Player Matchup

The Morrigan
The Morrigan
FatherAvatar
The Morrigan
Level 129
God Stats
10W - 2L
1,936 SR
Queue Stats
33W - 19L
1,729 Elo+
Party 1
Bastet
Bastet
JustSomeGhost
Bastet
Level 160
God Stats
9W - 5L
1,655 SR
Queue Stats
200W - 183L
1,656 Elo+
Party 1
Jing Wei
Jing Wei
NekoSomi
Jing Wei
Level 143
God Stats
4W - 2L
1,635 SR
Queue Stats
169W - 153L
1,559 Elo+
Party 1
Baron Samedi
Baron Samedi
SOX4LIFE
Baron Samedi
Level 28
God Stats
1W - 1L
1,322 SR
Queue Stats
51W - 19L
1,706 Elo+
Party 1
Loki
Loki
hurtxn
Loki
Level 155
God Stats
303W - 151L
1,711 SR
Queue Stats
427W - 271L
1,625 Elo+
Party 1
Team Averages
Level 123
1,652 SR
1,655 Elo+

VS

Team Averages
Level 34
1,562 SR
1,486 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BigDAsian362
Neith
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,709 Elo+
Party 2
Thanatos
Thanatos
Cheetahgirl423
Thanatos
Level 58
God Stats
15W - 11L
1,469 SR
Queue Stats
30W - 32L
1,401 Elo+
Party 2
Bacchus
Bacchus
SkyDaPowerlifter
Bacchus
Level 46
God Stats
0W - 2L
1,513 SR
Queue Stats
1W - 6L
1,441 Elo+
Solo
Cthulhu
Cthulhu
VortexxSleeper
Cthulhu
Level 20
God Stats
3W - 1L
1,829 SR
Queue Stats
13W - 17L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FatherAvatar
The Morrigan
11
2 / 0 / 1
6,222
622
3,099
3,458
1,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
2 / 1 / 3
5,600
560
4,341
8,570
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jing Wei
NekoSomi
Jing Wei
10
1 / 0 / 2
6,094
609
3,580
5,252
1,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
SOX4LIFE
Baron Samedi
10
2 / 1 / 2
6,209
621
3,191
7,106
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Loki
hurtxn
Loki
11
4 / 1 / 2
6,625
663
4,681
4,837
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 1 / 0
5,362
536
1,899
4,058
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

3
0 / 2 / 1
3,818
382
1,586
1,811
449
Thanatos
8
2 / 5 / 0
5,059
506
3,515
9,170
4,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 1 / 0
5,071
507
2,040
6,368
4,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
0 / 2 / 1
4,813
481
3,127
6,225
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
3
3
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
L
0
2
1
0.25
L
Thanatos
2
5
0
0.4
W
The Morrigan
FatherAvatar
The Morrigan
2
0
1
2.5
W
2
1
3
3.5
W
Jing Wei
NekoSomi
Jing Wei
1
0
2
2
W
Baron Samedi
SOX4LIFE
Baron Samedi
2
1
2
3
L
1
1
0
1
L
0
2
1
0.25
W
Loki
hurtxn
Loki
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,892
Damage
12,167
29,223
Taken
27,632
10,581
Mitigated
13,009
13,576
Healing
5,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,899
1,202
0
667
4,058
1,582
0
2,317
1,741
39,479
0
L
1,586
1,118
0
49
1,811
449
0
603
1,208
0
6,124
L
Thanatos
3,515
1,329
0
4,392
9,170
4,154
0
874
8,296
0
26,136
W
The Morrigan
FatherAvatar
The Morrigan
3,099
845
0
1,735
3,458
1,530
0
785
2,673
42,434
7,657
W
4,341
1,536
0
4,379
8,570
2,515
0
553
7,979
0
30,575
W
Jing Wei
NekoSomi
Jing Wei
3,580
1,953
0
2,969
5,252
1,500
86
755
4,497
0
42,852
W
Baron Samedi
SOX4LIFE
Baron Samedi
3,191
306
247
2,862
7,106
3,331
0
2,008
5,018
35,056
1,457
L
2,040
551
0
710
6,368
4,187
0
1,083
5,285
14,491
1,748
L
3,127
877
0
0
6,225
2,637
0
207
6,018
19,216
0
W
Loki
hurtxn
Loki
4,681
1,643
0
1,384
4,837
1,705
0
2,402
2,134
0
29,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,750
Gold Earned
24,123
351
Minions Killed
193
0
Camps Cleared
0
1,008,467
Distance Traveled
870,094
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,362
536
81
8
0
172,136
4
L
Neith
3,818
382
6
1
0
77,210
0
L
Thanatos
5,059
506
46
5
0
202,095
3
W
The Morrigan
6,222
622
81
8
0
179,576
2
W
Bastet
5,600
560
58
6
0
231,083
2
W
Jing Wei
6,094
609
92
9
0
189,119
2
W
Baron Samedi
6,209
621
57
6
0
196,263
4
L
Bacchus
5,071
507
24
2
0
217,647
1
L
Cthulhu
4,813
481
36
4
0
201,006
2
W
Loki
6,625
663
63
6
0
212,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role