Player Matchup

Ymir
Ymir
 
Ymir
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Rule63Diaboro
Achilles
Level 55
God Stats
0W - 3L
1,187 SR
Queue Stats
62W - 105L
1,328 Elo+
Party 1
Danzaburou
Danzaburou
jeff696969
Danzaburou
Level 25
God Stats
1W - 4L
1,105 SR
Queue Stats
44W - 77L
1,309 Elo+
Party 1
Team Averages
Level 46
1,264 SR
1,379 Elo+

VS

Team Averages
Level 79
1,433 SR
1,378 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Norixxx
Serqet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,375 Elo+
Party 2
Erlang Shen
Erlang Shen
pr1sma7
Erlang Shen
Level 18
God Stats
2W - 2L
1,299 SR
Queue Stats
10W - 18L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 3 / 1
6,445
645
3,492
12,746
10,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Rule63Diaboro
Achilles
8
1 / 2 / 0
5,725
573
2,438
5,504
2,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Danzaburou
jeff696969
Danzaburou
10
0 / 4 / 1
6,179
618
7,988
9,840
3,949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 0 / 6
7,842
784
9,293
2,918
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Serqet
Norixxx
Serqet
12
4 / 0 / 5
7,520
752
8,629
7,554
4,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
pr1sma7
Erlang Shen
11
2 / 1 / 7
7,707
771
4,745
13,005
8,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
9
9
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
1
0.17
W
Baron Samedi
 
Baron Samedi
3
0
6
6
W
Serqet
Norixxx
Serqet
4
0
5
6.5
L
Achilles
Rule63Diaboro
Achilles
1
2
0
0.5
L
Danzaburou
jeff696969
Danzaburou
0
4
1
0.13
W
Erlang Shen
pr1sma7
Erlang Shen
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,918
Damage
22,667
28,090
Taken
23,477
16,253
Mitigated
15,413
3,005
Healing
10,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,492
361
0
1,138
12,746
10,114
0
4,849
7,137
9,715
0
W
Baron Samedi
 
Baron Samedi
9,293
522
2,531
1,544
2,918
1,836
585
398
2,520
39,512
0
W
Serqet
Norixxx
Serqet
8,629
1,955
0
629
7,554
4,686
961
845
6,709
0
17,677
L
Achilles
Rule63Diaboro
Achilles
2,438
724
0
623
5,504
2,190
0
1,984
3,443
0
7,962
L
Danzaburou
jeff696969
Danzaburou
7,988
2,886
0
1,244
9,840
3,949
0
2,940
6,441
0
26,610
W
Erlang Shen
pr1sma7
Erlang Shen
4,745
2,007
1,621
4,499
13,005
8,891
624
2,750
10,255
0
12,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,349
Gold Earned
23,069
67
Minions Killed
113
2
Camps Cleared
7
433,307
Distance Traveled
573,579
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,445
645
15
2
0
159,980
2
W
Baron Samedi
7,842
784
72
7
4
185,293
3
W
Serqet
7,520
752
21
2
1
202,838
3
L
Achilles
5,725
573
11
1
2
119,986
0
L
Danzaburou
6,179
618
41
4
0
153,341
1
W
Erlang Shen
7,707
771
20
2
2
185,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role