Player Matchup

Artio
Artio
Platinum IV
Slammincody
Artio
Platinum IV
Level 118
God Stats
1W - 0L
1,653 SR
Queue Stats
30W - 15L
1,874 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum I
T33BAW
Baron Samedi
Platinum I
Level 93
God Stats
3W - 1L
1,859 SR
Queue Stats
37W - 15L
2,339 MMR
Party 1
Medusa
Medusa
Platinum V
Zelacian
Medusa
Platinum V
Level 143
God Stats
1W - 0L
1,307 SR
Queue Stats
16W - 6L
1,876 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,607 SR
2,030 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,511 SR
1,830 MMR
Yu Huang
Yu Huang
Platinum II
Cottotheking
Yu Huang
Platinum II
Level 153
God Stats
3W - 3L
1,539 SR
Queue Stats
319W - 340L
1,926 MMR
Party 2
Neith
Neith
Platinum IV
QueenYaii
Neith
Platinum IV
Level 129
God Stats
45W - 65L
1,444 SR
Queue Stats
330W - 349L
1,869 MMR
Party 2
Cthulhu
Cthulhu
Gold I
useless_villain
Cthulhu
Gold I
Level 128
God Stats
1W - 4L
1,549 SR
Queue Stats
131W - 158L
1,694 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 9
9,582
737
10,627
19,969
20,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
T33BAW
Baron Samedi
15
4 / 0 / 9
9,851
758
23,936
16,366
9,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Zelacian
Medusa
14
5 / 1 / 4
9,790
753
9,288
14,433
6,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ah Muzen CabAchillesSobekAtlasAres

VS

Bans
HorusCabrakanShivaXing TianKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Cottotheking
Yu Huang
12
1 / 5 / 0
7,954
612
13,910
13,755
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
QueenYaii
Neith
12
0 / 4 / 1
7,749
596
11,547
11,891
4,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 0
9,166
705
11,537
22,103
22,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
2
2
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Cottotheking
Yu Huang
1
5
0
0.2
L
Neith
QueenYaii
Neith
0
4
1
0.13
W
4
1
9
8.5
W
Baron Samedi
T33BAW
Baron Samedi
4
0
9
8.5
W
Medusa
Zelacian
Medusa
5
1
4
7
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,851
Damage
36,994
50,768
Taken
47,749
36,811
Mitigated
32,617
28,956
Healing
6,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Cottotheking
Yu Huang
13,910
1,004
0
0
13,755
5,417
0
9,519
3,782
35,472
0
L
Neith
QueenYaii
Neith
11,547
3,552
0
1,738
11,891
4,837
0
8,613
2,880
0
25,775
W
10,627
1,742
3,480
8,296
19,969
20,473
148
9,052
10,917
18,230
0
W
Baron Samedi
T33BAW
Baron Samedi
23,936
2,620
5,244
8,180
16,366
9,365
327
9,014
7,352
56,040
0
W
Medusa
Zelacian
Medusa
9,288
3,057
0
3,756
14,433
6,973
2,307
8,051
6,382
0
49,854
L
11,537
391
236
4,052
22,103
22,363
0
14,960
6,500
23,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,223
Gold Earned
24,869
165
Minions Killed
125
10
Camps Cleared
3
760,510
Distance Traveled
660,574
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,954
612
47
4
2
206,884
4
L
Neith
7,749
596
51
4
1
221,006
5
W
Artio
9,582
737
17
1
3
251,118
3
W
Baron Samedi
9,851
758
74
6
3
252,360
2
W
Medusa
9,790
753
74
6
4
257,032
8
L
Cthulhu
9,166
705
27
2
0
232,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role