Ishtar
Ishtar
Kbranno
Ishtar
Level 108
God Stats
2W - 2L
1,349 SR
Queue Stats
170W - 174L
1,498 Elo+
Party 1
Anubis
Anubis
chaoz190790
Anubis
Level 98
God Stats
2W - 5L
1,362 SR
Queue Stats
88W - 92L
1,427 Elo+
Party 1
Aphrodite
Aphrodite
dwasu
Aphrodite
Level 101
God Stats
0W - 2L
1,339 SR
Queue Stats
114W - 120L
1,493 Elo+
Party 1
Nike
Nike
rmzyy
Nike
Level 79
God Stats
3W - 1L
1,906 SR
Queue Stats
20W - 13L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bman__Jeez
Ishtar
20
5 / 3 / 13
14,284
476
23,673
21,538
10,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
1 / 2 / 20
12,689
423
9,803
25,976
32,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Camazotz
Nekojin88
Camazotz
20
8 / 1 / 17
15,800
527
25,702
39,840
19,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Yowaii_mo_
Chang'e
20
9 / 1 / 9
17,513
584
31,708
29,782
14,069
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 0 / 17
17,019
567
38,076
41,959
60,877
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EskimoDubZ
Cliodhna
20
0 / 8 / 3
12,767
426
17,657
36,855
15,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
Kbranno
Ishtar
20
3 / 3 / 3
12,168
406
36,683
31,486
15,119
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
18
0 / 8 / 2
12,373
412
14,867
24,902
13,206
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
dwasu
Aphrodite
18
1 / 7 / 3
11,922
397
10,589
32,354
27,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
rmzyy
Nike
20
3 / 6 / 0
14,174
472
23,015
36,273
31,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
18
32
Kills
7
7
Deaths
32
76
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Bman__Jeez
Ishtar
5
3
13
3.83
L
Cliodhna
EskimoDubZ
Cliodhna
0
8
3
0.19
L
Ishtar
Kbranno
Ishtar
3
3
3
1.5
W
1
2
20
5.5
W
Camazotz
Nekojin88
Camazotz
8
1
17
16.5
W
Chang'e
Yowaii_mo_
Chang'e
9
1
9
13.5
L
Anubis
0
8
2
0.13
W
9
0
17
17.5
L
Aphrodite
dwasu
Aphrodite
1
7
3
0.36
L
Nike
rmzyy
Nike
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,962
Damage
102,811
159,095
Taken
161,870
137,457
Mitigated
102,800
89,805
Healing
68,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Bman__Jeez
Ishtar
23,673
13,794
0
8,678
21,538
10,914
2,293
2,756
18,782
0
132,834
L
Cliodhna
EskimoDubZ
Cliodhna
17,657
2,195
0
17,559
36,855
15,970
0
4,801
32,054
0
158,070
L
Ishtar
Kbranno
Ishtar
36,683
18,844
0
9,037
31,486
15,119
0
7,802
23,684
0
145,150
W
9,803
1,553
884
4,266
25,976
32,111
833
3,896
22,080
40,281
17,879
W
Camazotz
Nekojin88
Camazotz
25,702
6,592
0
22,932
39,840
19,486
4,222
4,754
35,086
0
153,619
W
Chang'e
Yowaii_mo_
Chang'e
31,708
924
6,464
17,665
29,782
14,069
2,476
10,746
19,036
182,801
0
L
Anubis
14,867
217
0
7,989
24,902
13,206
324
13,224
11,678
101,489
0
W
38,076
4,546
10,644
18,272
41,959
60,877
158
5,111
36,848
48
148,228
L
Aphrodite
dwasu
Aphrodite
10,589
1,664
10,235
13,759
32,354
27,330
0
7,731
24,623
59,753
3,859
L
Nike
rmzyy
Nike
23,015
3,002
0
10,091
36,273
31,175
2,459
6,282
29,991
314
107,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,305
Gold Earned
63,404
844
Minions Killed
783
0
Camps Cleared
0
2,953,054
Distance Traveled
2,582,516
37
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
14,284
476
148
5
0
506,472
5
L
Cliodhna
12,767
426
195
7
0
576,305
9
L
Ishtar
12,168
406
160
5
0
577,099
5
W
Maui
12,689
423
84
3
0
559,540
4
W
Camazotz
15,800
527
160
5
0
644,908
2
W
Chang'e
17,513
584
257
9
0
579,941
17
L
Anubis
12,373
412
157
5
0
443,029
11
W
Guan Yu
17,019
567
195
7
0
662,193
9
L
Aphrodite
11,922
397
94
3
0
496,144
3
L
Nike
14,174
472
177
6
0
489,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role