Player Matchup

Hades
Hades
 
Hades
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Duke_Nukem_lll
Thor
Level 141
God Stats
9W - 5L
1,698 SR
Queue Stats
89W - 88L
1,505 Elo+
Solo
Maui
Maui
JaredX328
Maui
Level 126
God Stats
8W - 7L
1,669 SR
Queue Stats
195W - 208L
1,485 Elo+
Solo
Ares
Ares
Lordofliars
Ares
Level 134
God Stats
4W - 2L
1,521 SR
Queue Stats
103W - 95L
1,495 Elo+
Solo
Anhur
Anhur
SmiteThyFoe
Anhur
Level 85
God Stats
6W - 5L
1,466 SR
Queue Stats
90W - 98L
1,524 Elo+
Solo
Team Averages
Level 123
1,571 SR
1,502 Elo+

VS

Team Averages
Level 127
1,450 SR
1,452 Elo+
Jormungandr
Jormungandr
BigBruddaGaming1
Jormungandr
Level 128
God Stats
8W - 7L
1,621 SR
Queue Stats
415W - 422L
1,460 Elo+
Party 2
Lancelot
Lancelot
FIubbuh
Lancelot
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 237L
1,456 Elo+
Party 2
Ishtar
Ishtar
W1P3OUT JR
Ishtar
Level 149
God Stats
0W - 3L
1,064 SR
Queue Stats
94W - 112L
1,468 Elo+
Party 1
Loki
Loki
XXFaZeYOLOswagXX
Loki
Level 144
God Stats
3W - 6L
1,533 SR
Queue Stats
109W - 143L
1,426 Elo+
Party 1
Hel
Hel
re5fan160
Hel
Level 89
God Stats
1W - 2L
1,532 SR
Queue Stats
26W - 30L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
7 / 2 / 3
8,166
583
8,399
10,172
5,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
7 / 1 / 3
8,392
599
9,956
10,069
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
11
0 / 1 / 7
6,995
500
3,039
11,550
8,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
2 / 1 / 3
7,676
548
8,300
10,589
10,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 4 / 3
6,709
479
5,193
9,831
3,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigBruddaGaming1
Jormungandr
12
1 / 4 / 0
7,138
510
7,069
12,153
6,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lancelot
FIubbuh
Lancelot
10
1 / 2 / 5
6,403
457
6,110
9,355
4,159
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
W1P3OUT JR
Ishtar
12
3 / 1 / 2
7,296
521
8,635
7,969
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 5 / 1
7,038
503
6,382
11,225
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 5 / 2
7,141
510
5,155
11,410
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
17
Kills
9
9
Deaths
17
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
2
3
4.25
L
Jormungandr
BigBruddaGaming1
Jormungandr
1
4
0
0.25
W
7
1
3
8.5
L
Lancelot
FIubbuh
Lancelot
1
2
5
1.75
W
Maui
0
1
7
3.5
W
2
1
3
3.5
W
1
4
3
0.63
L
Ishtar
W1P3OUT JR
Ishtar
3
1
2
4
L
2
5
1
0.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,887
Damage
33,351
52,211
Taken
52,112
32,289
Mitigated
22,214
15,748
Healing
11,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,399
753
465
4,799
10,172
5,564
602
2,480
7,692
54,328
0
L
Jormungandr
BigBruddaGaming1
Jormungandr
7,069
2,933
0
1,694
12,153
6,638
132
7,201
4,952
52,564
0
W
9,956
2,683
0
3,234
10,069
4,607
0
2,309
7,760
0
64,122
L
Lancelot
FIubbuh
Lancelot
6,110
1,136
0
1,010
9,355
4,159
0
1,109
8,246
0
28,240
W
Maui
3,039
690
253
2,837
11,550
8,716
0
1,912
9,638
20,657
0
W
8,300
940
0
1,551
10,589
10,368
0
6,010
4,579
44,463
0
W
5,193
2,979
0
2,609
9,831
3,034
0
115
9,716
0
45,450
L
Ishtar
W1P3OUT JR
Ishtar
8,635
4,879
0
2,829
7,969
3,174
0
1,684
6,285
0
50,669
L
6,382
1,794
0
2,410
11,225
3,616
0
2,599
8,626
0
34,996
L
5,155
413
922
3,107
11,410
4,627
0
7,145
4,265
46,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,938
Gold Earned
35,016
384
Minions Killed
383
0
Camps Cleared
0
1,247,510
Distance Traveled
1,289,666
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,166
583
82
6
0
235,856
3
L
Jormungandr
7,138
510
94
7
0
231,069
4
W
Thor
8,392
599
96
7
0
270,911
3
L
Lancelot
6,403
457
47
3
0
282,195
3
W
Maui
6,995
500
35
3
0
239,494
2
W
Ares
7,676
548
86
6
0
245,355
0
W
Anhur
6,709
479
85
6
0
255,894
3
L
Ishtar
7,296
521
82
6
0
251,949
1
L
Loki
7,038
503
65
5
0
262,496
0
L
Hel
7,141
510
95
7
0
261,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role