Player Matchup

Artemis
Artemis
Enrico113
Artemis
Level 86
God Stats
41W - 54L
1,426 SR
Queue Stats
69W - 86L
1,357 Elo+
Party 4
Ymir
Ymir
OhHeyitsOhgi
Ymir
Level 157
God Stats
0W - 2L
1,339 SR
Queue Stats
153W - 132L
1,561 Elo+
Party 1
Bastet
Bastet
Sweet_tooth2400
Bastet
Level 126
God Stats
7W - 9L
1,488 SR
Queue Stats
143W - 150L
1,378 Elo+
Party 4
Kukulkan
Kukulkan
Terminally
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,132 Elo+
Party 1
Terra
Terra
datdish
Terra
Level 27
God Stats
0W - 2L
1,304 SR
Queue Stats
4W - 7L
1,355 Elo+
Party 1
Team Averages
Level 80
1,412 SR
1,357 Elo+

VS

Team Averages
Level 69
1,547 SR
1,388 Elo+
Vamana
Vamana
Coneboi7
Vamana
Level 127
God Stats
14W - 13L
1,607 SR
Queue Stats
473W - 459L
1,480 Elo+
Party 2
Ishtar
Ishtar
DAQV
Ishtar
Level 40
God Stats
2W - 2L
1,790 SR
Queue Stats
26W - 28L
1,391 Elo+
Solo
Olorun
Olorun
LowlyFloof
Olorun
Level 30
God Stats
15W - 4L
1,844 SR
Queue Stats
145W - 146L
1,476 Elo+
Party 2
Thor
Thor
ZaddyDahmer
Thor
Level 49
God Stats
1W - 0L
1,285 SR
Queue Stats
13W - 35L
1,287 Elo+
Party 3
Sylvanus
Sylvanus
xThatFire420x
Sylvanus
Level 99
God Stats
18W - 26L
1,211 SR
Queue Stats
32W - 45L
1,307 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Enrico113
Artemis
15
0 / 4 / 1
9,502
413
14,452
16,162
7,478
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 5 / 2
10,357
450
10,824
22,299
20,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 9 / 3
9,777
425
11,012
24,966
11,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Terminally
Kukulkan
15
1 / 7 / 1
10,312
448
9,471
13,706
7,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
datdish
Terra
12
0 / 5 / 2
8,685
378
5,601
21,934
22,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Coneboi7
Vamana
19
9 / 1 / 11
12,998
565
27,651
24,489
21,217
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
DAQV
Ishtar
3
0 / 0 / 0
5,421
236
0
0
0
Olorun
LowlyFloof
Olorun
19
13 / 2 / 5
13,269
577
30,311
22,340
12,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 2 / 9
13,162
572
11,349
23,824
11,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
xThatFire420x
Sylvanus
18
2 / 0 / 4
11,547
502
3,300
10,850
11,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
5
Kills
30
30
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vamana
Coneboi7
Vamana
9
1
11
14.5
W
Ishtar
DAQV
Ishtar
0
0
0
0
L
Artemis
Enrico113
Artemis
0
4
1
0.13
W
Olorun
LowlyFloof
Olorun
13
2
5
7.75
L
2
5
2
0.6
L
2
9
3
0.39
L
Kukulkan
Terminally
Kukulkan
1
7
1
0.21
W
6
2
9
5.25
L
Terra
datdish
Terra
0
5
2
0.2
W
Sylvanus
xThatFire420x
Sylvanus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,360
Damage
72,611
99,067
Taken
81,503
69,058
Mitigated
56,543
24,576
Healing
40,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Coneboi7
Vamana
27,651
12,426
0
6,805
24,489
21,217
100
11,921
12,568
0
106,363
W
Ishtar
DAQV
Ishtar
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
Enrico113
Artemis
14,452
6,478
0
3,545
16,162
7,478
210
7,012
9,150
0
73,493
W
Olorun
LowlyFloof
Olorun
30,311
19,404
3,003
15,384
22,340
12,005
3,608
7,670
14,670
89,420
14,327
L
10,824
1,861
0
5,914
22,299
20,001
547
6,128
16,171
63,155
0
L
11,012
2,237
0
7,594
24,966
11,549
11
6,723
18,243
0
71,389
L
Kukulkan
Terminally
Kukulkan
9,471
1,706
0
194
13,706
7,491
438
5,240
8,466
60,637
0
W
11,349
1,893
0
10,025
23,824
11,707
0
5,441
18,383
0
118,403
L
Terra
datdish
Terra
5,601
880
3,417
3,912
21,934
22,539
0
5,116
16,818
28,330
0
W
Sylvanus
xThatFire420x
Sylvanus
3,300
870
1,295
4,177
10,850
11,614
2,731
1,448
9,402
63,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,633
Gold Earned
56,397
485
Minions Killed
545
0
Camps Cleared
0
2,029,141
Distance Traveled
1,631,857
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,998
565
153
7
0
464,031
2
W
Ishtar
5,421
236
0
0
0
0
0
L
Artemis
9,502
413
121
5
0
376,699
3
W
Olorun
13,269
577
148
6
0
390,716
1
L
Ymir
10,357
450
103
4
0
381,883
4
L
Bastet
9,777
425
113
5
0
441,587
1
L
Kukulkan
10,312
448
120
5
0
405,291
0
W
Thor
13,162
572
158
7
0
462,147
0
L
Terra
8,685
378
28
1
0
423,681
6
W
Sylvanus
11,547
502
86
4
0
314,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role