Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Rabbit x Chaser
Baron Samedi
Level 137
God Stats
7W - 4L
1,770 SR
Queue Stats
79W - 65L
1,545 Elo+
Party 1
Odin
Odin
RafaPlayerPT
Odin
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 35L
1,326 Elo+
Party 2
Danzaburou
Danzaburou
Roger1519
Danzaburou
Level 22
God Stats
4W - 1L
1,497 SR
Queue Stats
27W - 33L
1,412 Elo+
Party 1
Loki
Loki
SmurfPaioFox
Loki
Level 28
God Stats
6W - 3L
1,510 SR
Queue Stats
49W - 45L
1,447 Elo+
Party 2
Team Averages
Level 76
1,555 SR
1,446 Elo+

VS

Team Averages
Level 85
1,415 SR
1,378 Elo+
Ishtar
Ishtar
 
Ishtar
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BerserkTURK
Agni
Level 155
God Stats
0W - 2L
1,400 SR
Queue Stats
27W - 33L
1,464 Elo+
Party 3
Ymir
Ymir
Brkfst
Ymir
Level 120
God Stats
2W - 5L
1,458 SR
Queue Stats
73W - 93L
1,436 Elo+
Solo
Arachne
Arachne
Mistake1337
Arachne
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,263 Elo+
Solo
Sun Wukong
Sun Wukong
Vliek
Sun Wukong
Level 13
God Stats
0W - 2L
1,219 SR
Queue Stats
0W - 3L
1,227 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 3 / 6
8,133
508
7,080
10,103
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Rabbit x Chaser
Baron Samedi
11
0 / 3 / 10
7,895
493
9,068
16,091
18,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 0 / 1
8,792
550
8,462
9,787
9,609
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Roger1519
Danzaburou
16
5 / 2 / 3
9,770
611
10,835
11,693
5,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
10 / 1 / 2
10,084
630
12,736
12,214
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
4 / 4 / 4
8,490
531
8,507
12,264
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 2 / 1
8,454
528
14,644
11,832
4,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Brkfst
Ymir
10
0 / 5 / 5
7,070
442
3,831
15,682
13,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Mistake1337
Arachne
11
1 / 7 / 4
7,043
440
3,781
15,676
6,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Vliek
Sun Wukong
11
0 / 3 / 1
6,648
416
4,516
10,636
11,437
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
21
Kills
9
9
Deaths
21
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
3
6
1
L
Ishtar
 
Ishtar
4
4
4
1.5
L
4
2
1
2.25
L
Ymir
Brkfst
Ymir
0
5
5
0.5
L
Arachne
Mistake1337
Arachne
1
7
4
0.43
W
Baron Samedi
Rabbit x Chaser
Baron Samedi
0
3
10
1.67
W
6
0
1
6.5
W
Danzaburou
Roger1519
Danzaburou
5
2
3
3.25
W
10
1
2
11
L
Sun Wukong
Vliek
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,181
Damage
35,279
59,888
Taken
66,090
43,616
Mitigated
40,247
19,814
Healing
10,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,080
2,048
0
1,000
10,103
4,615
1,715
4,666
5,437
61,131
0
L
Ishtar
 
Ishtar
8,507
3,528
0
2,470
12,264
4,558
0
3,159
9,105
0
50,284
L
14,644
1,177
0
431
11,832
4,856
0
4,282
7,550
76,981
0
L
Ymir
Brkfst
Ymir
3,831
549
0
1,943
15,682
13,227
0
4,710
10,972
13,699
815
L
Arachne
Mistake1337
Arachne
3,781
2,258
0
2,758
15,676
6,169
0
3,248
12,428
0
46,919
W
Baron Samedi
Rabbit x Chaser
Baron Samedi
9,068
1,415
1,193
5,642
16,091
18,793
0
7,377
8,714
32,419
0
W
8,462
4,037
0
750
9,787
9,609
241
2,043
7,744
0
36,428
W
Danzaburou
Roger1519
Danzaburou
10,835
6,164
0
6,208
11,693
5,324
3,558
2,046
9,647
0
79,376
W
12,736
4,193
0
5,021
12,214
5,275
0
2,412
9,802
0
83,206
L
Sun Wukong
Vliek
Sun Wukong
4,516
1,086
0
2,579
10,636
11,437
0
913
9,723
0
34,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,674
Gold Earned
37,705
464
Minions Killed
360
0
Camps Cleared
0
1,472,525
Distance Traveled
1,496,839
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,133
508
105
7
0
259,091
2
L
Ishtar
8,490
531
84
5
0
272,593
2
L
Agni
8,454
528
131
8
0
322,648
2
L
Ymir
7,070
442
26
2
0
281,928
5
L
Arachne
7,043
440
77
5
0
316,715
0
W
Baron Samedi
7,895
493
31
2
0
285,651
7
W
Odin
8,792
550
68
4
0
269,513
0
W
Danzaburou
9,770
611
133
8
0
286,490
3
W
Loki
10,084
630
127
8
0
371,780
1
L
Sun Wukong
6,648
416
42
3
0
302,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role