Player Matchup

Bellona
Bellona
BSMeliodas0504
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,313 Elo+
Party 1
Khepri
Khepri
BSZeldris
Khepri
Level 67
God Stats
8W - 7L
1,344 SR
Queue Stats
29W - 36L
1,321 Elo+
Party 1
Kukulkan
Kukulkan
Darkquiel
Kukulkan
Level 17
God Stats
2W - 1L
1,468 SR
Queue Stats
6W - 5L
1,357 Elo+
Party 1
Gilgamesh
Gilgamesh
oshiba_the_error
Gilgamesh
Level 25
God Stats
4W - 1L
1,203 SR
Queue Stats
26W - 33L
1,308 Elo+
Party 1
Ao Kuang
Ao Kuang
tell_momma_on_u
Ao Kuang
Level 48
God Stats
48W - 32L
1,602 SR
Queue Stats
54W - 50L
1,370 Elo+
Solo
Team Averages
Level 34
1,423 SR
1,334 Elo+

VS

Team Averages
Level 41
1,418 SR
1,375 Elo+
Ah Muzen Cab
Ah Muzen Cab
Hamburglar207
Ah Muzen Cab
Level 37
God Stats
18W - 16L
1,552 SR
Queue Stats
63W - 80L
1,390 Elo+
Solo
Danzaburou
Danzaburou
Helsigmoo
Danzaburou
Level 46
God Stats
8W - 9L
1,577 SR
Queue Stats
230W - 245L
1,440 Elo+
Solo
Nu Wa
Nu Wa
TTvsrorry
Nu Wa
Level 48
God Stats
0W - 2L
1,276 SR
Queue Stats
72W - 82L
1,387 Elo+
Solo
Susano
Susano
Wybobao
Susano
Level 32
God Stats
3W - 6L
1,183 SR
Queue Stats
27W - 34L
1,367 Elo+
Solo
King Arthur
King Arthur
raztia20
King Arthur
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 278L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 20
14,840
1,142
16,516
17,527
20,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
BSZeldris
Khepri
20
2 / 0 / 24
13,315
1,024
9,364
12,364
19,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Darkquiel
Kukulkan
20
8 / 0 / 12
14,498
1,115
28,796
6,730
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
20
6 / 1 / 17
15,276
1,175
16,083
19,700
18,342
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
20
12 / 3 / 15
15,404
1,185
30,209
26,235
16,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hamburglar207
Ah Muzen Cab
18
4 / 12 / 0
13,456
1,035
30,273
34,495
16,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Danzaburou
Helsigmoo
Danzaburou
17
0 / 5 / 2
11,902
916
8,260
18,079
8,094
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
TTvsrorry
Nu Wa
18
0 / 5 / 4
12,345
950
20,004
17,021
7,983
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Susano
Wybobao
Susano
17
0 / 1 / 2
11,373
875
4,760
7,486
3,471
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
raztia20
King Arthur
17
0 / 9 / 1
11,562
889
7,167
27,905
27,489
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
13
32
Kills
4
4
Deaths
32
88
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
20
14
W
Khepri
BSZeldris
Khepri
2
0
24
14
W
Kukulkan
Darkquiel
Kukulkan
8
0
12
14
L
Ah Muzen Cab
Hamburglar207
Ah Muzen Cab
4
12
0
0.33
L
Danzaburou
Helsigmoo
Danzaburou
0
5
2
0.2
L
Nu Wa
TTvsrorry
Nu Wa
0
5
4
0.4
L
Susano
Wybobao
Susano
0
1
2
1
W
Gilgamesh
6
1
17
14.5
L
King Arthur
raztia20
King Arthur
0
9
1
0.06
W
Ao Kuang
12
3
15
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,968
Damage
70,464
82,556
Taken
104,986
77,817
Mitigated
63,632
24,577
Healing
8,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,516
4,320
3,172
4,434
17,527
20,454
0
5,163
12,364
1,590
51,708
W
Khepri
BSZeldris
Khepri
9,364
1,167
0
30
12,364
19,049
0
2,418
9,946
19,069
0
W
Kukulkan
Darkquiel
Kukulkan
28,796
1,998
0
1,312
6,730
3,526
0
2,202
4,528
73,979
0
L
Ah Muzen Cab
Hamburglar207
Ah Muzen Cab
30,273
17,355
75
6,445
34,495
16,595
0
23,870
10,625
0
71,263
L
Danzaburou
Helsigmoo
Danzaburou
8,260
4,030
0
1,520
18,079
8,094
0
14,031
4,048
0
25,665
L
Nu Wa
TTvsrorry
Nu Wa
20,004
6,374
0
20
17,021
7,983
0
9,077
7,944
43,151
0
L
Susano
Wybobao
Susano
4,760
1,479
0
111
7,486
3,471
0
4,479
3,007
0
11,720
W
Gilgamesh
16,083
5,570
3,158
3,008
19,700
18,342
0
4,285
15,025
334
31,278
L
King Arthur
raztia20
King Arthur
7,167
1,363
0
488
27,905
27,489
0
14,712
13,193
0
16,857
W
Ao Kuang
30,209
11,955
0
9,463
26,235
16,446
0
5,936
19,979
51,843
4,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,333
Gold Earned
60,638
336
Minions Killed
207
7
Camps Cleared
3
1,351,952
Distance Traveled
987,219
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,840
1,142
96
7
1
273,089
0
W
Khepri
13,315
1,024
18
1
0
264,040
0
W
Kukulkan
14,498
1,115
140
11
0
249,596
0
L
Ah Muzen Cab
13,456
1,035
97
7
0
235,497
2
L
Danzaburou
11,902
916
34
3
0
211,993
3
L
Nu Wa
12,345
950
35
3
1
216,652
0
L
Susano
11,373
875
21
2
0
143,089
0
W
Gilgamesh
15,276
1,175
27
2
0
297,535
0
L
King Arthur
11,562
889
20
2
2
179,988
1
W
Ao Kuang
15,404
1,185
55
4
6
267,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role